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An ideal triangulation of a singular flat surface is a geodesic triangulation such that its vertex set is equal to the set of singular points of the surface. Using the fact that each pair of points in a surface has a finite number of…

Metric Geometry · Mathematics 2020-12-01 İsmail Sağlam

We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson , Sariel Har-Peled

We present an algorithm that enumerates and classifies all edge-to-edge gluings of unit squares that correspond to convex polyhedra. We show that the number of such gluings of $n$ squares is polynomial in $n$, and the algorithm runs in time…

Computational Geometry · Computer Science 2021-11-30 Stefan Langerman , Nicolas Potvin , Boris Zolotov

Elucidating versatile configurations of spiral folding, and investigating the deployment performance is of relevant interest to extend the applicability of deployable membranes towards large-scale and functional configurations. In this…

Soft Condensed Matter · Physics 2020-12-11 Victor Parque , Wataru Suzaki , Satoshi Miura , Ayako Torisaka , Tomoyuki Miyashita , Michihiro Natori

Start with Gott (2019)'s envelope polyhedron (Squares-4 around a point): a unit cube missing its top and bottom faces. Stretch by a factor of 2 in the vertical direction so its sides become (2x1 unit) rectangles. This has 8 faces (4…

Metric Geometry · Mathematics 2020-06-23 J. Richard Gott , Robert J. Vanderbei

We study the continuous motion of smooth isometric embeddings of a planar surface in three-dimensional Euclidean space, and two related discrete analogues of these embeddings, polygonal embeddings and flat foldings without interior…

Computational Geometry · Computer Science 2023-09-29 David Eppstein

One approach to achieving correct finite element assembly is to ensure that the local orientation of facets relative to each cell in the mesh is consistent with the global orientation of that facet. Rognes et al. have shown how to achieve…

Mathematical Software · Computer Science 2016-11-17 Miklós Homolya , David A. Ham

One of the strategies to detect the pose and shape of unknown objects is their geometric modeling, consisting on fitting known geometric entities. Classical geometric modeling fits simple shapes such as spheres or cylinders, but often those…

Image and Video Processing · Electrical Eng. & Systems 2024-12-31 Joan Badia Torres , Eric Carmona , Abhijit Makhal , Omid Heidari , Alba Perez Gracia

This paper presents an additional class of regular polyhedra--envelope polyhedra--made of regular polygons, where the arrangement of polygons (creating a single surface) around each vertex is identical; but dihedral angles between faces…

Metric Geometry · Mathematics 2019-08-16 J. Richard Gott

3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…

Computational Geometry · Computer Science 2024-05-28 Christian Amend , Tom Goertzen

This paper deals with a concept for a reconfigurable structure bio-inspired by the cell wall architecture of euglenids, a family of unicellular protists, and based on the relative sliding of adjacent strips. Uniform sliding turns a cylinder…

Soft Condensed Matter · Physics 2020-05-26 Giovanni Noselli , Marino Arroyo , Antonio DeSimone

Edge-to-edge tilings of the sphere by congruent quadrilaterals are completely classified in a series of three papers. This second one applies the powerful tool of trigonometric Diophantine equations to classify the case of…

Combinatorics · Mathematics 2023-06-06 Yixi Liao , Erxiao Wang

The edge-to-edge tilings of the sphere by congruent quadrilaterals of Type $a^2bc$ are classified as $3$ classes: a sequence of two-parameter families of $2$-layer earth map tilings with $2n$ $(n\ge3)$ tiles, a one-parameter family of…

Combinatorics · Mathematics 2022-07-26 Yixi Liao , Pinren Qian , Erxiao Wang , Yingyun Xu

In this paper the number of ways to glue together several polygons into a surface of genus $g$ has been investigated. We've given an elementary proof on the formula for the generating function $\mathbf{C}_g^{[2]}(z)$ of the number of…

Combinatorics · Mathematics 2014-07-22 Alexei Pastor

Recently there has been renewed interest in signed distance bound representations due to their unique properties for 3D shape modelling. This is especially the case for deep learning-based bounds. However, it is beneficial to work with…

Graphics · Computer Science 2024-04-08 Nenad Markuš , Mirko Sužnjević

We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…

Computational Geometry · Computer Science 2017-01-10 Frank Kammer , Maarten Löffler , Rodrigo I. Silveira

We study $C^1$-regular surfaces in $R^3$ that admit tilings by a finite number of rigid motion congruence classes of tiles. We construct examples with various topologies and present a framework for a systematic study, mainly concentrating…

Differential Geometry · Mathematics 2025-12-15 David Brander , Jens Gravesen

Polycube segmentations for 3D models effectively support a wide variety of applications such as seamless texture mapping, spline fitting, structured multi-block grid generation, and hexahedral mesh construction. However, the automated…

Graphics · Computer Science 2025-09-03 Maxim Snoep , Bettina Speckmann , Kevin Verbeek

The symmetries of surfaces which can be embedded into the symmetries of the 3-dimensional Euclidean space $\mathbb{R}^3$ are easier to feel by human's intuition. We give the maximum order of finite group actions on $(\mathbb{R}^3, \Sigma)$…

Geometric Topology · Mathematics 2017-04-24 Chao Wang , Shicheng Wang , Yimu Zhang , Bruno Zimmermann

The Calisson puzzle is a tiling puzzle in which one must tile a triangular grid inside a hexagon with lozenges, under the constraint that certain prescribed edges remain tile boundaries and that adjacent lozenges along these edges have…

Computational Geometry · Computer Science 2026-03-04 Jean-Marie Favreau , Yan Gerard , Pascal Lafourcade , Léo Robert