Communication Complexity of Graph Isomorphism, Coloring, and Distance Games
Abstract
In quantum information, nonlocal games are particularly useful for differentiating classical, quantum, and non-signalling correlations. An example of differentiation is given by the principle of no-collapse of communication complexity, which is often interpreted as necessary for a feasible physical theory. It is satisfied by quantum correlations but violated by some non-signalling ones. In this work, we investigate this principle in the context of three nonlocal games related to graph theory, starting from the well-known graph isomorphism and graph coloring games, and introducing a new game, the vertex distance game, with a parameter , that generalizes the former two to some extent. For these three games, we prove that perfect non-signalling strategies collapse communication complexity under favorable conditions. We also define a refinement of fractional isomorphism of graphs, namely D-fractional isomorphisms, and we show that this characterizes perfect non-signalling strategies for the vertex distance game. Surprisingly, we observe that non-signalling strategies provide a finer distinction for the new game compared to classical and quantum strategies since the parameter D is visible only in the non-signalling setting.
Keywords
Cite
@article{arxiv.2406.02199,
title = {Communication Complexity of Graph Isomorphism, Coloring, and Distance Games},
author = {Pierre Botteron and Moritz Weber},
journal= {arXiv preprint arXiv:2406.02199},
year = {2024}
}
Comments
42 pages, 9 figures