Related papers: HRTF-based two-dimensional robust least-squares fr…
The main objective of this paper is to provide a tool for performing path planning at the servo level of a mobile robot. The ability to perform, in a provably correct manner, such a complex task at the servo level can lead to a large…
The objective of Audio Augmented Reality (AAR) applications are to seamlessly integrate virtual sound sources within a real environment. It is critical for these applications that virtual sources are localised precisely at the intended…
Recently, a relative transfer function (RTF)-vector-based method has been proposed to estimate the direction of arrival (DOA) of a target speaker for a binaural hearing aid setup, assuming the availability of external microphones. This…
Binaural rendering of ambisonic signals is of broad interest to virtual reality and immersive media. Conventional methods often require manually measured Head-Related Transfer Functions (HRTFs). To address this issue, we collect a paired…
Wheeled bipedal robots are emerging as flexible platforms for field exploration. However, head instability induced by uneven terrain can degrade the accuracy of onboard sensors or damage fragile payloads. Existing research primarily focuses…
This paper investigates the issues of the hybrid beamforming design for the orthogonal frequency division multiplexing dual-function radar-communication (DFRC) system in multiple task scenarios involving the radar scanning and detection…
In this paper, a binaural beamforming algorithm for hearing aid applications is introduced.The beamforming algorithm is designed to be robust to some error in the estimate of the target speaker direction. The algorithm has two main…
Hybrid beamforming (HBF) transceiver architectures based on frequency-independent phase shifters (PS-HBF) are sensitive to the phases and physical directions with limited capability to compensate for the detrimental effects of the beam…
This paper investigates dynamic hybrid beamforming (HBF) for a dual-function radar-communication (DFRC) system, where the DFRC base station (BS) simultaneously serves multiple single-antenna users and senses a target in the presence of…
Precise elevation perception in binaural audio remains a challenge, despite extensive research on head-related transfer functions (HRTFs) and spectral cues. While prior studies have advanced our understanding of sound localization cues, the…
To achieve immersive spatial audio rendering on VR/AR devices, high-quality Head-Related Transfer Functions (HRTFs) are essential. In general, HRTFs are subject-dependent and position-dependent, and their measurement is time-consuming and…
We introduce bidirectional edge diffraction response function (BEDRF), a new approach to model wave diffraction around edges with path tracing. The diffraction part of the wave is expressed as an integration on path space, and the wave-edge…
Virtual sound synthesis is a technology that allows users to perceive spatial sound through headphones or earphones. However, accurate virtual sound requires an individual head-related transfer function (HRTF), which can be difficult to…
Reinforcement learning (RL) controllers have made impressive progress in humanoid locomotion and light-weight object manipulation. However, achieving robust and precise motion control with intense force interaction remains a significant…
Unmanned air vehicles often produce significant noise from their propulsion systems. Using this broadband signal as "acoustic illumination" for an auxiliary sensing system could make vehicles more robust at a minimal cost. We present an…
This paper investigates the transmit beamforming design for multiple-input multiple-output systems to support both multi-target localization and multi-user communications. To enhance the target localization performance, we derive the…
This paper investigates the performance of Binaural Signal Matching (BSM) methods for near-field sound reproduction using a wearable glasses-mounted microphone array. BSM is a flexible, signal-independent approach for binaural rendering…
This work presents a novel technique that performs both orientation and distance localization of a sound source in a three-dimensional (3D) space using only the interaural time difference (ITD) cue, generated by a newly-developed…
Binaural reproduction for headphone-based listening is an active research area due to its widespread use in evolving technologies such as augmented and virtual reality (AR and VR). On the one hand, these applications demand high quality…
In many multi-microphone algorithms, an estimate of the relative transfer functions (RTFs) of the desired speaker is required. Recently, a computationally efficient RTF vector estimation method was proposed for acoustic sensor networks,…