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We propose an approach to solve multi-agent path planning (MPP) problems for complex environments. Our method first designs a special pebble graph with a set of feasibility constraints, under which MPP problems have feasibility guarantee.…

Robotics · Computer Science 2021-08-10 Xifeng Gao , Zherong Pan , Ruiqi Ni

We study the TAPF (combined target-assignment and path-finding) problem for teams of agents in known terrain, which generalizes both the anonymous and non-anonymous multi-agent path-finding problems. Each of the teams is given the same…

Artificial Intelligence · Computer Science 2016-12-20 Hang Ma , Sven Koenig

An exciting frontier in robotic manipulation is the use of multiple arms at once. However, planning concurrent motions is a challenging task using current methods. The high-dimensional composite state space renders many well-known motion…

Robotics · Computer Science 2024-04-02 Yorai Shaoul , Itamar Mishani , Maxim Likhachev , Jiaoyang Li

In a multi-agent pathfinding (MAPF) problem, agents need to navigate from their start to their goal locations without colliding into each other. There are various MAPF algorithms, including Windowed Hierarchical Cooperative A*, Flow…

Artificial Intelligence · Computer Science 2019-06-18 Devon Sigurdson , Vadim Bulitko , Sven Koenig , Carlos Hernandez , William Yeoh

Modern Multi-Agent Path Finding (MAPF) algorithms must plan for hundreds to thousands of agents in congested environments within a second, requiring highly efficient algorithms. Priority Inheritance with Backtracking (PIBT) is a popular…

Multiagent Systems · Computer Science 2026-03-25 Zixiang Jiang , Yulun Zhang , Rishi Veerapaneni , Jiaoyang Li

Multi-Agent Path Finding has been widely studied in the past few years due to its broad application in the field of robotics and AI. However, previous solvers rely on several simplifying assumptions. They limit their applicability in…

Robotics · Computer Science 2022-01-06 Licheng Wen , Zhen Zhang , Zhe Chen , Xiangrui Zhao , Yong Liu

Multi-Agent Path Finding (MAPF) focuses on planning collision-free paths for multiple agents. However, during the execution of a MAPF plan, agents may encounter unexpected delays, which can lead to inefficiencies, deadlocks, or even…

Multiagent Systems · Computer Science 2025-01-14 He Jiang , Muhan Lin , Jiaoyang Li

Multi-agent pathfinding (MAPF) remains a critical problem in robotics and autonomous systems, where agents must navigate shared spaces efficiently while avoiding conflicts. Traditional centralized algorithms with global information provide…

Multiagent Systems · Computer Science 2026-02-24 Bharath Muppasani , Ritirupa Dey , Biplav Srivastava , Vignesh Narayanan

Multi-agent path finding (MAPF) is a well-studied problem in artificial intelligence, where one needs to find collision-free paths for agents with given start and goal locations. In video games, agents of different types often form teams.…

Artificial Intelligence · Computer Science 2017-10-05 Hang Ma , Jingxing Yang , Liron Cohen , T. K. Satish Kumar , Sven Koenig

Complex scheduling problems require a large amount computation power and innovative solution methods. The objective of this paper is the conception and implementation of a multi-agent system that is applicable in various problem domains.…

Multiagent Systems · Computer Science 2020-04-21 Peter Hillmann , Tobias Uhlig , Gabi Dreo Rodosek , Oliver Rose

In the Multiagent Path Finding problem (MAPF for short), we focus on efficiently finding non-colliding paths for a set of $k$ agents on a given graph $G$, where each agent seeks a path from its source vertex to a target. An important…

Computational Complexity · Computer Science 2023-12-18 Foivos Fioravantes , Dušan Knop , Jan Matyáš Křišťan , Nikolaos Melissinos , Michal Opler

The multi-agent path finding (MAPF) problem is a combinatorial search problem that aims at finding paths for multiple agents (e.g., robots) in an environment (e.g., an autonomous warehouse) such that no two agents collide with each other,…

Artificial Intelligence · Computer Science 2020-08-11 Aysu Bogatarkan , Esra Erdem

In this paper, we propose the Multi-Agent Corridor Generating Algorithm (MACGA) for solving the Multi-agent Pathfinding (MAPF) problem, where a group of agents need to find non-colliding paths to their target locations. Existing approaches…

Multiagent Systems · Computer Science 2025-05-23 Arseniy Pertzovsky , Roni Stern , Roie Zivan , Ariel Felner

Multi-agent path finding (MAPF) attracts considerable attention in artificial intelligence community as well as in robotics, and other fields such as warehouse logistics. The task in the standard MAPF is to find paths through which agents…

Artificial Intelligence · Computer Science 2021-05-11 Pavel Surynek

Multi-agent pathfinding (MAPF) is a problem that generally requires finding collision-free paths for multiple agents in a shared environment. Solving MAPF optimally, even under restrictive assumptions, is NP-hard, yet efficient solutions…

Multiagent Systems · Computer Science 2025-04-09 Anton Andreychuk , Konstantin Yakovlev , Aleksandr Panov , Alexey Skrynnik

We introduce PRISM (Pathfinding with Rapid Information Sharing using Motion Constraints), a decentralized algorithm designed to address the multi-task multi-agent pathfinding (MT-MAPF) problem. PRISM enables large teams of agents to…

Robotics · Computer Science 2025-05-14 Hannah Lee , Zachary Serlin , James Motes , Brendan Long , Marco Morales , Nancy M. Amato

Multi-Agent Pickup and Delivery (MAPD) is the problem of computing collision-free paths for a group of agents such that they can safely reach delivery locations from pickup ones. These locations are provided at runtime, making MAPD a…

Artificial Intelligence · Computer Science 2023-03-31 Giacomo Lodigiani , Nicola Basilico , Francesco Amigoni

We propose a novel algorithm to solve multi-robot motion planning (MRMP) rapidly, called Simultaneous Sampling-and-Search Planning (SSSP). Conventional MRMP studies mostly take the form of two-phase planning that constructs roadmaps and…

Robotics · Computer Science 2023-05-08 Keisuke Okumura , Xavier Défago

In this paper a deep reinforcement based multi-agent path planning approach is introduced. The experiments are realized in a simulation environment and in this environment different multi-agent path planning problems are produced. The…

Machine Learning · Computer Science 2021-10-05 Mert Çetinkaya

We study Multi-Agent Path Finding for arrangements of labeled agents in the interior of a simply connected domain: Given a unique start and target position for each agent, the goal is to find a sequence of parallel, collision-free agent…

Computational Geometry · Computer Science 2024-09-11 Sándor P. Fekete , Ramin Kosfeld , Peter Kramer , Jonas Neutzner , Christian Rieck , Christian Scheffer