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We present a learning method for predicting animation skeletons for input 3D models of articulated characters. In contrast to previous approaches that fit pre-defined skeleton templates or predict fixed sets of joints, our method produces…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Zhan Xu , Yang Zhou , Evangelos Kalogerakis , Karan Singh

Vessels are complex structures in the body that have been studied extensively in multiple representations. While voxelization is the most common of them, meshes and parametric models are critical in various applications due to their…

Current 3D-aware pretraining methods for embodied perception and manipulation are largely built on differentiable rendering frameworks, producing either fully implicit neural fields or fully explicit geometric primitives. Implicit…

Artificial objects usually have very stable shape features, which are stable, persistent properties in geometry. They can provide evidence for object recognition. Shape features are more stable and more distinguishing than appearance…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Hui Wei , Fu-yu Tang

This paper uses clustering algorithms to introduce a shape framework for deformable objects. Until now, the shape detection of the deformable objects has faced several challenges: 1) unable to form a unified framework for multiple shapes;…

Robotics · Computer Science 2023-12-19 Fangqing Chen

Learning meaningful abstract models of Markov Decision Processes (MDPs) is crucial for improving generalization from limited data. In this work, we show how geometric priors can be imposed on the low-dimensional representation manifold of a…

Machine Learning · Computer Science 2026-05-20 Thomas Delliaux , Nguyen-Khanh Vu , Vincent François-Lavet , Elise van der Pol , Emmanuel Rachelson

During the last years, many advances have been made in tasks like3D model retrieval, 3D model classification, and 3D model segmentation.The typical 3D representations such as point clouds, voxels, and poly-gon meshes are mostly suitable for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Arniel Labrada , Benjamin Bustos , Ivan Sipiran

We model the process of human full interpretation of object images, namely the ability to identify and localize all semantic features and parts that are recognized by human observers. The task is approached by dividing the interpretation of…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Guy Ben-Yosef , Liav Assif , Shimon Ullman

The availability of affordable and portable depth sensors has made scanning objects and people simpler than ever. However, dealing with occlusions and missing parts is still a significant challenge. The problem of reconstructing a (possibly…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Or Litany , Alex Bronstein , Michael Bronstein , Ameesh Makadia

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

3D geometric contents are becoming increasingly popular. In this paper, we study the problem of analyzing deforming 3D meshes using deep neural networks. Deforming 3D meshes are flexible to represent 3D animation sequences as well as…

Graphics · Computer Science 2018-03-30 Qingyang Tan , Lin Gao , Yu-Kun Lai , Shihong Xia

Recently, learning frameworks have shown the capability of inferring the accurate shape, pose, and texture of an object from a single RGB image. However, current methods are trained on image collections of a single category in order to…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Alessandro Simoni , Stefano Pini , Roberto Vezzani , Rita Cucchiara

We present a method to learn the 3D surface of objects directly from a collection of images. Previous work achieved this capability by exploiting additional manual annotation, such as object pose, 3D surface templates, temporal continuity…

Computer Vision and Pattern Recognition · Computer Science 2018-11-28 Attila Szabó , Paolo Favaro

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

3D geometry is a very informative cue when interacting with and navigating an environment. This writing proposes a new approach to 3D reconstruction and scene understanding, which implicitly learns 3D geometry from depth maps pairing a deep…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Dario Rethage , Federico Tombari , Felix Achilles , Nassir Navab

Any solid object can be decomposed into a collection of convex polytopes (in short, convexes). When a small number of convexes are used, such a decomposition can be thought of as a piece-wise approximation of the geometry. This…

Computer Vision and Pattern Recognition · Computer Science 2020-04-14 Boyang Deng , Kyle Genova , Soroosh Yazdani , Sofien Bouaziz , Geoffrey Hinton , Andrea Tagliasacchi

Semantic Abstraction's key observation is that 2D VLMs' relevancy activations roughly correspond to their confidence of whether and where an object is in the scene. Thus, relevancy maps are treated as "abstract object" representations. We…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Tasha Pais , Nikhilesh Belulkar

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…

The goal of this paper is to compare surface-based and volumetric 3D object shape representations, as well as viewer-centered and object-centered reference frames for single-view 3D shape prediction. We propose a new algorithm for…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Daeyun Shin , Charless C. Fowlkes , Derek Hoiem

Despite high-dimensionality of images, the sets of images of 3D objects have long been hypothesized to form low-dimensional manifolds. What is the nature of such manifolds? How do they differ across objects and object classes? Answering…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Benjamin Beaudett , Shenyuan Liang , Anuj Srivastava
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