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The idle computers on a local area, campus area, or even wide area network represent a significant computational resource---one that is, however, also unreliable, heterogeneous, and opportunistic. This type of resource has been used…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Adriana Iamnitchi , Ian Foster

Cumulative and quadratic voting are two distributional voting methods that are expressive, promoting fairness and inclusion, particularly in the realm of participatory budgeting. Despite these benefits, graphical voter interfaces for…

This work contributes to a foundational question in economic theory: how do individual-level cognitive biases interact with collective choice mechanisms? We study a setting where voters hold intrinsic preference rankings over a set of…

Theoretical Economics · Economics 2026-02-24 Federico Fioravanti , Zoi Terzopoulou

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris

We consider the problem of multi-choice majority voting in a network of $n$ agents where each agent initially selects a choice from a set of $K$ possible choices. The agents try to infer the choice in majority merely by performing local…

Multiagent Systems · Computer Science 2019-07-17 Hamidreza Bandealinaeini , Saber Salehkaleybar

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

In this paper we introduce an iterative voting algorithm and then use it to obtain a rating method which is very robust against collusion attacks as well as random and biased raters. Unlike the previous iterative methods, our method is not…

Information Retrieval · Computer Science 2014-06-12 Mohammad Allahbakhsh , Aleksandar Ignjatovic

We analyze how numerical experiments regarding elections were conducted within the computational social choice literature (focusing on papers published in the IJCAI, AAAI, and AAMAS conferences). We analyze the sizes of the studied…

Consider the following social choice problem. Suppose we have a set of $n$ voters and $m$ candidates that lie in a metric space. The goal is to design a mechanism to choose a candidate whose average distance to the voters is as small as…

Computer Science and Game Theory · Computer Science 2021-11-09 Moses Charikar , Prasanna Ramakrishnan

Recent breakthroughs in generative artificial intelligence (AI) and large language models (LLMs) unravel new capabilities for AI personal assistants to overcome cognitive bandwidth limitations of humans, providing decision support or even…

Artificial Intelligence · Computer Science 2026-02-10 Srijoni Majumdar , Edith Elkind , Evangelos Pournaras

With the development of machine learning and Big Data, the concepts of linear and non-linear optimization techniques are becoming increasingly valuable for many quantitative disciplines. Problems of that nature are typically solved using…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-21 Wiktor Maj

Pull voting is a random process in which vertices of a connected graph have initial opinions chosen from a set of $k$ distinct opinions, and at each step a random vertex alters its opinion to that of a randomly chosen neighbour. If the…

Discrete Mathematics · Computer Science 2024-09-20 Colin Cooper , Tomasz Radzik , Takeharu Shiraga

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

Local search is a fundamental method in operations research and combinatorial optimisation. It has been widely applied to a variety of challenging problems, including multi-objective optimisation where multiple, often conflicting,…

Neural and Evolutionary Computing · Computer Science 2026-01-13 Zimin Liang , Miqing Li

Predicting the winner of an election is a favorite problem both for news media pundits and computational social choice theorists. Since it is often infeasible to elicit the preferences of all the voters in a typical prediction scenario, a…

Data Structures and Algorithms · Computer Science 2016-04-21 Arnab Bhattacharyya , Palash Dey

We consider a participatory budgeting problem in which each voter submits a proposal for how to divide a single divisible resource (such as money or time) among several possible alternatives (such as public projects or activities) and these…

Computer Science and Game Theory · Computer Science 2022-01-24 Rupert Freeman , David M. Pennock , Dominik Peters , Jennifer Wortman Vaughan

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

We introduce a new model of collective decision making, when a global decision needs to be made but the parties only possess partial information, and are unwilling (or unable) to first create a globalcomposite of their local views. Our…

Social and Information Networks · Computer Science 2012-04-18 Subramanian Ramamoorthy , András Z. Salamon , Rahul Santhanam