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How can we teach humanoids to climb staircases and sit on chairs using the surrounding environment context? Arguably, the simplest way is to just show them-casually capture a human motion video and feed it to humanoids. We introduce…

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

3D vector graphics play a crucial role in various applications including 3D shape retrieval, conceptual design, and virtual reality interactions due to their ability to capture essential structural information with minimal representation.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Chuang Wang , Haitao Zhou , Ling Luo , Qian Yu

A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…

Information Theory · Computer Science 2019-01-09 Kaixuan Long , Chencheng Ye , Ying Cui , Zhi Liu

In this paper, we propose a wavelet-based video codec specifically designed for VR displays that enables real-time playback of high-resolution 360{\deg} videos. Our codec exploits the fact that only a fraction of the full 360{\deg} video…

Graphics · Computer Science 2022-10-19 Colin Groth , Sascha Fricke , Susana Castillo , Marcus Magnor

Modern text-to-video synthesis models demonstrate coherent, photorealistic generation of complex videos from a text description. However, most existing models lack fine-grained control over camera movement, which is critical for downstream…

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

This paper proposed a new interaction paradigm in the virtual reality (VR) environments, which consists of a virtual mirror or window projected onto a virtual surface, representing the correct perspective geometry of a mirror or window…

Human-Computer Interaction · Computer Science 2020-11-13 Baihan Lin

Robots can use Visual Imitation Learning (VIL) to learn manipulation tasks from video demonstrations. However, translating visual observations into actionable robot policies is challenging due to the high-dimensional nature of video data.…

Robotics · Computer Science 2025-01-22 Ananth Jonnavittula , Sagar Parekh , Dylan P. Losey

When video collections become huge, how to explore both within and across videos efficiently is challenging. Video summarization is one of the ways to tackle this issue. Traditional summarization approaches limit the effectiveness of video…

Information Retrieval · Computer Science 2020-04-09 Jia-Hong Huang , Marcel Worring

We introduce a method to convert stereo 360{\deg} (omnidirectional stereo) imagery into a layered, multi-sphere image representation for six degree-of-freedom (6DoF) rendering. Stereo 360{\deg} imagery can be captured from multi-camera…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Benjamin Attal , Selena Ling , Aaron Gokaslan , Christian Richardt , James Tompkin

A generic video summary is an abridged version of a video that conveys the whole story and features the most important scenes. Yet the importance of scenes in a video is often subjective, and users should have the option of customizing the…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Medhini Narasimhan , Anna Rohrbach , Trevor Darrell

Today, video cameras are deployed in dense for monitoring physical places e.g., city, industrial, or agricultural sites. In the current systems, each camera node sends its feed to a cloud server individually. However, this approach suffers…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Hannaneh Barahouei Pasandi , Tamer Nadeem

Occlusion-free video generation is challenging due to surgeons' obstructions in the camera field of view. Prior work has addressed this issue by installing multiple cameras on a surgical light, hoping some cameras will observe the surgical…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Yuna Kato , Mariko Isogawa , Shohei Mori , Hideo Saito , Hiroki Kajita , Yoshifumi Takatsume

Stereoscopic video technologies have been introduced to the consumer market in the past few years. A key factor in designing a 3D system is to understand how different visual cues and distortions affect the perceptual quality of…

Image and Video Processing · Electrical Eng. & Systems 2018-03-14 Amin Banitalebi-Dehkordi , Mahsa T. Pourazad , Panos Nasiopoulos

Salient human detection (SHD) in dynamic 360{\deg} immersive videos is of great importance for various applications such as robotics, inter-human and human-object interaction in augmented reality. However, 360{\deg} video SHD has been…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Yi Zhang , Lu Zhang , Kang Wang , Wassim Hamidouche , Olivier Deforges

We introduce a novel urban visualization system that integrates 3D urban model (CityGML) and 360{\deg} walkthrough videos. By aligning the videos with the model and dynamically projecting relevant video frames onto the geometries, our…

Multimedia · Computer Science 2025-10-17 Tatsuro Banno , Mizuki Takenawa , Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa

With increasing advancements in technologies for capturing 360{\deg} videos, advances in streaming such videos have become a popular research topic. However, streaming 360{\deg} videos require high bandwidth, thus escalating the need for…

Multimedia · Computer Science 2021-08-23 Lovish Chopra , Sarthak Chakraborty , Abhijit Mondal , Sandip Chakraborty

Streaming 360{\deg} video demands high bandwidth and low latency, and poses significant challenges to Internet Service Providers (ISPs) and Mobile Network Operators (MNOs). The identification of 360{\deg} video traffic can therefore…

Multimedia · Computer Science 2021-05-11 Chamara Kattadige , Aravindh Raman , Kanchana Thilakarathna , Andra Lutu , Diego Perino

This paper presents a technology that enables the watching of videos at very high speed. Subtitles are widely used in DVD movies, and provide useful supplemental information for understanding video contents. We propose a "two-level…

Human-Computer Interaction · Computer Science 2012-04-12 Kazutaka Kurihara