Related papers: Tight Bounds for Online Coloring of Basic Graph Cl…
We consider the online resource minimization problem in which jobs with hard deadlines arrive online over time at their release dates. The task is to determine a feasible schedule on a minimum number of machines. We rigorously study this…
In this paper we present a deterministic CONGEST algorithm to compute an $O(k\Delta)$-vertex coloring in $O(\Delta/k)+\log^* n$ rounds, where $\Delta$ is the maximum degree of the network graph and $1\leq k\leq O(\Delta)$ can be freely…
Given a graph, an edge coloring assigns colors to edges so that no pairs of adjacent edges share the same color. We are interested in edge coloring algorithms under the W-streaming model. In this model, the algorithm does not have enough…
We provide novel deterministic distributed vertex coloring algorithms. As our main result, we give a deterministic distributed algorithm to compute a $(\Delta+1)$-coloring of an $n$-node graph with maximum degree $\Delta$ in…
We give an online algorithm that with high probability computes a $\left(\frac{e}{e-1} + o(1)\right)\Delta$ edge coloring on a graph $G$ with maximum degree $\Delta = \omega(\log n)$ under online edge arrivals against oblivious adversaries,…
Online load balancing for heterogeneous machines aims to minimize the makespan (maximum machine workload) by scheduling arriving jobs with varying sizes on different machines. In the adversarial setting, where an adversary chooses not only…
We develop an algorithmic framework for graph colouring that reduces the problem to verifying a local probabilistic property of the independent sets. With this we give, for any fixed $k\ge 3$ and $\varepsilon>0$, a randomised…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…
Vizing showed that it suffices to color the edges of a simple graph using $\Delta + 1$ colors, where $\Delta$ is the maximum degree of the graph. However, up to this date, no efficient distributed edge-coloring algorithms are known for…
We show an $\Omega\big(\Delta^{\frac{1}{3}-\frac{\eta}{3}}\big)$ lower bound on the runtime of any deterministic distributed $\mathcal{O}\big(\Delta^{1+\eta}\big)$-graph coloring algorithm in a weak variant of the \LOCAL\ model. In…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
We present a simple randomized algorithm that can efficiently maintain a $(\Delta+1)$ coloring as the graph undergoes edge insertion and deletion updates, where $\Delta$ denotes an upper bound on the maximum degree. A key advantage is the…
We study graph coloring problems in the streaming model, where the goal is to process an $n$-vertex graph whose edges arrive in a stream, using a limited space that is smaller than the trivial $O(n^2)$ bound. While prior work has largely…
In this paper, we consider distributed coloring for planar graphs with a small number of colors. We present an optimal (up to a constant factor) $O(\log{n})$ time algorithm for 6-coloring planar graphs. Our algorithm is based on a novel…
We present online deterministic algorithms for minimum coloring and minimum dominating set problems in the context of geometric intersection graphs. We consider a graph parameter: the independent kissing number $\zeta$, which is a number…
We present three sublinear randomized algorithms for vertex-coloring of graphs with maximum degree $\Delta$. The first is a simple algorithm that extends the idea of Morris and Song to color graphs with maximum degree $\Delta$ using…
For edge coloring, the online and the W-streaming models seem somewhat orthogonal: the former needs edges to be assigned colors immediately after insertion, typically without any space restrictions, while the latter limits memory to…
Rainbow coloring is a special case of edge coloring, where there must be at least one path between every distinct pair of vertices that consists of different color edges. Here, we may use the same color for the adjacent edges of a graph…
A local algorithm is a distributed algorithm that completes after a constant number of synchronous communication rounds. We present local approximation algorithms for the minimum dominating set problem and the maximum matching problem in…
We consider a natural extension of online makespan scheduling on identical parallel machines by introducing scenarios. A scenario is a subset of jobs, and the task of our problem is to find a global assignment of the jobs to machines so…