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Although peer prediction markets are widely used in crowdsourcing to aggregate information from agents, they often fail to reward the participating agents equitably. Honest agents can be wrongly penalized if randomly paired with dishonest…

Computer Science and Game Theory · Computer Science 2019-06-11 Moin Hussain Moti , Dimitris Chatzopoulos , Pan Hui , Sujit Gujar

Crowdsourcing can be applied to the Internet-of-Things (IoT) systems to provide more scalable and efficient services to support various tasks. As the driving force of crowdsourcing is the interaction among participants, various incentive…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-07-30 Duin Baek , Jing Chen , Bong Jun Choi

The simulation of the dynamical behavior of pedestrians and crowds in spatial structures is a consolidated research and application context that still presents challenges for researchers in different fields and disciplines. Despite…

Multiagent Systems · Computer Science 2016-08-18 Giuseppe Vizzari , Stefania Bandini

To be able to measure relevant data for transport infrastructure monitoring and to obtain maintenance indicators in a crowd sensing-based fashion, a set of requirements (both from hardware and software points of view) needs to be satisfied.…

Systems and Control · Electrical Eng. & Systems 2020-10-14 Fatjon Seraj

We propose a novel reliability model for composing energy service requests. The proposed model is based on consumers' behavior and history of energy requests. The reliability model ensures the maximum incentives to providers. Incentives are…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-21 Amani Abusafia , Athman Bouguettaya

The high penetration of Renewable Energy Sources in modern smart grids necessitated the development of Demand Response (DR) mechanisms as well as corresponding innovative services for the emerging flexibility markets. From a game theoretic…

Computer Science and Game Theory · Computer Science 2019-02-26 Georgios Tsaousoglou , Konstantinos Steriotis , Nikolaos Efthymiopoulos , Prodrommos Makris , Emmanouel Varvarigos

Mobile Crowd Computing (MCdC) leverages the idle computational capacity of consumer smartphones to enable distributed task processing at scale; however, widespread real-world adoption remains constrained by the absence of developer-oriented…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-22 Lakshani Manamperi , Disumi Pathirana , Thiwanka Pathirana , Nipun Premarathna , Kutila Gunasekara

Drive-by sensing is a promising data collection paradigm that leverages the mobilities of vehicles to survey urban environments at low costs, contributing to the positive externality of urban transport activities. Focusing on e-hailing…

Optimization and Control · Mathematics 2024-08-20 Binzhou Yang , Ke Han , Shenglin Liu , Ruijie Li

Crowdsourcing is a favorable computing paradigm for processing computer-hard tasks by harnessing human intelligence. However, generic crowdsourcing systems may lead to privacy-leakage through the sharing of worker data. To tackle this…

Computer Science and Game Theory · Computer Science 2023-02-23 Xiangping Kang , Guoxian Yu , Jun Wang , Wei Guo , Carlotta Domeniconi , Jinglin Zhang

Crowdsourcing has gained immense popularity in machine learning applications for obtaining large amounts of labeled data. Crowdsourcing is cheap and fast, but suffers from the problem of low-quality data. To address this fundamental…

Computer Science and Game Theory · Computer Science 2015-12-17 Nihar B. Shah , Dengyong Zhou

With the popularity of smart terminals, such as the Internet of Things, crowdsensing is an emerging data aggregation paradigm, which plays a pivotal role in data-driven applications. There are some key issues in the development of…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-07 Zhikui Chen , Muhammad Zeeshan Haider , Naiwen Luo , Shuo Yu , Xu Yuan , Yaochen Zhang , Tayyaba Noreen

Cashless payment systems offer many benefits over cash, but also have some drawbacks. Fake terminals, skimming, wireless connectivity, and relay attacks are persistent problems. Attempts to overcome one problem often lead to another - for…

Cryptography and Security · Computer Science 2024-09-27 Jack Sturgess , Ivan Martinovic

This paper proposes a combination of an Intrusion Detection System with a routing protocol to strengthen the defense of a Mobile Ad hoc Network. Our system is Socially Inspired, since we use the new paradigm of Reputation inherited from…

Cryptography and Security · Computer Science 2013-07-31 Animesh Kr Trivedi , Rishi Kapoor , Rajan Arora , Sudip Sanyal , Sugata Sanyal

This paper investigates the incentive mechanism design from a novel and practically important perspective in which mobile users as contributors do not join simultaneously and a requester desires large efforts from early contributors. A…

Computer Science and Game Theory · Computer Science 2017-10-06 Yuedong Xu , Yifan Zhou , Yifan Mao , Xu Chen , Xiang Li

In a crowdsourcing market, a requester is looking to form a team of workers to perform a complex task that requires a variety of skills. Candidate workers advertise their certified skills and bid prices for their participation. We design…

Computer Science and Game Theory · Computer Science 2018-12-14 Qing Liu , Tie Luo , Ruiming Tang , Stephane Bressan

Mobile Crowd Sensing (MCS) is a promising paradigm that leverages mobile users and their smart portable devices to perform various real-world tasks. However, due to budget constraints and the inaccessibility of certain areas, Sparse MCS has…

Machine Learning · Computer Science 2024-08-30 Ziyu Sun , Haoyang Su , Hanqi Sun , En Wang , Wenbin Liu

Crowdtesting has grown to be an effective alter-native to traditional testing, especially in mobile apps. However,crowdtesting is hard to manage in nature. Given the complexity of mobile applications and unpredictability of distributed,…

Software Engineering · Computer Science 2018-05-09 Junjie Wang , Ye Yang , Rahul Krishna , Tim Menzies , Qing Wang

The widespread use of mobile devices propels the development of new-fashioned video applications like 3D (3-Dimensional) stereo video and mobile cloud game via web or App, exerting more pressure on current mobile access network. To address…

Networking and Internet Architecture · Computer Science 2021-11-30 Xiaotong Wu , Lianyong Qi , Xiaolong Xu , Shui Yu , Wanchun Dou , Xuyun Zhang

In this article, we put forward the mobile crowd sensing paradigm based on ubiquitous wearable devices carried by human users. The key challenge for mass user involvement into prospective urban crowd sending applications, such as monitoring…

Networking and Internet Architecture · Computer Science 2016-11-21 Olga Galinina , Konstantin Mikhaylov , Kaibin Huang , Sergey Andreev , Yevgeni Koucheryavy

Some complex problems, such as image tagging and natural language processing, are very challenging for computers, where even state-of-the-art technology is yet able to provide satisfactory accuracy. Therefore, rather than relying solely on…

Databases · Computer Science 2012-07-03 Xuan Liu , Meiyu Lu , Beng Chin Ooi , Yanyan Shen , Sai Wu , Meihui Zhang