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We attempt to automate various artistic processes by inventing a set of drawing games, analogous to the approach taken by emergent language research in inventing communication games. A critical difference is that drawing games demand much…

Artificial Intelligence · Computer Science 2020-12-11 Chrisantha Fernando , Daria Zenkova , Stanislav Nikolov , Simon Osindero

We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner's private information from the partner's messages,…

Computation and Language · Computer Science 2018-05-31 Fereshte Khani , Noah D. Goodman , Percy Liang

We provide a dataset that enables the creation of learning agents that can build knowledge graph-based world models of interactive narratives. Interactive narratives -- or text-adventure games -- are partially observable environments…

Computation and Language · Computer Science 2021-06-18 Prithviraj Ammanabrolu , Mark O. Riedl

An agent who interacts with a wide population of other agents needs to be aware that there may be variations in their understanding of the world. Furthermore, the machinery which they use to perceive may be inherently different, as is the…

Artificial Intelligence · Computer Science 2019-11-20 Rodolfo Corona , Stephan Alaniz , Zeynep Akata

Object naming - the act of identifying an object with a word or a phrase - is a fundamental skill in interpersonal communication, relevant to many disciplines, such as psycholinguistics, cognitive linguistics, or language and vision…

Computation and Language · Computer Science 2025-08-22 Alžběta Kučerová , Johann-Mattis List

As AI continues to advance, human-AI teams are inevitable. However, progress in AI is routinely measured in isolation, without a human in the loop. It is crucial to benchmark progress in AI, not just in isolation, but also in terms of how…

Human-Computer Interaction · Computer Science 2017-08-18 Prithvijit Chattopadhyay , Deshraj Yadav , Viraj Prabhu , Arjun Chandrasekaran , Abhishek Das , Stefan Lee , Dhruv Batra , Devi Parikh

There is a gap in the understanding of occluded objects in existing large-scale visual language multi-modal models. Current state-of-the-art multimodal models fail to provide satisfactory results in describing occluded objects for…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Wenmo Qiu , Xinhan Di

Geolocation, the task of identifying an image's location, requires complex reasoning and is crucial for navigation, monitoring, and cultural preservation. However, current methods often produce coarse, imprecise, and non-interpretable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Zirui Song , Jingpu Yang , Yuan Huang , Jonathan Tonglet , Zeyu Zhang , Tao Cheng , Meng Fang , Iryna Gurevych , Xiuying Chen

Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…

Quantum Physics · Physics 2007-05-23 Sylvain Gravier , Philippe Jorrand , Mehdi Mhalla , Charles Payan

Our goal is to explore how the abilities brought in by a dialogue manager can be included in end-to-end visually grounded conversational agents. We make initial steps towards this general goal by augmenting a task-oriented visual dialogue…

Computation and Language · Computer Science 2018-06-13 Ravi Shekhar , Tim Baumgartner , Aashish Venkatesh , Elia Bruni , Raffaella Bernardi , Raquel Fernandez

The increasing demand for high-quality, diverse training data poses a significant bottleneck in advancing vision-language models (VLMs). This paper presents VLM Dialog Games, a novel and scalable self-improvement framework for VLMs. Our…

Machine Learning · Computer Science 2025-02-06 Ksenia Konyushkova , Christos Kaplanis , Serkan Cabi , Misha Denil

Today, conversational systems are expected to handle conversations in multi-party settings, especially within Socially Assistive Robots (SARs). However, practical usability remains difficult as there are additional challenges to overcome,…

Reasoning is not just about solving problems -- it is also about evaluating which problems are worth solving at all. Evaluations of artificial intelligence (AI) systems primarily focused on problem solving, historically by studying how…

Understanding the physical world, including object dynamics, material properties, and causal interactions, remains a core challenge in artificial intelligence. Although recent multi-modal large language models (MLLMs) have demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Meng Cao , Haoran Tang , Haoze Zhao , Mingfei Han , Ruyang Liu , Qiang Sun , Xiaojun Chang , Ian Reid , Xiaodan Liang

This paper explores the use of visual effects common in video games that support a range of tasks that are similar in many ways to analysis tasks supported in visual analytics tools. While some visual effects are meant to increase…

Human-Computer Interaction · Computer Science 2022-10-11 Hongwei Zhou , Angus G. Forbes

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

Artificial Intelligence · Computer Science 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

Object referring has important applications, especially for human-machine interaction. While having received great attention, the task is mainly attacked with written language (text) as input rather than spoken language (speech), which is…

Computer Vision and Pattern Recognition · Computer Science 2017-12-06 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

3D object understanding and generation methods produce impressive results, yet they often overlook a pervasive source of information in real-world scenes: repeated objects. We introduce the task of lookalike object detection in indoor…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Chandan Yeshwanth , Angela Dai

In order for AI to be safely deployed in real-world scenarios such as hospitals, schools, and the workplace, it must be able to robustly reason about the physical world. Fundamental to this reasoning is physical common sense: understanding…

Machine Learning · Computer Science 2022-08-02 Samuel Yu , Peter Wu , Paul Pu Liang , Ruslan Salakhutdinov , Louis-Philippe Morency

We tackle the problem of object discovery, where objects are segmented for a given input image, and the system is trained without using any direct supervision whatsoever. A novel copy-pasting GAN framework is proposed, where the generator…

Computer Vision and Pattern Recognition · Computer Science 2019-05-28 Relja Arandjelović , Andrew Zisserman
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