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Printing has drawn a lot of attention as a means of low per-unit cost and high throughput patterning of graphene inks for scaled-up thin-form factor device manufacturing. However, traditional printing processes require a flat surface and…
Two-dimensional constrained coding is a problem that is much more difficult than its one-dimensional counterpart. Indeed, in two dimensions, obtaining the answers to very natural questions becomes uncomputable. In particular, it is…
Skeletal polyhedra are discrete connected structures consisting of finite (planar or skew) or infinite (linear, planar, or spatial) polygons as faces, with two faces on each edge and a circular vertex figure at each vertex. The present…
Consider the $n$-cube graph with vertices $\{-1,1\}^n$ and edges connecting vertices with hamming distance $1$. How many hyperplanes in $\mathbb{R}^n$ are needed in order to dissect all edges? We show that at least…
We give a complete classification of edge-to-edge tilings of the sphere by regular polygons under a unified framework. Without assuming convexity of the tiles or polyhedrality of the underlying graph, our proof is independent of the…
A simple and efficient interface-fitted mesh generation algorithm is developed in this paper. This algorithm can produce a local anisotropic fitting mixed mesh which consists of both triangles and quadrilaterals near the interface. A new…
We call "flippable tilings" of a constant curvature surface a tiling by "black" and "white" faces, so that each edge is adjacent to two black and two white faces (one of each on each side), the black face is forward on the right side and…
We present new and efficient quadrature rules for computing the stiffness matrices of mass-lumped tetrahedral elements for wave propagation modelling. These quadrature rules allow for a more efficient implementation of the mass-lumped…
A discrete conformality for polyhedral metrics on surfaces is introduced in this paper which generalizes earlier work on the subject. It is shown that each polyhedral metric on a surface is discrete conformal to a constant curvature…
We show that thin sheets under boundary confinement spontaneously generate a universal self-similar hierarchy of wrinkles. From simple geometry arguments and energy scalings, we develop a formalism based on wrinklons, the transition zone in…
From descent theory to higher geometry, the idea of gluing has been embedded in many elegant and powerful techniques, proving instrumental for the solution of many problems. In this paper, we introduce a framework that allows to link…
The gluing technique is used to construct hypersurfaces in Euclidean space having approximately constant prescribed mean curvature. These surfaces are perturbations of unions of finitely many spheres of the same radius assembled end-to-end…
We describe an efficient and scalable spherical graph embedding method. The method uses a generalization of the Euclidean stress function for Multi-Dimensional Scaling adapted to spherical space, where geodesic pairwise distances are…
Twisting sheets as a strategy to form functional yarns relies on millennia of human practice in making catguts and fabric wearables, but still lacks overarching principles to guide their intricate architectures. We show that twisted…
We propose conformal generative modeling, a framework for generative modeling on 2D surfaces approximated by discrete triangle meshes. Our approach leverages advances in discrete conformal geometry to develop a map from a source triangle…
Solving geometric tasks involving point clouds by using machine learning is a challenging problem. Standard feed-forward neural networks combine linear or, if the bias parameter is included, affine layers and activation functions. Their…
A number of computations exist, especially in area of error-control coding and matrix computations, whose underlying data flow graphs are based on finite projective-geometry(PG) based balanced bipartite graphs. Many of these applications…
Point containment queries on trimmed surfaces are fundamental to CAD modeling, solid geometry processing, and surface tessellation. Existing approaches such as ray casting and generalized winding numbers often face limitations in robustness…
We show that the optimal packing of hard spheres in an infinitely long cylinder yields structures characterised by a screw symmetry. Each packing can be assembled by stacking a basic unit cell ad infinitum along the length of the cylinder…
Polyominoes have been the focus of many recreational and research investigations. In this article, the authors investigate whether a paper cutout of a polyomino can be folded to produce a second polyomino in the same shape as the original,…