Related papers: Virtual Reality over Wireless Networks: Quality-of…
In this paper, the problem of data correlation-aware resource management is studied for a network of wireless virtual reality (VR) users communicating over cloud-based small cell networks (SCNs). In the studied model, small base stations…
In this paper, the problem of wireless virtual reality (VR) resource management is investigated for a wireless VR network in which VR contents are sent by a cloud to cellular small base stations (SBSs). The SBSs will collect tracking data…
In this paper, the problem of resource management is studied for a network of wireless virtual reality (VR) users communicating using an unmanned aerial vehicle (UAV)-enabled LTE-U network. In the studied model, the UAVs act as VR control…
In this paper, a novel approach for optimizing and managing resource allocation in wireless small cell networks (SCNs) with device-to-device (D2D) communication is proposed. The proposed approach allows to jointly exploit both the wireless…
Cellular-connected wireless connectivity provides new opportunities for virtual reality(VR) to offer seamless user experience from anywhere at anytime. To realize this vision, the quality-of-service (QoS) for wireless VR needs to be…
In this paper, a novel context-aware approach for resource allocation in two-tier wireless small cell networks~(SCNs) is proposed. In particular, the SCN's users are divided into two types: frequent users, who are regular users of certain…
A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…
This paper studies the uplink and downlink power allocation for interactive augmented reality (AR) services, where the live video captured by an AR device is uploaded to the network edge, and then the augmented video is subsequently…
The increase in the demand for eXtended Reality (XR)/Virtual Reality (VR) services in the recent years, poses a great challenge for Wi-Fi networks to maintain the strict latency requirements. In VR over Wi-Fi, latency is a significant…
The rapid development of virtual network architecture makes it possible for wireless network to be widely used. With the popularity of artificial intelligence (AI) industry in daily life, efficient resource allocation of wireless network…
In this paper, a joint task, spectrum, and transmit power allocation problem is investigated for a wireless network in which the base stations (BSs) are equipped with mobile edge computing (MEC) servers to jointly provide computational and…
Wireless Virtual Reality (VR) is increasingly in demand in Wireless LANs (WLANs). In this paper, a utility function for resource management in wireless VR is proposed. Maximizing the sum rate metric in transmitting VR audio or videos is an…
Due to the development of communication technology and the rise of user network demand, a reasonable resource allocation for wireless networks is the key to guaranteeing regular operation and improving system performance. Various frequency…
Future cellular networks will be dense and require key traffic management technologies for fine-grained network control. The problem gets more complicated in the presence of different network segments with bottleneck links limiting the…
In this paper, the problem of enhancing the virtual reality (VR) experience for wireless users is investigated by minimizing the occurrence of breaks in presence (BIP) that can detach the users from their virtual world. To measure the BIP…
Wireless Sensor Networks (WSNs) are highly distributed networks consisting of a large number of tiny, low-cost, light-weight wireless nodes deployed to monitor an environment or a system. Each node in a WSN consists of three subsystems: the…
More refined resource management and Quality of Service (QoS) provisioning is a critical goal of wireless communication technologies. In this paper, we propose a novel Business-Centric Network (BCN) aimed at enabling scalable QoS…
In this paper, the problem of associating reconfigurable intelligent surfaces (RISs) to virtual reality (VR) users is studied for a wireless VR network. In particular, this problem is considered within a cellular network that employs…
Diffusion models are vastly used in generative AI, leveraging their capability to capture complex data distributions. However, their potential remains largely unexplored in the field of resource allocation in wireless networks. This paper…
Over the past few years, the concept of VR has attracted increasing interest thanks to its extensive industrial and commercial applications. Currently, the 3D models of the virtual scenes are generally stored in the VR visor itself, which…