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Related papers: Spatio-Temporal Movements in Team Sports: A Visual…

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Tracking multiple objects in videos relies on modeling the spatial-temporal interactions of the objects. In this paper, we propose a solution named TransMOT, which leverages powerful graph transformers to efficiently model the spatial and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Peng Chu , Jiang Wang , Quanzeng You , Haibin Ling , Zicheng Liu

Vision-Language-Action models have demonstrated remarkable capabilities in predicting agent movements within virtual environments and real-world scenarios based on visual observations and textual instructions. Although recent research has…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Maxim A. Patratskiy , Alexey K. Kovalev , Aleksandr I. Panov

We propose and throughly investigate a temporalized version of the popular Massey's technique for rating actors in sport competitions. The method can be described as a dynamic temporal process in which team ratings are updated at every…

Social and Information Networks · Computer Science 2017-02-03 Massimo Franceschet , Enrico Bozzo

Tracking people in a video sequence is a challenging task that has been approached from many perspectives. This task becomes even more complicated when the person to track is a player in a broadcasted sport event, the reasons being the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Roberto L. Castro , Diego Andrade , Basilio Fraguela

For professional basketball, finding valuable and suitable players is the key to building a winning team. To deal with such challenges, basketball managers, scouts and coaches are increasingly turning to analytics. Objective evaluation of…

Applications · Statistics 2016-07-26 Lu Xin , Mu Zhu , Hugh Chipman

In this paper, we propose a new, simple, and effective Self-supervised Spatio-temporal Transformers (SPARTAN) approach to Group Activity Recognition (GAR) using unlabeled video data. Given a video, we create local and global Spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Naga VS Raviteja Chappa , Pha Nguyen , Alexander H Nelson , Han-Seok Seo , Xin Li , Page Daniel Dobbs , Khoa Luu

We present a parameterized synthetic dataset called Moving Symbols to support the objective study of video prediction networks. Using several instantiations of the dataset in which variation is explicitly controlled, we highlight issues in…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Ryan Szeto , Simon Stent , German Ros , Jason J. Corso

Pace of play is an important characteristic in hockey as well as other team sports. We provide the first comprehensive study of pace within the sport of hockey, focusing on how teams and players impact pace in different regions of the ice,…

Applications · Statistics 2019-02-07 David Yu , Christopher Boucher , Luke Bornn , Mehrsan Javan

Visual object tracking, as a fundamental task in computer vision, has drawn much attention in recent years. To extend trackers to a wider range of applications, researchers have introduced information from multiple modalities to handle…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Pengyu Zhang , Dong Wang , Huchuan Lu

This study proposes a simple method for multi-object tracking (MOT) of players in a badminton court. We leverage two off-the-shelf cameras, one on the top of the court and the other on the side of the court. The one on the top is to track…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Young-Ching Chou , Shen-Ru Zhang , Bo-Wei Chen , Hong-Qi Chen , Cheng-Kuan Lin , Yu-Chee Tseng

In multiplayer, first-person shooter games like Counter-Strike: Global Offensive (CS:GO), coordinated movement is a critical component of high-level strategic play. However, the complexity of team coordination and the variety of conditions…

Visualizing gaze data is an effective way for the quick interpretation of eye tracking results. This paper presents a study investigation benefits and limitations of visual gaze analysis among eye tracking professionals and researchers. The…

Human-Computer Interaction · Computer Science 2010-04-05 Sophie Stellmach , Lennart E. Nacke , Raimund Dachselt , Craig A. Lindley

Kinematics is a core topic in early physics courses, yet students often struggle to interpret motion and its graphical representations. To tackle these difficulties, we developed MissionMotion, a physical-computational videogame where…

This paper addresses the challenge of automated sports video analysis, which has traditionally been limited by computationally intensive models requiring server-side processing and lacking fine-grained understanding of athletic movements.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Sai Varun Kodathala , Yashwanth Reddy Vutukoori , Rakesh Vunnam

Semi-supervised learning is a popular class of techniques to learn from labeled and unlabeled data. The paper proposes an application of a recently proposed approach of graph transduction that exploits game theoretic notions to the problem…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Tewodros Mulugeta Dagnew , Dalia Coppi , Marcello Pelillo , Rita Cucchiara

Understanding how players interact with the mobile game app on smartphone devices is important for game experts to develop and refine their app products. Conventionally, the game experts achieve their purposes through intensive user studies…

Human-Computer Interaction · Computer Science 2021-10-19 Quan Li , Haipeng Zeng , Zhenhui Peng , Xiaojuan Ma

Feedback is crucial to motion perception in animals' visual systems where its spatial and temporal dynamics are often shaped by movement patterns of surrounding environments. However, such spatio-temporal feedback has not been deeply…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Hongxin Wang , Zhiyan Zhong , Fang Lei , Xiaohua Jing , Jigen Peng , Shigang Yue

The rapid growth of movement data sources such as GPS traces, traffic networks and social media have provided analysts with the opportunity to explore collective patterns of geographical movements in a nearly real-time fashion. A fast and…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-12 Kiumars Soltani , Anand Padmanabhan , Shaowen Wang

Tracking objects in soccer videos is extremely important to gather both player and team statistics, whether it is to estimate the total distance run, the ball possession or the team formation. Video processing can help automating the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Anthony Cioppa , Silvio Giancola , Adrien Deliege , Le Kang , Xin Zhou , Zhiyu Cheng , Bernard Ghanem , Marc Van Droogenbroeck

Goals are results of pin-point shots and it is a pivotal decision in soccer when, how and where to shoot. The main contribution of this study is two-fold. At first, after showing that there exists high spatial correlation in the data of…

Applications · Statistics 2021-04-08 Soudeep Deb , Debangan Dey