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Related papers: Towards Computing Victory Margins in STV Elections

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In an election in which each voter ranks all of the candidates, we consider the head-to-head results between each pair of candidates and form a labeled directed graph, called the margin graph, which contains the margin of victory of each…

Theoretical Economics · Economics 2020-09-08 Matthew Harrison-Trainor

We study two-stage committee elections where voters have dynamic preferences over candidates; at each stage, a committee is chosen under a given voting rule. We are interested in identifying a winning committee for the second stage that…

Computer Science and Game Theory · Computer Science 2024-08-21 Valentin Zech , Niclas Boehmer , Edith Elkind , Nicholas Teh

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

Several elections run in the last years have been characterized by attempts to manipulate the result of the election through the diffusion of fake or malicious news over social networks. This problem has been recognized as a critical issue…

Computer Science and Game Theory · Computer Science 2023-08-22 Vincenzo Auletta , Francesco Carbone , Diodato Ferraioli

We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…

Probability · Mathematics 2021-07-13 Steven Heilman

Multi-winner voting plays a crucial role in selecting representative committees based on voter preferences. Previous research has predominantly focused on single-stage voting rules, which are susceptible to manipulation during preference…

Computer Science and Game Theory · Computer Science 2024-02-06 Shengjie Gong , Lingxiao Huang , Shuangping Huang , Yuyi Wang , Zhiqi Wang , Tao Xiao , Xiang Yan , Chunxue Yang

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

Various voting rules are based on ranking the candidates by scores induced by aggregating voter preferences. A winner (respectively, unique winner) is a candidate who receives a score not smaller than (respectively, strictly greater than)…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

Several measures of partisan bias are reviewed for single member districts with two dominant parties. These include variants of the simple bias that considers only deviation of seats from 50% at statewide 50% vote. Also included are…

Physics and Society · Physics 2020-06-26 John F. Nagle

We present a substantially expanded version of our tool STV for strategy synthesis and verification of strategic abilities. The new version adds user-definable models and support for model reduction through partial order reduction and…

Logic in Computer Science · Computer Science 2023-10-31 Damian Kurpiewski , Witold Pazderski , Wojciech Jamroga , Yan Kim

This paper presents DiffSum, a simple post-election risk-limiting ballot-polling audit for two-candidate plurality elections. DiffSum sequentially draws ballots (without replacement) until the numbers $a$, $b$, of votes for candidates $A$,…

Computers and Society · Computer Science 2015-09-02 Ronald L. Rivest

An important problem in computational social choice theory is the complexity of undesirable behavior among agents, such as control, manipulation, and bribery in election systems. These kinds of voting strategies are often tempting at the…

Artificial Intelligence · Computer Science 2012-04-20 Andrew Lin

Algorithmic analysis of Markov decision processes (MDP) and stochastic games (SG) in practice relies on value-iteration (VI) algorithms. Since basic VI does not provide guarantees on the precision of the result, variants of VI have been…

Computer Science and Game Theory · Computer Science 2025-09-18 Muqsit Azeem , Jan Kretinsky , Maximilian Weininger

Election rules are formal processes that aggregate voters preferences, typically to select a single candidate, called the winner. Most of the election rules studied in the literature require the voters to rank the candidates from the most…

Data Structures and Algorithms · Computer Science 2019-01-31 Matthias Bentert , Piotr Skowron

We study the voting problem with two alternatives where voters' preferences depend on a not-directly-observable state variable. While equilibria in the one-round voting mechanisms lead to a good decision, they are usually hard to compute…

Computer Science and Game Theory · Computer Science 2025-05-16 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…

Multiagent Systems · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Simplified verifiable re-encryption mix-net (SVRM) is revised and a scheme for e-voting systems is developed based on it. The developed scheme enables e-voting systems to satisfy all essential requirements of elections. Namely, they satisfy…

Cryptography and Security · Computer Science 2015-12-18 Shinsuke Tamura , Hazim A. Haddad , Nazmul Islam , Kazi Md. Rokibul Alam

Support Vector Machine (SVM) is an efficient classification approach, which finds a hyperplane to separate data from different classes. This hyperplane is determined by support vectors. In existing SVM formulations, the objective function…

Machine Learning · Computer Science 2018-04-09 Shuai Zheng , Chris Ding