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We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Robert Maier , Kihwan Kim , Daniel Cremers , Jan Kautz , Matthias Nießner

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in…

Over the last decades, ample achievements have been made on Structure from motion (SfM). However, the vast majority of them basically work in an offline manner, i.e., images are firstly captured and then fed together into a SfM pipeline for…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Zongqian Zhan , Rui Xia , Yifei Yu , Yibo Xu , Xin Wang

We describe a set of tools for analyzing, visualizing, and assessing architectural/construction progress with unordered photo collections and 3D building models. With our interface, a user guides the registration of the model in one of the…

Graphics · Computer Science 2019-12-30 Kevin Karsch , Mani Golparvar-Fard , David Forsyth

The mobile robot relies on SLAM (Simultaneous Localization and Mapping) to provide autonomous navigation and task execution in complex and unknown environments. However, it is hard to develop a dedicated algorithm for mobile robots due to…

In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Chunyu Li , Yusuke Monno , Hironori Hidaka , Masatoshi Okutomi

This paper addresses the problem of recovering projective camera matrices from collections of fundamental matrices in multiview settings. We make two main contributions. First, given ${n \choose 2}$ fundamental matrices computed for $n$…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Yoni Kasten , Amnon Geifman , Meirav Galun , Ronen Basri

Recovering the 3D structure of the scene from images yields useful information for tasks such as shape and scene recognition, object detection, or motion planning and object grasping in robotics. In this thesis, we introduce a general…

Computer Vision and Pattern Recognition · Computer Science 2010-07-20 Hoang Trinh

We recover the underlying 3D structure from images of cartoons and anime depicting the same scene. This is an interesting problem domain because images in creative media are often depicted without explicit geometric consistency for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Ethan Weber , Riley Peterlinz , Rohan Mathur , Frederik Warburg , Alexei A. Efros , Angjoo Kanazawa

Three-dimensional reconstruction is a fundamental problem in robotics perception. We examine the problem of active view selection to perform 3D Gaussian Splatting reconstructions with as few input images as possible. Although 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Monica M. Q. Li , Pierre-Yves Lajoie , Giovanni Beltrame

Reconstructing 3D shapes from a sequence of images has long been a problem of interest in computer vision. Classical Structure from Motion (SfM) methods have attempted to solve this problem through projected point displacement \& bundle…

Computer Vision and Pattern Recognition · Computer Science 2017-11-07 Rui Zhu , Chaoyang Wang , Chen-Hsuan Lin , Ziyan Wang , Simon Lucey

The paper introduces an accurate solution to dense orthographic Non-Rigid Structure from Motion (NRSfM) in scenarios with severe occlusions or, likewise, inaccurate correspondences. We integrate a shape prior term into variational…

Computer Vision and Pattern Recognition · Computer Science 2017-12-21 Vladislav Golyanik , Torben Fetzer , Didier Stricker

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured…

Computer Vision and Pattern Recognition · Computer Science 2022-05-19 Haoyu Guo , Sida Peng , Haotong Lin , Qianqian Wang , Guofeng Zhang , Hujun Bao , Xiaowei Zhou

Multi-camera systems are increasingly vital in the environmental perception of autonomous vehicles and robotics. Their physical configuration offers inherent fixed relative pose constraints that benefit Structure-from-Motion (SfM). However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Peilin Tao , Hainan Cui , Diantao Tu , Shuhan Shen

Incremental Structure from Motion (ISfM) has been widely used for UAV image orientation. Its efficiency, however, decreases dramatically due to the sequential constraint. Although the divide-and-conquer strategy has been utilized for…

Computer Vision and Pattern Recognition · Computer Science 2023-02-08 San Jiang , Qingquan Li , Wanshou Jiang , Wu Chen

In addition to color and textural information, geometry provides important cues for 3D scene reconstruction. However, current reconstruction methods only include geometry at the feature level thus not fully exploiting the geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Ruihong Yin , Sezer Karaoglu , Theo Gevers

We present a pipeline for geomorphological analysis that uses structure from motion (SfM) and deep learning on close-range aerial imagery to estimate spatial distributions of rock traits (size, roundness, and orientation) along a tectonic…

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Jiahui Lei , Srinath Sridhar , Paul Guerrero , Minhyuk Sung , Niloy Mitra , Leonidas J. Guibas

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Remi Chierchia , Léo Lebrat , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Rodrigo Santa Cruz