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In this paper, we study multi-agent network games subject to affine time-varying coupling constraints and a time-varying communication network. We focus on the class of games adopting proximal dynamics and study their convergence to a…

Computer Science and Game Theory · Computer Science 2019-11-20 Carlo Cenedese , Giuseppe Belgioioso , Sergio Grammatico , Ming Cao

The dual normal factor graph and the factor graph duality theorem have been considered for discrete graphical models. In this paper, we show an application of the factor graph duality theorem to continuous graphical models. Specifically, we…

Methodology · Statistics 2021-11-04 Mehdi Molkaraie

We consider the problem of fairly dividing a set of heterogeneous divisible resources among agents with different preferences. We focus on the setting where the resources correspond to the edges of a connected graph, every agent must be…

Data Structures and Algorithms · Computer Science 2023-12-13 Argyrios Deligkas , Eduard Eiben , Robert Ganian , Thekla Hamm , Sebastian Ordyniak

We consider evolutionary games on a population whose underlying topology of interactions is determined by a binomial random graph $G(n,p)$. Our focus is on 2-player symmetric games with 2 strategies played between the incident members of…

Combinatorics · Mathematics 2020-11-30 Jordan Chellig , Calina Durbac , Nikolaos Fountoulakis

We consider a random graph model evolving in discrete time-steps that is based on 3-interactions among vertices. Triangles, edges and vertices have different weights; objects with larger weight are more likely to participate in future…

Probability · Mathematics 2011-12-02 Ágnes Backhausz , Tamás F. Móri

In the real world, agents or entities are in a continuous state of interactions. These inter- actions lead to various types of complexity dynamics. One key difficulty in the study of complex agent interactions is the difficulty of modeling…

Computer Science and Game Theory · Computer Science 2017-08-08 Aisha D. Farooqui , Muaz A. Niazi

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

Combinatorics · Mathematics 2017-01-24 John Haslegrave

An edge-colored directed graph is \emph{observable} if an agent that moves along its edges is able to determine his position in the graph after a sufficiently long observation of the edge colors. When the agent is able to determine his…

Multiagent Systems · Computer Science 2007-05-23 Raphael M. Jungers , Vincent D. Blondel

The Moran process, as studied by [Lieberman, E., Hauert, C. and Nowak, M. Evolutionary dynamics on graphs. Nature 433, pp. 312-316 (2005)], is a stochastic process modeling the spread of genetic mutations in populations. In this process,…

Populations and Evolution · Quantitative Biology 2021-07-27 Themistoklis Melissourgos , Sotiris Nikoletseas , Christoforos Raptopoulos , Paul Spirakis

Securities markets are quintessential complex adaptive systems in which heterogeneous agents compete in an attempt to maximize returns. Species of trading agents are also subject to evolutionary pressure as entire classes of strategies…

Neural and Evolutionary Computing · Computer Science 2019-12-23 David Rushing Dewhurst , Yi Li , Alexander Bogdan , Jasmine Geng

Recent work on the structure of social networks and the internet has focussed attention on graphs with distributions of vertex degree that are significantly different from the Poisson degree distributions that have been widely studied in…

Statistical Mechanics · Physics 2009-10-31 M. E. J. Newman , S. H. Strogatz , D. J. Watts

We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…

Computer Science and Game Theory · Computer Science 2023-11-27 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

We consider discrete dynamical systems of "ant-like" agents engaged in a sequence of pursuits on a graph environment. The agents emerge one by one at equal time intervals from a source vertex $s$ and pursue each other by greedily attempting…

Discrete Mathematics · Computer Science 2019-08-09 Michael Amir , Alfred M. Bruckstein

Algorithmic game theory (AGT) focuses on the design and analysis of algorithms for interacting agents, with interactions rigorously formalized within the framework of games. Results from AGT find applications in domains such as online…

Computer Science and Game Theory · Computer Science 2017-10-23 Ian Gemp , Sridhar Mahadevan

I study dynamic network formation games in which agents meet stochastically and form links based on their valuation of the network. I show that these games can be represented in terms of the values agents assign to network sub-structures.…

Theoretical Economics · Economics 2025-11-19 Jose M. Betancourt

We consider a random geometric hypergraph model based on an underlying bipartite graph. Nodes and hyperedges are sampled uniformly in a domain, and a node is assigned to those hyperedges that lie with a certain radius. From a modelling…

Probability · Mathematics 2023-09-19 Henry-Louis de Kergorlay , Desmond J. Higham

Models of auctions or tendering processes are introduced. In every round of bidding the players select their bid from a probability distribution and whenever a bid is unsuccessful, it is discarded and replaced. For simple models, the…

Adaptation and Self-Organizing Systems · Physics 2009-11-07 R. D'Hulst , G. J. Rodgers

The design of agent-based models (ABMs) is often ad-hoc when it comes to defining their scope. In order for the inclusion of features such as network structure, location, or dynamic change to be justified, their role in a model should be…

Multiagent Systems · Computer Science 2017-12-29 Reiko Heckel , Alexander Kurz , Edmund Chattoe-Brown

Several algorithms in prior literature have been proposed which guarantee consensus of normally behaving agents in a network that may contain adversarially behaving agents. These algorithms guarantee that the consensus value lies within the…

Systems and Control · Electrical Eng. & Systems 2019-06-24 James Usevitch , Dimitra Panagou

We use ideas from distributed computing and game theory to study dynamic and decentralized environments in which computational nodes, or decision makers, interact strategically and with limited information. In such environments, which arise…

Computer Science and Game Theory · Computer Science 2017-04-06 Aaron D. Jaggard , Neil Lutz , Michael Schapira , Rebecca N. Wright