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Recently, with the advancement of AIGC, deep learning-based video-to-audio (V2A) technology has garnered significant attention. However, existing research mostly focuses on mono audio generation that lacks spatial perception, while the…

Sound · Computer Science 2025-08-22 Lei Zhao , Rujin Chen , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Like every other field of intellectual endeavor, astronomy is being revolutionised by the advances in information technology. There is an ongoing exponential growth in the volume, quality, and complexity of astronomical data sets, mainly…

Astrophysics · Physics 2009-11-07 S. G. Djorgovski , A. Mahabal , R. Brunner , R. Williams , R. Granat , D. Curkendall , J. Jacob , P. Stolorz

During the last couple of years, observers have started to make plans for a Virtual Observatory, as a federation of existing data bases, connected through levels of software that enable rapid searches, correlations, and various forms of…

Robust real-time opera tracking (score following) would be extremely useful for many processes surrounding live opera staging and streaming, including automatic lyrics displays, camera control, or live video cutting. Recent work has shown…

Audio and Speech Processing · Electrical Eng. & Systems 2020-10-22 Charles Brazier , Gerhard Widmer

The concept of metamerism originates from colorimetry, where it describes a sensation of visual similarity between two colored lights despite significant differences in spectral content. Likewise, we propose to call ``musical metamerism''…

Sound · Computer Science 2026-02-13 Vincent Lostanlen , Han Han

Most digital music tools emphasize precision and control, but often lack support for tactile, improvisational workflows grounded in environmental interaction. Lumia addresses this by enabling users to "compose through looking"--transforming…

Human-Computer Interaction · Computer Science 2025-12-22 Chung-Ta Huang , Connie Cheng , Vealy Lai

We present the first real-time method for inserting a rigid virtual object into a neural radiance field, which produces realistic lighting and shadowing effects, as well as allows interactive manipulation of the object. By exploiting the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Keyang Ye , Hongzhi Wu , Xin Tong , Kun Zhou

This work examines how head-mounted AR can be used to build an interactive sonic landscape to engage with a public sculpture. We describe a sonic artwork, "Listening To Listening", that has been designed to accompany a real-world sculpture…

Human-Computer Interaction · Computer Science 2020-12-07 Charles Patrick Martin , Zeruo Liu , Yichen Wang , Wennan He , Henry Gardner

We report on the initial phase of an ongoing, multi-stage investigation of how to incorporate Virtual Reality (VR) technology in teaching introductory astronomy concepts. Our goal was to compare the efficacy of VR vs. conventional teaching…

Physics Education · Physics 2021-05-03 Philip Blanco , Gur Windmiller , William Welsh , Sean Hauze

We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

Networking and Internet Architecture · Computer Science 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

SPHERE, operating at the VLT since 2014, is currently one of the high-contrast instruments with a higher performance. Its adaptive optics system, known as SAXO, will be upgraded to SAXO+, which features the addition of a second stage of…

Variability in the sky has been known for centuries, even millennia, but our knowledge of it is very incomplete even at the bright end. Current technology makes it possible to built small, robotic optical instruments, to record images and…

Astrophysics · Physics 2007-05-23 Bohdan Paczynski

This paper introduces The Spheres dataset, multitrack orchestral recordings designed to advance machine learning research in music source separation and related MIR tasks within the classical music domain. The dataset is composed of over…

Purpose: The data which is available to surgeons before, during and after surgery is steadily increasing in quantity as well as diversity. When planning a patient's treatment, this large amount of information can be difficult to interpret.…

Human-Computer Interaction · Computer Science 2018-03-23 Micha Pfeiffer , Hannes Kenngott , Anas Preukschas , Matthias Huber , Lisa Bettscheider , Beat Müller-Stich , Stefanie Speidel

Mixed Reality (MR) increasingly explores how virtual elements can shape physical behavior, yet how MR objects guide group movement remains underexplored. We address this gap by examining how virtual objects can nudge collective, co-located…

Human-Computer Interaction · Computer Science 2026-03-03 Botao Amber Hu , Yilan Elan Tao , Rem RunGu Lin , Mingze Chai , Yuemin Huang , Rakesh Patibanda

We report on an exploratory project aimed at performing immersive 3D visualization of astronomical data, starting with spectral-line radio data cubes from galaxies. This work is done as a collaboration between the Department of Physics and…

Instrumentation and Methods for Astrophysics · Physics 2016-08-01 Gilles Ferrand , Jayanne English , Pourang Irani

The field of augmented reality (AR) has undergone substantial growth, finding diverse applications in the medical industry. This paper delves into various techniques employed in medical surgeries, scrutinizing factors such as cost,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Tandin Dorji , Pakinee Aimmanee , Vich Yindeedej

Recording a stellar occultation is one powerful method that gives direct information about the physical properties of the occulting solar system object. In order to obtain reliable and accurate results, simultaneous observations from…

Synaesthesia is a condition that enables people to sense information in the form of several senses at once. This work describes a Python implementation of a simulation of synaesthesia between listening to music and viewing a painting. Based…

Human-Computer Interaction · Computer Science 2021-01-29 Dimitris Kritikos , Kostas Karpouzis