English
Related papers

Related papers: Removing Depth-Order Cycles Among Triangles: An Ef…

200 papers

We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…

Computational Geometry · Computer Science 2026-03-24 Timothy M. Chan , Yuancheng Yu

We consider the fundamental algorithmic problem of finding a cycle of minimum weight in a weighted graph. In particular, we show that the minimum weight cycle problem in an undirected n-node graph with edge weights in {1,...,M} or in a…

Data Structures and Algorithms · Computer Science 2011-04-15 Liam Roditty , Virginia Vassilevska Williams

Recently, Ezra and Sharir [ES22a] showed an $O(n^{3/2+\sigma})$ space and $O(n^{1/2+\sigma})$ query time data structure for ray shooting among triangles in $\mathbb{R}^3$. This improves the upper bound given by the classical…

Computational Geometry · Computer Science 2023-02-23 Peyman Afshani , Pingan Cheng

We study SINGLE-SOURCE SHORTEST PATH (SSSP) on unweighted intersection graphs whose node set corresponds to a set of $n$ constant-complexity objects in the plane. We prove SSSP can be solved in $O(U(n)\ \mathrm{polylog}\,n)$ expected time…

Computational Geometry · Computer Science 2026-04-28 Mark de Berg , Bart M. P. Jansen , Jeroen S. K. Lamme

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…

Computational Geometry · Computer Science 2021-06-01 Haitao Wang

We consider low-space algorithms for the classic Element Distinctness problem: given an array of $n$ input integers with $O(\log n)$ bit-length, decide whether or not all elements are pairwise distinct. Beame, Clifford, and Machmouchi [FOCS…

Data Structures and Algorithms · Computer Science 2021-11-03 Lijie Chen , Ce Jin , R. Ryan Williams , Hongxun Wu

Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…

Computational Geometry · Computer Science 2024-01-08 Haitao Wang

Consider an undirected graph $G = (VG, EG)$ and a set of six \emph{terminals} $T = \set{s_1, s_2, s_3, t_1, t_2, t_3} \subseteq VG$. The goal is to find a collection $\calP$ of three edge-disjoint paths $P_1$, $P_2$, and $P_3$, where $P_i$…

Combinatorics · Mathematics 2010-03-17 Maxim Babenko , Ignat Kolesnichenko , Ilya Razenshteyn

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

We give the first super-polynomial separation in the power of bounded-depth boolean formulas vs. circuits. Specifically, we consider the problem Distance $k(n)$ Connectivity, which asks whether two specified nodes in a graph of size $n$ are…

Computational Complexity · Computer Science 2013-12-03 Benjamin Rossman

We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…

Computational Geometry · Computer Science 2017-01-10 Frank Kammer , Maarten Löffler , Rodrigo I. Silveira

The Max-Cut problem is known to be NP-hard on general graphs, while it can be solved in polynomial time on planar graphs. In this paper, we present a fixed-parameter tractable algorithm for the problem on `almost' planar graphs: Given an…

Data Structures and Algorithms · Computer Science 2019-05-27 Yasuaki Kobayashi , Yusuke Kobayashi , Shuichi Miyazaki , Suguru Tamaki

Divide-and-conquer is a central paradigm for the design of algorithms, through which some fundamental computational problems, such as sorting arrays and computing convex hulls, are solved in optimal time within $\Theta(n\log{n})$ in the…

Data Structures and Algorithms · Computer Science 2015-09-28 Jeremy Barbay , Carlos Ochoa , Pablo Perez-Lantero

Given a rectangle $R$ with area $A$ and a set of areas $L=\{A_1,...,A_n\}$ with $\sum_{i=1}^n A_i = A$, we consider the problem of partitioning $R$ into $n$ sub-regions $R_1,...,R_n$ with areas $A_1,...,A_n$ in a way that the total…

Optimization and Control · Mathematics 2023-09-06 Reyhaneh Mohammadi , Mehdi Behroozi

The Planar Graph Metric Compression Problem is to compactly encode the distances among $k$ nodes in a planar graph of size $n$. Two na\"ive solutions are to store the graph using $O(n)$ bits, or to explicitly store the distance matrix with…

Data Structures and Algorithms · Computer Science 2017-03-16 Amir Abboud , Pawel Gawrychowski , Shay Mozes , Oren Weimann

Let P be a planar n-point set. A k-partition of P is a subdivision of P into n/k parts of roughly equal size and a sequence of triangles such that each part is contained in a triangle. A line is k-shallow if it has at most k points of P…

Computational Geometry · Computer Science 2012-02-03 Wolfgang Mulzer , Daniel Werner

An ordered biclique partition of the complete graph $K_n$ on $n$ vertices is a collection of bicliques (i.e., complete bipartite graphs) such that (i) every edge of $K_n$ is covered by at least one and at most two bicliques in the…

Computational Complexity · Computer Science 2013-12-30 Manami Shigeta , Kazuyuki Amano

Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserting a segment amounts to: (1) deleting all the triangles it…

Computational Geometry · Computer Science 2022-09-07 Marco Livesu , Gianmarco Cherchi , Riccardo Scateni , Marco Attene

We present the first work-optimal polylogarithmic-depth parallel algorithm for the minimum cut problem on non-sparse graphs. For $m\geq n^{1+\epsilon}$ for any constant $\epsilon>0$, our algorithm requires $O(m \log n)$ work and $O(\log^3…

Data Structures and Algorithms · Computer Science 2021-02-19 Andrés López-Martínez , Sagnik Mukhopadhyay , Danupon Nanongkai

A fundamental question in parallel computation, posed by Karp, Upfal, and Wigderson (FOCS 1985, JCSS 1988), asks: \emph{given only independence-oracle access to a matroid on $n$ elements, how many rounds are required to find a basis using…

Data Structures and Algorithms · Computer Science 2025-11-10 Sanjeev Khanna , Aaron Putterman , Junkai Song