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Sharing our goals with others and setting public challenges for ourselves is a topic that has been the center of many discussions. This study examines reading challenges, how participation in them has changed throughout the years, and how…

Social and Information Networks · Computer Science 2021-02-16 Yasaman Jafari , Nazanin Sabri , Behnam Bahrak

Physical activity is crucial for human health. With the increasing availability of large-scale mobile health data, strong associations have been found between physical activity and various diseases. However, accurately capturing this…

Methodology · Statistics 2026-01-19 Xiaojing Sun , Bingxin Zhao , Fei Xue

Unhealthy behaviors, e.g., physical inactivity and unhealthful food choice, are the primary healthcare cost drivers in developed countries. Pervasive computational, sensing, and communication technology provided by smartphones and…

Machine Learning · Computer Science 2021-01-29 Arash Mahyari , Peter Pirolli

We build a general theory for characterizing the computational complexity of motion planning of robot(s) through a graph of "gadgets", where each gadget has its own state defining a set of allowed traversals which in turn modify the…

Computational Complexity · Computer Science 2020-01-15 Erik D. Demaine , Dylan H. Hendrickson , Jayson Lynch

As smartphones become ever more integrated in peoples lives, a burgeoning new area of research has emerged on their well-being effects. We propose that disparate strands of research and apparently contradictory findings can be integrated…

Human-Computer Interaction · Computer Science 2020-05-20 Kostadin Kushlev , Matthew R Leitao

With the increasing spread of AR head-mounted displays suitable for everyday use, interaction with information becomes ubiquitous, even while walking. However, this requires constant shifts of our attention between walking and interacting…

Human-Computer Interaction · Computer Science 2025-03-05 Julian Rasch , Matthias Wilhalm , Florian Müller , Francesco Chiossi

We present SMPLOlympics, a collection of physically simulated environments that allow humanoids to compete in a variety of Olympic sports. Sports simulation offers a rich and standardized testing ground for evaluating and improving the…

We study how humans learn from AI, leveraging an introduction of an AI-powered Go program (APG) that unexpectedly outperformed the best professional player. We compare the move quality of professional players to APG's superior solutions…

General Economics · Economics 2025-01-13 Sukwoong Choi , Hyo Kang , Namil Kim , Junsik Kim

The sedentary lifestyle increases individuals' risks of developing chronic diseases. To support individuals to be more physically active, we propose a mobile system, MotionShift, that presents users with step count data alongside contextual…

Human-Computer Interaction · Computer Science 2025-09-25 Kefan Xu , Rosa I. Arriaga

Persuasive designs become prevalent on smartphones, and an increasing number of users report having problematic smartphone use behaviours. Persuasive designs in smartphones might be accountable for the development and reinforcement of such…

Human-Computer Interaction · Computer Science 2023-05-24 Xiaowei Chen , Anders Hedman , Verena Distler , Vincent Koenig

The role played by physical activity in slowing down the progression of type-2 diabetes is well recognized. However, except for general clinical guidelines, quantitative real-time estimates of the recommended amount of physical activity,…

Systems and Control · Electrical Eng. & Systems 2025-03-13 Pierluigi Francesco De Paola , Alessandro Borri , Alessia Paglialonga , Pasquale Palumbo , Fabrizio Dabbene

Critical care patients experience varying levels of pain during their stay in the intensive care unit, often requiring administration of analgesics and sedation. Such medications generally exacerbate the already sedentary physical activity…

Computers and Society · Computer Science 2020-05-01 Anis Davoudi , Tezcan Ozrazgat-Baslanti , Patrick J. Tighe , Azra Bihorac , Parisa Rashidi

Personal data visualisations are becoming a critical contributor toward the successful adoption of mobile health (m-health) apps. Thus, understanding user needs and challenges when using mobile personal data visualisation is essential to…

Human-Computer Interaction · Computer Science 2022-09-05 Yasmeen Anjeer Alshehhi , Mohamed Abdelrazek , Alessio Bonti

Motivation to perform movement therapy and caregiver burnout are major challenges to post-stroke life. Serious games have been shown to support therapeutic tasks in people with stroke, but there are few activities that simultaneously…

Human-Computer Interaction · Computer Science 2026-05-19 Elizabeth D. Vasquez , Jonathan Siskind , Marion S. Buckwalter , Maarten G. Lansberg , Sean Follmer , Allison M. Okamura

Tools for fighting cyber-criminal activities using new technologies are promoted and deployed every day. However, too often, they are unnecessarily complex and hard to use, requiring deep domain and technical knowledge. These…

Machine Learning · Computer Science 2024-03-21 Francesco Zola , Lander Segurola , Erin King , Martin Mullins , Raul Orduna

Human cognitive performance is critical to productivity, learning, and accident avoidance. Cognitive performance varies throughout each day and is in part driven by intrinsic, near 24-hour circadian rhythms. Prior research on the impact of…

Human-Computer Interaction · Computer Science 2017-02-28 Tim Althoff , Eric Horvitz , Ryen W. White , Jamie Zeitzer

Recognizing human activity plays a significant role in the advancements of human-interaction applications in healthcare, personal fitness, and smart devices. Many papers presented various techniques for human activity representation that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Reem Abdel-Salam , Rana Mostafa , Mayada Hadhood

Committed individuals, who features steadfast dedication to advocating strong beliefs, values, and preferences, have garnered much attention across statistical physics, social science, and computer science. This survey delves into the…

Physics and Society · Physics 2024-02-05 Chen Shen , Hao Guo , Shuyue Hu , Lei Shi , Zhen Wang , Jun Tanimoto

New interactive physical-digital play technologies are shaping the way children plan. These technologies refer to digital play technologies that engage children in analogue forms of behaviour, either alone or with others. Current…

The massive amounts of geolocation data collected from mobile phone records has sparked an ongoing effort to understand and predict the mobility patterns of human beings. In this work, we study the extent to which social phenomena are…

Physics and Society · Physics 2016-11-18 Nicolas Ponieman , Alejo Salles , Carlos Sarraute
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