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Related papers: A Survey of Structure from Motion

200 papers

This paper addresses the structure-and-motion problem, that requires to find camera motion and 3D struc- ture from point matches. A new pipeline, dubbed Samantha, is presented, that departs from the prevailing sequential paradigm and…

Computer Vision and Pattern Recognition · Computer Science 2015-10-30 Roberto Toldo , Riccardo Gherardi , Michela Farenzena , Andrea Fusiello

The lifting of 3D structure and camera from 2D landmarks is at the cornerstone of the entire discipline of computer vision. Traditional methods have been confined to specific rigid objects, such as those in Perspective-n-Point (PnP)…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Mosam Dabhi , Laszlo A. Jeni , Simon Lucey

While Structure-from-Motion (SfM) has seen much progress over the years, state-of-the-art systems are prone to failure when facing extreme viewpoint changes in low-overlap, low-parallax or high-symmetry scenarios. Because capturing images…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zador Pataki , Paul-Edouard Sarlin , Johannes L. Schönberger , Marc Pollefeys

A reliable estimation of 3D parameters is a must for several applications like planning and control. Included in the latter is the Image-Based Visual Servoing, whose control scheme depends directly on 3D parameters e.g. depth of points, and…

Robotics · Computer Science 2018-12-13 André Mateus , Omar Tahri , Pedro Miraldo

This paper discusses video motion capture, namely, 3D reconstruction of human motion from multi-camera images. After the Part Confidence Maps are computed from each camera image, the proposed spatiotemporal filter is applied to deliver the…

Robotics · Computer Science 2019-12-11 Takuya Ohashi , Yosuke Ikegami , Kazuki Yamamoto , Wataru Takano , Yoshihiko Nakamura

The perspective camera and the isometric surface prior have recently gathered increased attention for Non-Rigid Structure-from-Motion (NRSfM). Despite the recent progress, several challenges remain, particularly the computational complexity…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Thomas Probst , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

We present a novel Structure from Motion pipeline that is capable of reconstructing accurate camera poses for panorama-style video capture without prior camera intrinsic calibration. While panorama-style capture is common and convenient,…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Chris Sweeney , Aleksander Holynski , Brian Curless , Steve M Seitz

The recovery of 3D shape and pose from 2D landmarks stemming from a large ensemble of images can be viewed as a non-rigid structure from motion (NRSfM) problem. Classical NRSfM approaches, however, are problematic as they rely on heuristic…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyang Wang , Chen-Hsuan Lin , Simon Lucey

Perceiving 3D objects from monocular inputs is crucial for robotic systems, given its economy compared to multi-sensor settings. It is notably difficult as a single image can not provide any clues for predicting absolute depth values.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Tai Wang , Jiangmiao Pang , Dahua Lin

Shape-from-Template (SfT) methods estimate 3D surface deformations from a single monocular RGB camera while assuming a 3D state known in advance (a template). This is an important yet challenging problem due to the under-constrained nature…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Navami Kairanda , Edith Tretschk , Mohamed Elgharib , Christian Theobalt , Vladislav Golyanik

3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precisely known camera poses, which are rarely available in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zongqi He , Hanmin Li , Kin-Chung Chan , Yushen Zuo , Hao Xie , Zhe Xiao , Jun Xiao , Kin-Man Lam

Structure from Motion (SfM) often fails to estimate accurate poses in environments that lack suitable visual features. In such cases, the quality of the final 3D mesh, which is contingent on the accuracy of those estimates, is reduced. One…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Victor Amblard , Timothy P. Osedach , Arnaud Croux , Andrew Speck , John J. Leonard

Modern deep learning developments create new opportunities for 3D mapping technology, scene reconstruction pipelines, and virtual reality development. Despite advances in 3D deep learning technology, direct training of deep learning models…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xueyang Kang

Directly regressing the non-rigid shape and camera pose from the individual 2D frame is ill-suited to the Non-Rigid Structure-from-Motion (NRSfM) problem. This frame-by-frame 3D reconstruction pipeline overlooks the inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Hui Deng , Tong Zhang , Yuchao Dai , Jiawei Shi , Yiran Zhong , Hongdong Li

The recovery of 3D human mesh from monocular images has significantly been developed in recent years. However, existing models usually ignore spatial and temporal information, which might lead to mesh and image misalignment and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Wei Yao , Hongwen Zhang , Yunlian Sun , Jinhui Tang

Depth estimation from a single image in the wild remains a challenging problem. One main obstacle is the lack of high-quality training data for images in the wild. In this paper we propose a method to automatically generate such data…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Weifeng Chen , Shengyi Qian , Jia Deng

In this paper, we present a complete refractive Structure-from-Motion (RSfM) framework for underwater 3D reconstruction using refractive camera setups (for both, flat- and dome-port underwater housings). Despite notable achievements in…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Mengkun She , Felix Seegräber , David Nakath , Kevin Köser

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

We study the inverse problem of estimating n locations $t_1, ..., t_n$ (up to global scale, translation and negation) in $R^d$ from noisy measurements of a subset of the (unsigned) pairwise lines that connect them, that is, from noisy…

Computer Vision and Pattern Recognition · Computer Science 2015-01-19 Onur Ozyesil , Amit Singer , Ronen Basri

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Remi Chierchia , Léo Lebrat , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Rodrigo Santa Cruz