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In this paper, the problem of content caching and transmission is studied for a wireless virtual reality (VR) network in which unmanned aerial vehicles (UAVs) capture videos on live games or sceneries and transmit them to small base…

Information Theory · Computer Science 2018-04-11 Mingzhe Chen , Walid Saad , Changchuan Yin

Sensor network virtualization is a promising paradigm to move away from highlycustomized, application-specific wireless sensor networks deployment by opening up to the possibility of dynamically assigning general purpose physical resources…

Networking and Internet Architecture · Computer Science 2024-02-14 Carmen Delgado , José Ramón Gállego , María Canales , Jorge Ortín , Sonda Bousnina , Matteo Cesana

Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from any-where at anytime. However, providing wireless VR users with seamless connectivity and real-time VR video with high quality is challenging due to its…

Signal Processing · Electrical Eng. & Systems 2020-05-19 Xiaonan Liu , Yansha Deng

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

In this paper, we consider the problem of optimal scalable video delivery to mobile users in wireless networks given arbitrary Quality Adaptation (QA) mechanisms. In current practical systems, QA and scheduling are performed independently…

Networking and Internet Architecture · Computer Science 2017-08-28 S. Amir Hosseini , Shivendra S. Panwar

The growing demand for mobile data services in dense urban areas has intensified the need for energy-efficient radio access networks (RANs) in future 6G systems. In this context, one promising strategy is cell switching (CS), which…

Systems and Control · Electrical Eng. & Systems 2026-01-21 Maryam Salamatmoghadasi , Amir Mehrabian , Halim Yanikomeroglu , Georges Kaddoum

Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…

Networking and Internet Architecture · Computer Science 2026-01-06 Gabriel Almeida , João Paulo Esper , Cleverson Nahum , Aldebaro Klautau , Kleber Vieira Cardoso

The fifth generation and beyond wireless communication will support vastly heterogeneous services and use demands such as massive connection, low latency and high transmission rate. Network slicing has been envisaged as an efficient…

Signal Processing · Electrical Eng. & Systems 2020-04-02 Fei Song , Jun Li , Chuan Ma , Yijin Zhang , Long Shi , Dushantha Nalin K. Jayakody Li

The deployment of small cells, overlaid on existing cellular infrastructure, is seen as a key feature in next-generation cellular systems. In this paper, the problem of user association in the downlink of small cell networks (SCNs) is…

Information Theory · Computer Science 2014-03-11 Omid Semiari , Walid Saad , Stefan Valentin , Mehdi Bennis , Behrouz Maham

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2007-07-16 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

Technological advancement has brought revolutionary change in the converged wireless networks. Due to the existence of different types of traffic, provisioning of Quality of Service (QoS) becomes a challenge in the wireless networks. In…

Networking and Internet Architecture · Computer Science 2018-10-08 Mohammad Arif Hossain , Mostafa Zaman Chowdhury , Shakil Ahmed , Yeong Min Jang

This paper investigates the problem of providing ultra-reliable and energy-efficient virtual reality (VR) experiences for wireless mobile users. To ensure reliable ultra-high-definition (UHD) video frame delivery to mobile users and enhance…

Networking and Internet Architecture · Computer Science 2021-07-09 Peng Yang , Tony Q. S. Quek , Jingxuan Chen , Chaoqun You , Xianbin Cao

Wireless network slicing (i.e., network virtualization) is one of the potential technologies for addressing the issue of rapidly growing demand in mobile data services related to 5G cellular networks. It logically decouples the current…

Networking and Internet Architecture · Computer Science 2019-07-08 Yan Kyaw Tun , Nguyen H. Tran , Duy Trong Ngo , Shashi Raj Pandey , Zhu Han , Choong Seon Hong

Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…

Networking and Internet Architecture · Computer Science 2013-10-10 Richard Southwell , Xu Chen , Jianwei Huang

Wireless support of virtual reality (VR) has challenges when a network has multiple users, particularly for 3D VR gaming, digital AI avatars, and remote team collaboration. This work addresses these challenges through investigation of the…

Networking and Internet Architecture · Computer Science 2025-07-28 Muhammad Ahmed Mohsin , Sagnik Bhattacharya , Abhiram Gorle , Muhammad Ali Jamshed , John M. Cioffi

Uplink-downlink decoupling in which users can be associated to different base stations in the uplink and downlink of heterogeneous small cell networks (SCNs) has attracted significant attention recently. However, most existing works focus…

Information Theory · Computer Science 2016-11-15 Mingzhe Chen , Walid Saad , Changchuan Yin

Immersive social interactions of mobile users are soon to be enabled within a virtual space, by means of virtual reality (VR) technologies and wireless cellular systems. In a VR mobile social network, the states of all interacting users…

Information Theory · Computer Science 2018-04-05 Jihong Park , Petar Popovski , Osvaldo Simeone

Semantic communication, recognized as a promising technology for future intelligent applications, has received widespread research attention. Despite the potential of semantic communication to enhance transmission reliability, especially in…

Information Theory · Computer Science 2023-12-05 Lingyi Wang , Wei Wu , Fuhui Zhou , Zhaohui Yang , Zhijin Qin

An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…

Information Theory · Computer Science 2016-11-18 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz

In this paper, the problems of user offloading and resource optimization are jointly addressed to support ultra-reliable and low latency communications (URLLC) in HetNets. In particular, a multi-tier network with a single macro base station…

Networking and Internet Architecture · Computer Science 2019-05-14 Mohammad Yousefvand , Kenza Hamidouche , Narayan B. Mandayam