Related papers: Automatic Generation of Typographic Font from a Sm…
We present StdGEN, an innovative pipeline for generating semantically decomposed high-quality 3D characters from single images, enabling broad applications in virtual reality, gaming, and filmmaking, etc. Unlike previous methods which…
In this paper, we aim to look into the feasibility of constructing alphabets using gestures. The main idea is to construct gestures, that are easy to remember, not cumbersome to reproduce and easily identifiable. We construct gestures for…
Handwritten fonts have a distinct expressive character, but they are often difficult to read due to unclear or inconsistent handwriting. FontFusionGAN (FFGAN) is a novel method for improving handwritten fonts by combining them with printed…
We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…
Text-based communication, such as text chat, is commonly employed in various contexts, both professional and personal. However, it lacks the rich emotional cues present in verbal and visual forms of communication, such as facial expressions…
Fonts have huge variations in their styles and give readers different impressions. Therefore, generating new fonts is worthy of giving new impressions to readers. In this paper, we employ diffusion models to generate new font styles by…
This paper introduces a process for generating abstract portrait drawings from pictures. Their unique style is created by utilizing single freehand pattern sketches as references to generate unique patterns for shading. The method involves…
Making decorated logos requires image editing skills, without sufficient skills, it could be a time-consuming task. While there are many on-line web services to make new logos, they have limited designs and duplicates can be made. We…
We present two ways in which an infinite universal alphabet may be generated using a novel rewrite system that conserves zero (a special character of the alphabet and the symbol for that character) at every step. The recursive method…
Previous works on font generation mainly focus on the standard print fonts where character's shape is stable and strokes are clearly separated. There is rare research on brush handwriting font generation, which involves holistic structure…
The paper presents a novel technique called "Structural Crossing-Over" to synthesize qualified data for training machine learning-based handwriting recognition. The proposed technique can provide a greater variety of patterns of training…
This paper proposes a computational approach for analysis of strokes in line drawings by artists. We aim at developing an AI methodology that facilitates attribution of drawings of unknown authors in a way that is not easy to be deceived by…
This work suggests a new variational approach to the task of computer aided restoration of incomplete characters, residing in a highly noisy document. We model character strokes as the movement of a pen with a varying radius. Following this…
In this paper, we demonstrate that it is possible to automatically generate fingerprints for various web server types using multifactor Bayesian inference on randomly selected servers on the Internet, without building an a priori catalog of…
The space and run-time requirements of broad coverage grammars appear for many applications unreasonably large in relation to the relative simplicity of the task at hand. On the other hand, handcrafted development of application-dependent…
Fonts are integral to creative endeavors, design processes, and artistic productions. The appropriate selection of a font can significantly enhance artwork and endow advertisements with a higher level of expressivity. Despite the…
We describe a method of using statistically-collected Chinese character groups from a corpus to augment a Chinese dictionary. The method is particularly useful for extracting domain-specific and regional words not readily available in…
The process of adapting or repurposing manga pages is a time-consuming task that requires manga artists to manually work on every single screentone region and apply new patterns to create novel screentones across multiple panels. To address…
This paper presents a methodology aiming at easing considerably the generation of high-quality meshes for complex 3D domains. We show that the whole mesh generation process can be controlled with only five parameters to generate in one…
Prototype-driven text generation uses non-parametric models that first choose from a library of sentence "prototypes" and then modify the prototype to generate the output text. While effective, these methods are inefficient at test time as…