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We study a model of consensus decision making, in which a finite group of Bayesian agents has to choose between one of two courses of action. Each member of the group has a private and independent signal at his or her disposal, giving some…

Statistics Theory · Mathematics 2018-04-24 Elchanan Mossel , Omer Tamuz

Language is a powerful communicative and cognitive tool. It enables humans to express thoughts, share intentions, and reason about complex phenomena. Despite our fluency in using and understanding language, the question of how it arises and…

Artificial Intelligence · Computer Science 2025-09-29 Maytus Piriyajitakonkij , Rujikorn Charakorn , Weicheng Tao , Wei Pan , Mingfei Sun , Cheston Tan , Mengmi Zhang

Time is a crucial factor in modelling dynamic behaviours of intelligent agents: activities have a determined temporal duration in a real-world environment, and previous actions influence agents' behaviour. In this paper, we propose a…

Artificial Intelligence · Computer Science 2023-07-11 Stefano Bistarelli , Maria Chiara Meo , Carlo Taticchi

The \((n,k)\) game models a group of \(n\) individuals with binary opinions, say 1 and 0, where a decision is made if at least \(k\) individuals hold opinion 1. This paper explores the dynamics of the game with heterogeneous agents under…

Probability · Mathematics 2024-09-17 Hsin-Lun Li

A consensus system is a linear multi-agent system in which agents communicate to reach a so-called consensus state, defined as the average of the initial states of the agents. Consider a more generalized situation in which each agent is…

Systems and Control · Computer Science 2015-06-01 Xudong Chen , M. -A. Belabbas , Tamer Basar

Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous agents, modeled by finite automata, interact in pairs…

Computer Science and Game Theory · Computer Science 2009-06-18 Olivier Bournez , Jérémie Chalopin , Johanne Cohen , Xavier Koegler

This work attempts to give new theoretical insights to the absence of intermediate stages in the evolution of language. In particular, it is developed an automata networks approach to a crucial question: how a population of language users…

Computation and Language · Computer Science 2016-04-07 Javier Vera , Eric Goles

Whether it be in normal form games, or in fair allocations, or in voter preferences in voting systems, a certain pattern of reasoning is common. From a particular profile, an agent or a group of agents may have an incentive to shift to a…

Computer Science and Game Theory · Computer Science 2019-07-23 Ramit Das , R. Ramanujam , Sunil Simon

We study the consensus formation for an agents based model, generalizing that originally proposed by Krause \cite{Kr}, by allowing the communication channels between any couple of agents to be switched on or off randomly, at each time step,…

Social and Information Networks · Computer Science 2026-03-26 Gianfelice Michele , Giuseppe Scola

We consider a class of jump games in which agents of different types occupy the nodes of a graph aiming to maximize the variety of types in their neighborhood. In particular, each agent derives a utility equal to the number of types…

Computer Science and Game Theory · Computer Science 2025-05-16 Lata Narayanan , Jaroslav Opatrny , Shanmukha Tummala , Alexandros A. Voudouris

In social sciences, simulating opinion dynamics to study the interplay between homophily and influence, and the subsequent formation of echo chambers, is of great importance. As such, in this paper we investigate echo chambers by…

Multiagent Systems · Computer Science 2022-06-22 Omar Malik , James Flamino , Boleslaw K. Szymanski

In two-player cooperative games, agents can play together effectively when they have accurate assumptions about how their teammate will behave, but may perform poorly when these assumptions are inaccurate. In language games, failure may be…

Artificial Intelligence · Computer Science 2024-12-18 Joseph Bills , Christopher Archibald , Diego Blaylock

Many facts come with an expiration date, from the name of the President to the basketball team Lebron James plays for. But language models (LMs) are trained on snapshots of data collected at a specific moment in time, and this can limit…

Computation and Language · Computer Science 2022-04-26 Bhuwan Dhingra , Jeremy R. Cole , Julian Martin Eisenschlos , Daniel Gillick , Jacob Eisenstein , William W. Cohen

The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…

Combinatorics · Mathematics 2021-05-21 Natalie C. Behague , Anthony Bonato , Melissa A. Huggan , Trent G. Marbach , Brittany Pittman

We developed a statistical mechanics approach to the problem of opinion formation in interacting agents, constrained by a set of social rules, $B$. To provide the agents with an adaptive quality, we represented both the social agents and…

Physics and Society · Physics 2017-06-28 Juan Pablo Neirotti

The Category Game is a multi-agent model that accounts for the emergence of shared categorization patterns in a population of interacting individuals. In the framework of the model, linguistic categories appear as long lived consensus…

Computational Physics · Physics 2010-12-17 Francesca Tria , Animesh Mukherjee , Andrea Baronchelli , Andrea Puglisi , Vittorio Loreto

Time evolutions of number of cities, population of cities, world population, and size distribution of present languages are studied in terms of a new model, where population of each city increases by a random rate and decreases by a random…

Physics and Society · Physics 2016-12-27 Caglar Tuncay

Consider equipping an alphabet $\mathcal{A}$ with a group action that partitions the set of words into equivalence classes which we call patterns. We answer standard questions for the Penney's game on patterns and show non-transitivity for…

Combinatorics · Mathematics 2022-10-04 Tanya Khovanova , Sean Li

Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

Programming Languages · Computer Science 2017-12-04 Dan R. Ghica , Khulood Alyahya

In this work, we propose a computational framework in which agents equipped with communication capabilities simultaneously play a series of referential games, where agents are trained using deep reinforcement learning. We demonstrate that…

Computation and Language · Computer Science 2020-03-03 Laura Graesser , Kyunghyun Cho , Douwe Kiela