Related papers: Enumerating multiplex juggling patterns
We apply ideas from the cluster method to q-count the permutations of a multiset according to the number of occurrences of certain generalized patterns, as defined by Babson and Steingrimsson. In particular, we consider those patterns with…
A scramble on a connected multigraph is a collection of connected subgraphs that generalizes the notion of a bramble. The maximum order of a scramble, called the scramble number of a graph, was recently developed as a tool for lower…
The distributed matrix multiplication problem with an unknown number of stragglers is considered, where the goal is to efficiently and flexibly obtain the product of two massive matrices by distributing the computation across N servers.…
The explosion in the amount of data available for analysis often necessitates a transition from batch to incremental clustering methods, which process one element at a time and typically store only a small subset of the data. In this paper,…
There seems to be an upper limit to predicting the outcome of matches in (semi-)professional sports. Recent work has proposed that this is due to chance and attempts have been made to simulate the distribution of win percentages to identify…
Matrix games constitute a fundamental problem of game theory and describe a situation of two players with completely conflicting interests. We show how methods from statistical mechanics can be used to investigate the statistical properties…
This paper explores the distribution of indistinguishable balls into distinct urns with varying capacity constraints, a foundational issue in combinatorial mathematics with applications across various disciplines. We present a comprehensive…
We prove a sharp bound for the remainder term of the number of lattice points inside a ball, when averaging over a compact set of (not necessarily unimodular) lattices, in dimensions two and three. We also prove that such a bound cannot…
When shuffling a deck of cards, one probably wants to make sure it is thoroughly shuffled. A way to do this is by sifting through the cards to ensure that no adjacent cards are the same number, because surely this is a poorly shuffled deck.…
Two general methods for establishing the logarithmic behavior of recursively defined sequences of real numbers are presented. One is the interlacing method, and the other one is based on calculus. Both methods are used to prove logarithmic…
We estimate the frequency of singular matrices and of matrices of a given rank whose entries are parametrised by arbitrary polynomials over the integers and modulo a prime $p$. In particular, in the integer case, we improve a recent bound…
Graphs are used to model interactions in a variety of contexts, and there is a growing need to quickly assess the structure of such graphs. Some of the most useful graph metrics are based on triangles, such as those measuring social…
We introduce the idea of an n-simplex graph and games upon simplicial complexes. We then define moves on a labeled graph and pose the problem of whether given two labelings of a graph it is possible to change one into another via these…
We study the cutoff phenomenon for generalized riffle shuffles where, at each step, the deck of cards is cut into a random number of packs of multinomial sizes which are then riffled together.
In areas as diverse as contemporary art, play structures, climbing equipment, and modular construction toys, we see the presence of building block-like polyhedral complexes, which are generalizations of the pieces in the game Tetris. We…
We consider colored compositions where only some parts are allowed different colors, depending on their locations in the composition. The counting sequences are obtained through generating functions. Connections to many other combinatorial…
We consider an urn model with multiple drawing and random time-dependent addition matrix. The model is very general with respect to previous literature: the number of sampled balls at each time-step is random, the addition matrix has…
Set partitions are arrangements of distinct objects into groups. The problem of listing all set partitions arises in a variety of settings, in particular in combinatorial optimization tasks. After a brief review, we give practical…
After defining convex near-polygons, a formula enumerating the number of triangulations of such configurations is derived in terms of edge-polynomials. The paper describes also a transfer-matrix approach for computing quantities related to…
The pattern of a matrix M is a (0,1)-matrix which replaces all non-zero entries of M with a 1. A directed graph is said to support M if its adjacency matrix is the pattern of M. If M is an orthogonal matrix, then a digraph which supports M…