Related papers: Strong isomorphism in Eisert-Wilkens-Lewenstein ty…
We extend the concept of a classical two-person static game to the quantum domain, by giving an Hilbert structure to the space of classical strategies and studying the Battle of the Sexes game. We show that the introduction of entangled…
Go has long been considered as a testbed for artificial intelligence. By introducing certain quantum features, such as superposition and collapse of wavefunction, we experimentally demonstrate a quantum version of Go by using correlated…
We present a two-party protocol for quantum gambling, a new task closely related to coin tossing. The protocol allows two remote parties to play a gambling game, such that in a certain limit it becomes a fair game. No unconditionally secure…
In recent years methods have been proposed to extend classical game theory into the quantum domain. This paper explores further extensions of these ideas that may have a substantial potential for further research. Upon reformulating quantum…
We introduce a new class of non-local games, and corresponding densities, which we call bisynchronous. Bisynchronous games are a subclass of synchronous games and exhibit many interesting symmetries when the algebra of the game is…
We propose a concept of quantum extensive-form games, which is a quantum extension of classical extensive-form games. Extensive-form games is a general concept of games such as Go, Shogi, and chess, which have triggered the recent AI…
Playing a symmetric bi-matrix game is usually physically implemented by sharing pairs of 'objects' between two players. A new setting is proposed that explicitly shows effects of quantum correlations between the pairs on the structure of…
The two-players N strategies games quantized according to the Eisert-Lewenstein-Wilkens scheme [1] are considered. It is shown that in the case of maximal entanglement no nontrivial pure Nash equilibrium exists. The proof relies on simple…
We investigate a multi-player and multi-choice quantum game. We start from two-player and two-choice game and the result is better than its classical version. Then we extend it to N-player and N-choice cases. In the quantum domain, we…
A quantum algorithm succeeds not because the superposition principle allows 'the computation of all values of a function at once' via 'quantum parallelism,' but rather because the structure of a quantum state space allows new sorts of…
We introduce a new board game based on the ancient Chinese game of Go (Weiqi, Igo, Baduk). The key difference from the original game is that players no longer alternatively play single stones on the board but instead they take turns placing…
Quantum game theory is the study of strategic behavior by agents with access to quantum technology. Broadly speaking, this technology can be employed in either of two ways: As part of a randomization device or as part of a communications…
Repeated quantum game theory addresses long term relations among players who choose quantum strategies. In the conventional quantum game theory, single round quantum games or at most finitely repeated games have been widely studied, however…
The challenge of programming classical computers to play traditional, competitive games against human players has helped to advance classical hardware and software. Quantum computers have the potential to play games in a unique way:…
We address the question of when quantum entanglement is a useful resource for information processing tasks by presenting a new class of nonlocal games that are simple, direct, generalizations of the Clauser Horne Shimony Holt game. For some…
Quantum game theory lays a foundation for understanding the interaction of people using quantum computers with conflicting interests. Recently Zhang proposed a simple yet rich model to study quantum strategic games, and addressed some…
We develop a method for the transfer of perfect strategies between various classes of two-player, one round cooperative non-local games with quantum inputs and outputs using the simulation paradigm in quantum information theory. We show…
In quantum information, nonlocal games are particularly useful for differentiating classical, quantum, and non-signalling correlations. An example of differentiation is given by the principle of no-collapse of communication complexity,…
We quantize prisoners dilemma and chicken game by our generalized quantization scheme to explore the role of quantum discord in quantum games. In order to establish this connection we use Werner-like state as an initial state of the game.…
There are few explicit examples of two player nonlocal games with a large gap between classical and quantum value. One of the reasons is that estimating the classical value is usually a hard computational task. This paper is devoted to…