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We present a study of student learning through the use of virtual reality. A software package is used to introduce concepts of special relativity to students in a game-like environment where users experience the effects of travelling at…

Physics Education · Physics 2015-05-14 D. McGrath , M. Wegener , T. J. McIntyre , C. M. Savage , M. Williamson

It is well documented, and has been the topic of much research, that Computer Science courses tend to have higher than average drop out rates at third level. This is a problem that needs to be addressed with urgency but also caution. The…

Computers and Society · Computer Science 2018-03-21 Mark Noone , Aidan Mooney

In recent years, online education has been considered as one of the most widely used IT services. Researchers in this field face many challenges in the realm of Electronic learning services. Nowadays, many researchers in the field of…

Computers and Society · Computer Science 2015-06-10 Ahmad A. Kardan , Omid R. B. Speily , Yosra Bahrani

Collaboration is crucial in Software Engineering (SE), yet factors like gender bias can shape team dynamics and behaviours. This study examines an eight-week project involving 39 SE students across eight teams contributing to GitHub…

Software Engineering · Computer Science 2025-02-21 Rita Garcia , Christoph Treude

Among the general population, students are especially sensitive to social media and smartphones because of their pervasiveness. Several studies have shown that there is a negative correlation between social media and academic performance…

Computers and Society · Computer Science 2020-06-29 Fausto Giunchiglia , Mattia Zeni , Elisa Gobbi , Enrico Bignotti , Ivano Bison

Graduation and dropout rates have always been a serious consideration for educational institutions and students. High dropout rates negatively impact both the lives of individual students and institutions. To address this problem, this…

Machine Learning · Computer Science 2023-10-18 Sean Kim , Eliot Yoo , Samuel Kim

Course selection is a crucial activity for students as it directly impacts their workload and performance. It is also time-consuming, prone to subjectivity, and often carried out based on incomplete information. This task can, nevertheless,…

Human-Computer Interaction · Computer Science 2021-04-02 Gonzalo Gabriel Méndez , Luis Galárraga , Katherine Chiluiza

The main objective of higher education is to provide quality education to students. One way to achieve highest level of quality in higher education system is by discovering knowledge for prediction regarding enrolment of students in a…

Machine Learning · Computer Science 2012-03-19 Surjeet Kumar Yadav , Brijesh Bharadwaj , Saurabh Pal

Choosing the right and effective way to assess students is one of the most important tasks of higher education. Many studies have shown that students tend to receive higher scores during their studies when assessed by different study…

Computers and Society · Computer Science 2020-09-15 Mohammed A. Alsuwaiket , Anas H. Blasi , Khawla Altarawneh

Understanding and enhancing student engagement through digital platforms is critical in higher education. This study introduces a methodology for quantifying engagement across an entire module using virtual learning environment (VLE)…

Computers and Society · Computer Science 2024-12-17 Laura J. Johnston , Jim E. Griffin , Ioanna Manolopoulou , Takoua Jendoubi

Objective: This study aims to identify the social determinants of mental health among undergraduate students in Bangladesh, a developing nation in South Asia. Our goal is to identify the broader social determinants of mental health among…

The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…

Human-Computer Interaction · Computer Science 2026-04-20 Siva Raja Sindiramutty

In this study, which took place current year in the city of Maragheh in IRAN. Number of high school students in the fields of study: mathematics, Experimental Sciences, humanities, vocational, business and science were studied and compared.…

Computers and Society · Computer Science 2015-08-10 Shiva Asadianfam , Mahboubeh Shamsi , Sima Asadianfam

Preventing student dropout is a major challenge in higher education and it is difficult to predict prior to enrolment which students are likely to drop out and which students are likely to succeed. High School GPA is a strong predictor of…

Computers and Society · Computer Science 2025-09-23 K. F. B. Soppe , A. Bagheri , S. Nadi , I. G. Klugkist , T. Wubbels , L. D. N. V. Wijngaards-De Meij

Rapid development of Internet and information technologies has gifted us with a new and diverse mode of learning known as e-learning. In the current era, e-learning has made rapid, influential, universal, interactive, vibrant, and economic…

Computers and Society · Computer Science 2016-07-06 Nazia Hameed , Maqbool Uddin Shaikh , Fozia Hameed , Azra Shamim

Early 2025 we ran a series of vibe coding challenges across four different student cohorts. The cohorts included 54 ICT students, 24 digital marketing students, and 7 journalism students at Fontys University of Applied Sciences…

Computers and Society · Computer Science 2026-05-11 Leon van Bokhorst , Koen Suilen

Unlike other languages, the Arabic language has a morphological complexity which makes the Arabic sentiment analysis is a challenging task. Moreover, the presence of the dialects in the Arabic texts have made the sentiment analysis task is…

Computation and Language · Computer Science 2019-02-19 Omar Al-Harbi

Virtual reality interview simulator (VRIS) provides an effective and manageable approach for candidates prone to being very nervous during interviews, yet, the major anxiety-inducing elements remain unknown. During an interview, the anxiety…

Human-Computer Interaction · Computer Science 2023-05-17 Xinyi Luo , Yuyang Wang , Lik-Hang Lee , Zihan Xing , Shan Jin , Boya Dong , Yuanyi Hu , Zeming Chen , Jing Yan , Pan Hui

Previous studies have shown that enhanced student assessment literacy can lead to improvements in academic performance in EFL (English as a Foreign Language) writing. Additionally, psychological factors such as self-efficacy, achievement…

Computers and Society · Computer Science 2025-02-04 Siyi Cao , Linping Zhong , Chao Wang

Technical growths have empowered, numerous revolutions in the educational system by acquainting with technology into the classroom and by elevating the learning experience. Nowadays Web-based learning is getting much popularity. This paper…

Computation and Language · Computer Science 2024-09-04 Latika Tamrakar , Dr. Padmavati Shrivastava , S. M. Ghosh