Related papers: Solving Sangaku With Traditional Techniques
A symmetry group for Sudoku is complete if its action partitions the set of Sudoku boards into all possible orbits, and minimal if no group of smaller size would do the same. Previously, for a 4 x 4 Sudoku variation known as Shidoku, the…
In this survey, we provide an in-depth investigation of exponential Runge-Kutta methods for the numerical integration of initial-value problems. These methods offer a valuable synthesis between classical Runge-Kutta methods, introduced more…
Akari, Takuzu, Kakuro and KenKen are logic games similar to Sudoku. In Akari, a labyrinth on a grid has to be lit by placing lanterns, respecting various constraints. In Takuzu a grid has to be filled with 0's and 1's, while respecting…
Origami is the art of paper folding, and it borrows its name from two Japanese words \emph{ori} and \emph{kami}. In Japanese, {ori} means folding, and the paper is called {kami}. While origami is just a hobby to most, there is a lot more to…
We derive the uniqueness of weak solutions to the Shigesada-Kawasaki-Teramoto (SKT) systems using the adjoint problem argument. Combining with [PT17] we then derive the well-posedness for the SKT systems in space dimension $d\le 4$
From the 16th to the 20th century, Western mathematics had a dramatic impact in China. Firstly they triggered lexical developments, e.g. in the field of geometry. Later, in the 19the century, even though Li Shanlan had invented his own…
Kuranishi structures were introduced in the 1990s by Fukaya and Ono for the purpose of assigning a virtual cycle to moduli spaces of pseudoholomorphic curves that cannot be regularized by geometric methods. Starting from the same core idea…
We bound the symmetry algebra of a vector distribution, possibly equipped with an additional structure, by the corresponding Tanaka algebra. The main tool is the theory of weighted jets.
Sophisticated computation methods were developed 4000 years ago in Mesopotamia in the context of scribal schools. The basics of the computation can be detected in clay tablets written by young students educated in these scribal schools. At…
In this article, we study some of quadratic equations and their solutions found in the Susa Mathematical Texts (\textbf{SMT}). We show that the Susa scribes used this group of equations in different problems and took a standard approach,…
This article describes how to solve Sudoku puzzles using Quadratic Unconstrained Binary Optimization (QUBO). To this end, a QUBO instance with 729 variables is constructed, encoding a Sudoku grid with all constraints in place, which is then…
Two mathematical aspects of the centuries-old Japanese sashiko stitching form hitomezashi are discussed: the encoding of designs using words from a binary alphabet, and duality. Traditional hitomezashi designs are analysed using these two…
Sudoku is a famous logic puzzle where the player has to fill a number between 1 and 9 into each empty cell of a $9 \times 9$ grid such that every number appears exactly once in each row, each column, and each $3 \times 3$ block. In 2020,…
Over the past decade, we have designed six typefaces based on mathematical theorems and open problems, specifically computational geometry. These typefaces expose the general public in a unique way to intriguing results and hard problems in…
The earliest origins of mathematics in the Indian subcontinent is generally dated around 800-500 BCE when the {\em Sulbasutras} are thought to have been written. In this article we suggest that mathematical thinking in South Asia, in…
The tangram and Sei Shonagon Chie no Ita are popular dissection puzzles consisting of seven pieces. Each puzzle can be formed by identifying edges from sixteen identical right isosceles triangles. It is known that the tangram can form 13…
We present in this paper an evolution of a tool from a user interface for a concrete Computer Algebra system for Algebraic Topology (the Kenzo system), to a front-end allowing the interoperability among different sources for computation and…
This paper presents a novel approach to the optimisation of structures using a Tabu search (TS) method. TS is a metaheuristic which is used to guide local search methods towards a globally optimal solution by using flexible memory cycles of…
We introduce a Kojima-Megiddo-Mizuno type continuation method for solving tensor complementarity problems. We show that there exists a bounded continuation trajectory when the tensor is strictly semi-positive and any limit point tracing the…
This paper deals with a generalized Sudoku problem and investigates the unicity of a given solution. We introduce constraint sets, which is a generalization of the rows, columns and blocks of a classical Sudoku puzzle. The unicity property…