Fun with Fonts: Algorithmic Typography
Computational Geometry
2014-10-02 v2
Abstract
Over the past decade, we have designed six typefaces based on mathematical theorems and open problems, specifically computational geometry. These typefaces expose the general public in a unique way to intriguing results and hard problems in hinged dissections, geometric tours, origami design, computer-aided glass design, physical simulation, and protein folding. In particular, most of these typefaces include puzzle fonts, where reading the intended message requires solving a series of puzzles which illustrate the challenge of the underlying algorithmic problem.
Cite
@article{arxiv.1404.1775,
title = {Fun with Fonts: Algorithmic Typography},
author = {Erik D. Demaine and Martin L. Demaine},
journal= {arXiv preprint arXiv:1404.1775},
year = {2014}
}
Comments
14 pages, 12 figures. Revised paper with new glass cane font. Original version in Proceedings of the 7th International Conference on Fun with Algorithms