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Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Haodong Duan , Jiaqi Wang , Kai Chen , Dahua Lin

In this paper we address the problem of human action recognition from video sequences. Inspired by the exemplary results obtained via automatic feature learning and deep learning approaches in computer vision, we focus our attention towards…

Computer Vision and Pattern Recognition · Computer Science 2017-04-06 Harshala Gammulle , Simon Denman , Sridha Sridharan , Clinton Fookes

This paper proposes three simple, compact yet effective representations of depth sequences, referred to respectively as Dynamic Depth Images (DDI), Dynamic Depth Normal Images (DDNI) and Dynamic Depth Motion Normal Images (DDMNI), for both…

Computer Vision and Pattern Recognition · Computer Science 2018-04-19 Pichao Wang , Wanqing Li , Zhimin Gao , Chang Tang , Philip Ogunbona

This paper studies the joint learning of action recognition and temporal localization in long, untrimmed videos. We employ a multi-task learning framework that performs the three highly related steps of action proposal, action recognition,…

Computer Vision and Pattern Recognition · Computer Science 2017-04-05 Yi Zhu , Shawn Newsam

Human actions in videos are 3D signals. However, there are a few methods available for multiple human action recognition. For long videos, it's difficult to search within a video for a specific action and/or person. For that, this paper…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Noor Almaadeed , Omar Elharrouss , Somaya Al-Maadeed , Ahmed Bouridane , Azeddine Beghdadi

We address the problem of temporal localization of repetitive activities in a video, i.e., the problem of identifying all segments of a video that contain some sort of repetitive or periodic motion. To do so, the proposed method represents…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Giorgos Karvounas , Iason Oikonomidis , Antonis Argyros

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…

Computer Vision and Pattern Recognition · Computer Science 2020-03-18 Jongmin Yu , Yongsang Yoon , Moongu Jeon

Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…

Computer Vision and Pattern Recognition · Computer Science 2019-11-12 Wei Peng , Xiaopeng Hong , Haoyu Chen , Guoying Zhao

Despite the success of deep learning for static image understanding, it remains unclear what are the most effective network architectures for the spatial-temporal modeling in videos. In this paper, in contrast to the existing CNN+RNN or…

Computer Vision and Pattern Recognition · Computer Science 2018-12-12 Dongliang He , Zhichao Zhou , Chuang Gan , Fu Li , Xiao Liu , Yandong Li , Limin Wang , Shilei Wen

In this paper, we propose to improve the traditional use of RNNs by employing a many to many model for video classification. We analyze the importance of modeling spatial layout and temporal encoding for daily living action recognition.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Srijan Das , Michal Koperski , Francois Bremond , Gianpiero Francesca

Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Behnoosh Parsa , Athma Narayanan , Behzad Dariush

Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Nguyen Huu Bao Long

Convolutional Neural Networks (CNN) are successfully used for various visual perception tasks including bounding box object detection, semantic segmentation, optical flow, depth estimation and visual SLAM. Generally these tasks are…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Ganesh Sistu , Isabelle Leang , Senthil Yogamani

Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shengqin Wang , Yongji Zhang , Minghao Zhao , Hong Qi , Kai Wang , Fenglin Wei , Yu Jiang

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu

Standard methods for video recognition use large CNNs designed to capture spatio-temporal data. However, training these models requires a large amount of labeled training data, containing a wide variety of actions, scenes, settings and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 AJ Piergiovanni , Michael S. Ryoo

Attribute recognition has become crucial because of its wide applications in many computer vision tasks, such as person re-identification. Like many object recognition problems, variations in viewpoints, illumination, and recognition at far…

Computer Vision and Pattern Recognition · Computer Science 2018-11-28 Hao Liu , Jingjing Wu , Jianguo Jiang , Meibin Qi , Bo Ren

In this paper we discuss several forms of spatiotemporal convolutions for video analysis and study their effects on action recognition. Our motivation stems from the observation that 2D CNNs applied to individual frames of the video have…

Computer Vision and Pattern Recognition · Computer Science 2018-04-13 Du Tran , Heng Wang , Lorenzo Torresani , Jamie Ray , Yann LeCun , Manohar Paluri

In skeleton-based human action recognition, temporal pooling is a critical step for capturing spatiotemporal relationship of joint dynamics. Conventional pooling methods overlook the preservation of motion information and treat each frame…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Shanaka Ramesh Gunasekara , Wanqing Li , Jack Yang , Philip Ogunbona