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The main objective of this work is to study mathematical properties of computational paths. Originally proposed by de Queiroz \& Gabbay (1994) as `sequences or rewrites', computational paths are taken to be terms of the identity type of…

Logic in Computer Science · Computer Science 2016-09-09 Arthur F. Ramos , Ruy J. G. B. de Queiroz , Anjolina G. de Oliveira

This paper introduces Alympics (Olympics for Agents), a systematic simulation framework utilizing Large Language Model (LLM) agents for game theory research. Alympics creates a versatile platform for studying complex game theory problems,…

Computation and Language · Computer Science 2024-01-17 Shaoguang Mao , Yuzhe Cai , Yan Xia , Wenshan Wu , Xun Wang , Fengyi Wang , Tao Ge , Furu Wei

Imitation is simple behavior which uses successful actions of others in order to deal with one's own problems. Because success of imitation generally depends on whether profit of an imitating agent coincides with those of other agents or…

Physics and Society · Physics 2023-01-23 Masahiko Ueda

Are Large Language Models (LLMs) a new form of strategic intelligence, able to reason about goals in competitive settings? We present compelling supporting evidence. The Iterated Prisoner's Dilemma (IPD) has long served as a model for…

Artificial Intelligence · Computer Science 2025-07-04 Kenneth Payne , Baptiste Alloui-Cros

Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…

Computer Science and Game Theory · Computer Science 2017-03-09 Daizhan Cheng , Ting Liu

We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…

LLMs are increasingly used in applications where they interact with humans and other agents. We propose to use behavioural game theory to study LLM's cooperation and coordination behaviour. We let different LLMs play finitely repeated…

Computation and Language · Computer Science 2025-05-13 Elif Akata , Lion Schulz , Julian Coda-Forno , Seong Joon Oh , Matthias Bethge , Eric Schulz

Homotopy Type Theory is a new field of mathematics based on the surprising and elegant correspondence between Martin-Lofs constructive type theory and abstract homotopy theory. We have a powerful interplay between these disciplines - we can…

Logic in Computer Science · Computer Science 2014-02-10 Kristina Sojakova

We present an index theory of equilibria for extensive form games. This requires developing an index theory for games where the strategy sets of players are general polytopes and their payoff functions are multiaffine in the product of…

Theoretical Economics · Economics 2023-07-04 Lucas Pahl

Game theory is a powerful framework for reasoning about strategic interactions, with applications in domains ranging from day-to-day life to international politics. However, applying formal reasoning tools in such contexts is challenging,…

Artificial Intelligence · Computer Science 2024-10-15 Agnieszka Mensfelt , Kostas Stathis , Vince Trencsenyi

This paper addresses the longstanding problem of determining the structure of the $\leq_{\mathrm{LT}}$-order in the Effective Topos, known to effectively embed the Turing degrees. In a surprising discovery, we show that the…

Logic · Mathematics 2026-02-10 Takayuki Kihara , Ming Ng

We consider quantitative extensions of the alternating-time temporal logics ATL/ATLs called quantitative alternating-time temporal logics (QATL/QATLs) in which the value of a counter can be compared to constants using equality, inequality…

Logic in Computer Science · Computer Science 2014-09-22 Steen Vester

We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by $n \geq…

Computer Science and Game Theory · Computer Science 2020-09-16 Jules Hedges

Higher inductive types (HITs) in Homotopy Type Theory (HoTT) allow the definition of datatypes which have constructors for equalities over the defined type. HITs generalise quotient types and allow to define types which are not sets in the…

Logic in Computer Science · Computer Science 2018-05-09 Thorsten Altenkirch , Paolo Capriotti , Gabe Dijkstra , Nicolai Kraus , Fredrik Nordvall Forsberg

We introduce a modification of standard Martin-Lof type theory in which we eliminate definitional equality and replace all computation rules by propositional equalities. We show that type checking for such a system can be done in quadratic…

Logic in Computer Science · Computer Science 2021-02-02 Benno van den Berg , Martijn den Besten

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

Logic in Computer Science · Computer Science 2021-02-10 Norihiro Yamada , Samson Abramsky

We develop a symmetric monoidal closed category of games, incorporating sums and products, to model quantum computation at higher types. This model is expressive, capable of representing all unitary operators at base types. It is compatible…

Programming Languages · Computer Science 2024-04-11 Samson Abramsky , Radha Jagadeesan

Game comonads offer a categorical view of a number of model-comparison games central to model theory, such as pebble and Ehrenfeucht-Fra\"iss\'e games. Remarkably, the categories of coalgebras for these comonads capture preservation of…

Logic in Computer Science · Computer Science 2024-07-02 Samson Abramsky , Luca Reggio

When applied to the same game, probability theory and game theory can disagree on calculated values of the Fisher information, the log likelihood function, entropy gradients, the rank and Jacobian of variable transforms, and even the…

Computer Science and Game Theory · Computer Science 2012-08-21 Michael J. Gagen

In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly,…

Logic in Computer Science · Computer Science 2022-09-28 Robert Freiman , Michael Bernreiter