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Related papers: Universal Guard Problems

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We study the Dispersive Art Gallery Problem with vertex guards: Given a polygon $\mathcal{P}$, with pairwise geodesic Euclidean vertex distance of at least $1$, and a rational number $\ell$; decide whether there is a set of vertex guards…

Computational Geometry · Computer Science 2024-06-11 Sándor P. Fekete , Joseph S. B. Mitchell , Christian Rieck , Christian Scheffer , Christiane Schmidt

An orthogonal polygon is called an ortho-unit polygon if its vertices have integer coordinates, and all of its edges have length one. In this paper we prove that any ortho-unit polygon with $n \geq 12$ vertices can be guarded with at most…

Computational Geometry · Computer Science 2025-01-15 J. M. Díaz-Báñez , P. Horn , M. A. Lopez , N. Marín , A. Ramírez-Vigueras , O. Solé-Pi , A. Stevens , J. Urrutia

The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…

Computational Geometry · Computer Science 2018-04-12 Pritam Bhattacharya , Subir Kumar Ghosh , Sudebkumar Pal

We examine the Art Gallery Problem with Edge Guards. We present a heuristic algorithm to arrange edge guards to guard only the inward side of the walls of any N-vertex simple polygonal gallery using at most roof (N/4) edge guards - a…

Metric Geometry · Mathematics 2012-07-17 R. Nandakumar

We investigate the problem of optimally assigning a large number of robots (or other types of autonomous agents) to guard the perimeters of closed 2D regions, where the perimeter of each region to be guarded may contain multiple disjoint…

Robotics · Computer Science 2019-05-14 Si Wei Feng , Shuai D. Han , Kai Gao , Jingjin Yu

Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…

Computational Geometry · Computer Science 2016-05-19 Yangdi Lyu , Alper Üngör

A sliding camera inside an orthogonal polygon $P$ is a point guard that travels back and forth along an orthogonal line segment $\gamma$ in $P$. The sliding camera $g$ can see a point $p$ in $P$ if the perpendicular from $p$ onto $\gamma$…

Computational Geometry · Computer Science 2016-04-26 Therese Biedl , Timothy M. Chan , Stephanie Lee , Saeed Mehrabi , Fabrizio Montecchiani , Hamideh Vosoughpour

The purpose of the current study is to investigate a special case of art gallery problem, namely Sculpture Garden Problem. In the said problem, for a given polygon $P$, the ultimate goal is to place the minimum number of guards to define…

Computational Geometry · Computer Science 2021-07-20 Marzieh Eskandari , Bahram Sadeghi Bigham

Guarding a polygon with few guards is an old and well-studied problem in computational geometry. Here we consider the following variant: We assume that the polygon is orthogonal and thin in some sense, and we consider a point $p$ to guard a…

Computational Geometry · Computer Science 2016-04-26 Therese Biedl , Saeed Mehrabi

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

We consider a generalization of the classical Art Gallery Problem, where instead of a light source, the guards, called $k$-transmitters, model a wireless device with a signal that can pass through at most $k$ walls. We show it is NP-hard to…

Computational Geometry · Computer Science 2020-04-15 Sarah Cannon , Thomas G. Fai , Justin Iwerks , Undine Leopold , Christiane Schmidt

A set $G$ of points on a 1.5-dimensional terrain, also known as an $x$-monotone polygonal chain, is said to guard the terrain if any point on the terrain is 'seen' by a point in $G$. Two points on the terrain see each other if and only if…

Computational Geometry · Computer Science 2009-07-08 James King , Erik Krohn

We study the concept of universal sets from the additive--combinatorial point of view. Among other results we obtain some applications of this type of uniformity to sets avoiding solutions to linear equations, and get an optimal upper bound…

Combinatorics · Mathematics 2024-04-03 Ilya D. Shkredov

We study the Cooperative Guarding problem for polygons with holes in a mobile multi-agents setting. Given a set of agents, initially deployed at a point in a polygon with $n$ vertices and $h$ holes, we require the agents to collaboratively…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-01 John Augustine , Srikkanth Ramachandran

In the continuous 1.5-dimensional terrain guarding problem we are given an $x$-monotone chain (the \emph{terrain} $T$) and ask for the minimum number of point guards (located anywhere on $T$), such that all points of $T$ are covered by at…

Computational Geometry · Computer Science 2014-07-29 Stephan Friedrichs , Michael Hemmer , Christiane Schmidt

Suppose that a polygon $P$ is given as an array containing the vertices in counterclockwise order. We analyze how many vertices (including the index of each of these vertices) we need to know before we can bound $P$, i.e., report a bounded…

Computational Geometry · Computer Science 2025-09-05 Mikkel Abrahamsen , Jack Stade , Shuyi Yan , Hanwen Zhang

In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…

Computational Geometry · Computer Science 2018-05-10 Wei-Yu Lai , Tien-Ruey Hsiang

Say a collection of $n$-qu$d$it gates $\Gamma$ is eventually universal if and only if there exists $N_0 \geq n$ such that for all $N \geq N_0$, one can approximate any $N$-qu$d$it unitary to arbitrary precision by a circuit over $\Gamma$.…

Quantum Physics · Physics 2025-10-14 Chaitanya Karamchedu , Matthew Fox , Daniel Gottesman

We study the Universality and Membership Problems for gate sets consisting of a finite number of quantum gates. Our approach relies on the techniques from compact Lie groups theory. We also introduce an auxiliary problem called Subgroup…

Quantum Physics · Physics 2021-11-17 Lorenzo Mattioli , Adam Sawicki

We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for building epsilon-nets of size O(1/epsilon log log 1/epsilon) for…

Computational Geometry · Computer Science 2010-01-26 James King , David Kirkpatrick