Related papers: Poisson Vector Graphics (PVG) and Its Closed-Form …
In computer vision, the gradient and Laplacian of an image are used in different applications, such as edge detection, feature extraction, and seamless image cloning. Computing the gradient of an image is straightforward since numerical…
Vector graphics are widely used in graphical designs and have received more and more attention. However, unlike raster images which can be easily obtained, acquiring high-quality vector graphics, typically through automatically converting…
Recent Transformer-based 3D object detectors learn point cloud features either from point- or voxel-based representations. However, the former requires time-consuming sampling while the latter introduces quantization errors. In this paper,…
Despite recent advances in text-to-image generation, controlling geometric layout and PBR material properties in synthesized scenes remains challenging. We present a pipeline that first produces a G-buffer (albedo, normals, depth,…
The rapid evolution of generative AI, from GANs to modern diffusion models, has resulted in increasingly subtle discriminative clues. These fine-grained signals are often overshadowed by dominant, high-fidelity image content (e.g., the main…
A solver for the Poisson equation for 1D, 2D and 3D regular grids is presented. The solver applies the convolution theorem in order to efficiently solve the Poisson equation in spectral space over a rectangular computational domain.…
We propose an image deconvolution algorithm when the data is contaminated by Poisson noise. The image to restore is assumed to be sparsely represented in a dictionary of waveforms such as the wavelet or curvelet transforms. Our key…
This work concerns the numerical simulation of the Vlasov-Poisson set of equations using semi- Lagrangian methods on Graphical Processing Units (GPU). To accomplish this goal, modifications to traditional methods had to be implemented.…
We introduce a framework for joint grounded scene graph - image generation, a challenging task involving high-dimensional, multi-modal structured data. To effectively model this complex joint distribution, we adopt a factorized approach:…
Let $P$ be a Poisson structure on a finite-dimensional affine real manifold. Can $P$ be deformed in such a way that it stays Poisson? The language of Kontsevich graphs provides a universal approach -- with respect to all affine Poisson…
This paper proposes GradientSurf, a novel algorithm for real time surface reconstruction from monocular RGB video. Inspired by Poisson Surface Reconstruction, the proposed method builds on the tight coupling between surface, volume, and…
Nowadays, there are many diffusion and autoregressive models that show impressive results for generating images from text and other input domains. However, these methods are not intended for ultra-high-resolution image synthesis. Vector…
We propose a novel efficient algorithm to solve Poisson equation in irregular two dimensional domains for electrostatics. It can handle Dirichlet, Neumann or mixed boundary problems in which the filling media can be homogeneous or…
We formulate a stabilized quasi-optimal Petrov-Galerkin method for singularly perturbed convection-diffusion problems based on the variational multiscale method. The stabilization is of Petrov-Galerkin type with a standard finite element…
The inverse diffusion curve problem focuses on automatic creation of diffusion curve images that resemble user provided color fields. This problem is challenging since the 1D curves have a nonlinear and global impact on resulting color…
We present a unified framework for solving partial differential equations (PDEs) using video-inpainting diffusion transformer models. Unlike existing methods that devise specialized strategies for either forward or inverse problems under…
Diffusion probabilistic models learn to remove noise added during training, generating novel data (e.g., images) from Gaussian noise through sequential denoising. However, conditioning the generative process on corrupted or masked images is…
Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by…
It is common but challenging to address high-resolution image blending in the automatic photo editing application. In this paper, we would like to focus on solving the problem of high-resolution image blending, where the composite images…
Autoregressive image and video generators are trained with teacher-forced histories but must sample from their own generated prefixes at inference time, making them vulnerable to exposure bias and prefix drift. Existing remedies either…