Related papers: Automatic Generation of Typographic Font from a Sm…
This study extracted and analyzed the linguistic speech patterns that characterize Japanese anime or game characters. Conventional morphological analyzers, such as MeCab, segment words with high performance, but they are unable to segment…
Editing and animating text appearance for graphic designs, commercials, etc. remain highly skilled tasks requiring detailed, hands on efforts from artists. Automating these manual workflows requires balancing the competing goals of…
We introduce an algorithm for the uniform generation of infinite traces, i.e., infinite words up to commutation of some letters. The algorithm outputs on-the-fly approximations of a theoretical infinite trace, the latter being distributed…
In this work, we focus on the challenge of taking partial observations of highly-stylized text and generalizing the observations to generate unobserved glyphs in the ornamented typeface. To generate a set of multi-content images following a…
The mood of a text and the intention of the writer can be reflected in the typeface. However, in designing a typeface, it is difficult to keep the style of various characters consistent, especially for languages with lots of morphological…
Using standard components of modern Fortran we present a technique to dynamically generate strings with as little coding overhead as possible on the application side. Additionally we demonstrate how this can be extended to allow for output…
We propose a deep generative model that performs typography analysis and font reconstruction by learning disentangled manifolds of both font style and character shape. Our approach enables us to massively scale up the number of character…
A large number of annotated training images is crucial for training successful scene text recognition models. However, collecting sufficient datasets can be a labor-intensive and costly process, particularly for low-resource languages. To…
With the rapid development of Role-Playing Games (RPGs), players are now allowed to edit the facial appearance of their in-game characters with their preferences rather than using default templates. This paper proposes a game character…
Evaluation of large-scale fingerprint search algorithms has been limited due to lack of publicly available datasets. To address this problem, we utilize a Generative Adversarial Network (GAN) to synthesize a fingerprint dataset consisting…
Generating character-level features is an important step for achieving good results in various natural language processing tasks. To alleviate the need for human labor in generating hand-crafted features, methods that utilize neural…
We propose a method named Super Characters for sentiment classification. This method converts the sentiment classification problem into image classification problem by projecting texts into images and then applying CNN models for…
Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom and control, but can require significant artistic expertise…
Fonts can convey profound meanings of words in various forms of glyphs. Without typography knowledge, manually selecting an appropriate font or designing a new font is a tedious and painful task. To allow users to explore vast font styles…
The font recognition and character extraction is of immense importance as these are many scenarios where data are in such a form, which cannot be processed like in image form or as a hard copy. So the procedure developed in this paper is…
We introduce OmniPrint, a synthetic data generator of isolated printed characters, geared toward machine learning research. It draws inspiration from famous datasets such as MNIST, SVHN and Omniglot, but offers the capability of generating…
Morphological analysis (MA) and lexical normalization (LN) are both important tasks for Japanese user-generated text (UGT). To evaluate and compare different MA/LN systems, we have constructed a publicly available Japanese UGT corpus. Our…
Text detection and segmentation is an important prerequisite for many content based image analysis tasks. The paper proposes a novel text extraction and character segmentation algorithm using Maximally Stable Extremal Regions as basic…
Recognizing the full-page of Japanese historical documents is a challenging problem due to the complex layout/background and difficulty of writing styles, such as cursive and connected characters. Most of the previous methods divided the…
Generative Networks have proved to be extremely effective in image restoration and reconstruction in the past few years. Generating faces from textual descriptions is one such application where the power of generative algorithms can be…