Related papers: Universal Guard Problems
Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a…
Assuming a lower bound on the dimension, we prove a long standing conjecture concerning the classification of global solutions of the obstacle problem with unbounded coincidence sets.
The problem Defensive $\delta$-Covering, for some covering range $\delta > 0$, is a continuous facility location problem on undirected graphs where all edges have unit length. It is a generalization of Defensive Dominating Set and…
We study the problem of covering a given point set in the plane by unit disks so that each point is covered exactly once. We prove that 17 points can always be exactly covered. On the other hand, we construct a set of 657 points where an…
A hidden guard set $ G $ is a set of point guards in polygon $ P $ that all points of the polygon are visible from some guards in $ G $ under the constraint that no two guards may see each other. In this paper, we consider the problem for…
We solve the $r$-star covering problem in simple orthogonal polygons, also known as the point guard problem in simple orthogonal polygons with rectangular vision, in quadratic time.
Mobile guards on the vertices of a graph are used to defend it against attacks on either its vertices or its edges. Various models for this problem have been proposed. In this survey we describe a number of these models with particular…
In this paper, we consider the problem of covering a plane region with unit discs. We present an improved upper bound and the first nontrivial lower bound on the number of discs needed for such a covering, depending on the area and…
Consider an algorithm computing in a differential field with several commuting derivations such that the only operations it performs with the elements of the field are arithmetic operations, differentiation, and zero testing. We show that,…
We prove that the art gallery problem is equivalent under polynomial time reductions to deciding whether a system of polynomial equations over the real numbers has a solution. The art gallery problem is a classical problem in computational…
Motivated by secure wireless networking, we consider the problem of placing fixed localizers that enable mobile communication devices to prove they belong to a secure region that is defined by the interior of a polygon. Each localizer views…
Alon and F\"uredi (European J. Combin. 1993) gave a tight bound for the following hyperplane covering problem: find the minimum number of hyperplanes required to cover all points of the n-dimensional hypercube {0,1}^n except the origin.…
Herein, we consider the continuous 1.5-dimensional(1.5D) terrain guarding problem with two-sided guarding. We provide an x-monotone chain T and determine the minimal number of vertex guards such that all points of T have been two-sided…
We study the art gallery problem for opposing half guards: guards that can either see to their left or to their right only. We present art gallery theorems, show that the location of half guards in 2-guardable polygons is not restricted to…
We address recently proposed chromatic versions of the classic Art Gallery Problem. Assume a simple polygon $P$ is guarded by a finite set of point guards and each guard is assigned one of $t$ colors. Such a chromatic guarding is said to be…
This paper shows that the self-concordance parameter of the universal barrier on any $n$-dimensional proper convex domain is upper bounded by $n$. This bound is tight and improves the previous $O(n)$ bound by Nesterov and Nemirovski. The…
Higher-dimensional orthogonal packing problems have a wide range of practical applications, including packing, cutting, and scheduling. In the context of a branch-and-bound framework for solving these packing problems to optimality, it is…
A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…
In the eternal domination game, an attacker attacks a vertex at each turn and a team of guards must move a guard to the attacked vertex to defend it. The guards may only move to adjacent vertices and no more than one guard may occupy a…
Given a set of $n$ points in the plane, the Unit Disk Cover (UDC) problem asks to compute the minimum number of unit disks required to cover the points, along with a placement of the disks. The problem is NP-hard and several approximation…