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We explore the problem of $M$-guarding polygons with holes using $k$-visibility guards, where a set of guards is said to $M$-guard a polygon if every point in the polygon is visible to at least $M$ guards, with the constraint that there may…

Computational Geometry · Computer Science 2025-10-30 Yeganeh Bahoo , Ahmad Kamaludeen

We consider a generalization of the classical Art Gallery Problem, where instead of a light source, the guards, called $k$-transmitters, model a wireless device with a signal that can pass through at most $k$ walls. We show it is NP-hard to…

Computational Geometry · Computer Science 2020-04-15 Sarah Cannon , Thomas G. Fai , Justin Iwerks , Undine Leopold , Christiane Schmidt

A hidden guard set $ G $ is a set of point guards in polygon $ P $ that all points of the polygon are visible from some guards in $ G $ under the constraint that no two guards may see each other. In this paper, we consider the problem for…

Computational Geometry · Computer Science 2017-08-22 Hamid Hoorfar , Alireza Bagheri

Placing a minimum number of guards on a given watchman route in a polygonal domain is called the {\em minimum vision points problem}. We prove that finding the minimum number of vision points on a shortest watchman route in a simple polygon…

Computational Geometry · Computer Science 2022-07-12 Mayank Chaturvedi , Bengt J. Nilsson

In the eternal vertex cover problem, mobile guards on the vertices of a graph are used to defend it against an infinite sequence of attacks on its edges by moving to neighbor vertices. The eternal vertex cover problem consists in…

Discrete Mathematics · Computer Science 2022-09-13 Tiziana Calamoneri , Federico Corò

Let $P$ be a simple polygon, then the art gallery problem is looking for a minimum set of points (guards) that can see every point in $P$. We say two points $a,b\in P$ can see each other if the line segment $seg(a,b)$ is contained in $P$.…

Computational Geometry · Computer Science 2023-05-31 Daniel Bertschinger , Nicolas El Maalouly , Tillmann Miltzow , Patrick Schnider , Simon Weber

The VC-dimension plays an important role for the algorithmic problem of guarding art galleries efficiently. We prove that inside a simple polygon at most $5$ points can be shattered by $L_1$-visibility polygons and give an example where 5…

Computational Geometry · Computer Science 2017-05-05 Elmar Langetepe , Simone Lehmann

An orthogonal polygon is called an ortho-unit polygon if its vertices have integer coordinates, and all of its edges have length one. In this paper we prove that any ortho-unit polygon with $n \geq 12$ vertices can be guarded with at most…

Computational Geometry · Computer Science 2025-01-15 J. M. Díaz-Báñez , P. Horn , M. A. Lopez , N. Marín , A. Ramírez-Vigueras , O. Solé-Pi , A. Stevens , J. Urrutia

Given a polygon $H$ in the plane, the art gallery problem calls for fining the smallest set of points in $H$ from which every other point in $H$ is seen. We give a deterministic algorithm that, given any polygon $H$ with $h$ holes, $n$…

Computational Geometry · Computer Science 2026-04-16 Khaled Elbassioni

The contiguous art gallery problem was introduced at SoCG'25 in a merged paper that combined three simultaneous results, each achieving a polynomial-time algorithm for the problem. This problem is a variant of the classical art gallery…

Computational Geometry · Computer Science 2025-08-14 Sarita de Berg , Jacobus Conradi , Ivor van der Hoog , Frank Staals

Recently, a natural variant of the Art Gallery problem, known as the \emph{Contiguous Art Gallery problem} was proposed. Given a simple polygon $P$, the goal is to partition its boundary $\partial P$ into the smallest number of contiguous…

Computational Geometry · Computer Science 2026-04-16 Sarita de Berg , Jacobus Conradi , Ivor van der Hoog , Eva Rotenberg

The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…

Computational Geometry · Computer Science 2015-03-19 Giovanni Viglietta

Motivated by secure wireless networking, we consider the problem of placing fixed localizers that enable mobile communication devices to prove they belong to a secure region that is defined by the interior of a polygon. Each localizer views…

Computational Geometry · Computer Science 2007-05-23 David Eppstein , Michael T. Goodrich , Nodari Sitchinava

This thesis focuses on two concepts which are widely studied in the field of computational geometry. Namely, visibility and unit disk graphs. In the field of visibility, we have studied the conflict-free chromatic guarding of polygons, for…

Computational Geometry · Computer Science 2021-11-02 Onur Çağırıcı

The Art Gallery Problem is one of the most well-known problems in Computational Geometry, with a rich history in the study of algorithms, complexity, and variants. Recently there has been a surge in experimental work on the problem. In this…

Computational Geometry · Computer Science 2016-02-16 Pedro J. de Rezende , Cid C. de Souza , Stephan Friedrichs , Michael Hemmer , Alexander Kröller , Davi C. Tozoni

The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…

Computational Geometry · Computer Science 2019-07-03 Stav Ashur , Omrit Filtser , Matthew J. Katz

Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell

Consider a sliding camera that travels back and forth along an orthogonal line segment $s$ inside an orthogonal polygon $P$ with $n$ vertices. The camera can see a point $p$ inside $P$ if and only if there exists a line segment containing…

Computational Geometry · Computer Science 2013-10-01 Stephane Durocher , Omrit Filtser , Robert Fraser , Ali Mehrabi , Saeed Mehrabi

We study the problem of planning paths for a team of robots for visually monitoring an environment. Our work is motivated by surveillance and persistent monitoring applications. We are given a set of target points in a polygonal environment…

Robotics · Computer Science 2016-12-13 Pratap Tokekar , Ashish Kumar Budhiraja , Vijay Kumar