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3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Bin Ren , Mengyuan Liu , Runwei Ding , Hong Liu

Deep learning has been demonstrated to achieve excellent results for image classification and object detection. However, the impact of deep learning on video analysis (e.g. action detection and recognition) has been limited due to…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Rui Hou , Chen Chen , Mubarak Shah

Motion is a salient cue to recognize actions in video. Modern action recognition models leverage motion information either explicitly by using optical flow as input or implicitly by means of 3D convolutional filters that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Heng Wang , Du Tran , Lorenzo Torresani , Matt Feiszli

Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Chenyang Si , Wentao Chen , Wei Wang , Liang Wang , Tieniu Tan

Deep neural networks have achieved remarkable success for video-based action recognition. However, most of existing approaches cannot be deployed in practice due to the high computational cost. To address this challenge, we propose a new…

Computer Vision and Pattern Recognition · Computer Science 2020-06-18 Kun Liu , Wu Liu , Huadong Ma , Mingkui Tan , Chuang Gan

The aim of this work is to contribute to the development of a tactile device for visually impaired and blind persons in order to let them to understand actions of the surrounding people and to interact with them. First, based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Leyla Benhamida , Slimane Larabi

Recently, 3D convolutional networks yield good performance in action recognition. However, optical flow stream is still needed to ensure better performance, the cost of which is very high. In this paper, we propose a fast but effective way…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Li Tao , Xueting Wang , Toshihiko Yamasaki

Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Zhan Chen , Sicheng Li , Bing Yang , Qinghan Li , Hong Liu

To efficiently extract spatiotemporal features of video for action recognition, most state-of-the-art methods integrate 1D temporal convolution into a conventional 2D CNN backbone. However, they all exploit 1D temporal convolution of fixed…

Computer Vision and Pattern Recognition · Computer Science 2020-01-28 Kaiyu Shan , Yongtao Wang , Zhuoying Wang , Tingting Liang , Zhi Tang , Ying Chen , Yangyan Li

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

3D action recognition - analysis of human actions based on 3D skeleton data - becomes popular recently due to its succinctness, robustness, and view-invariant representation. Recent attempts on this problem suggested to develop RNN-based…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Jun Liu , Amir Shahroudy , Dong Xu , Gang Wang

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

In this paper, we present a novel deep learning based approach for addressing the problem of interaction recognition from a first person perspective. The proposed approach uses a pair of convolutional neural networks, whose parameters are…

Computer Vision and Pattern Recognition · Computer Science 2017-09-20 Swathikiran Sudhakaran , Oswald Lanz

In recent years, a number of approaches based on 2D or 3D convolutional neural networks (CNN) have emerged for video action recognition, achieving state-of-the-art results on several large-scale benchmark datasets. In this paper, we carry…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Chun-Fu Chen , Rameswar Panda , Kandan Ramakrishnan , Rogerio Feris , John Cohn , Aude Oliva , Quanfu Fan

In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position…

Machine Learning · Statistics 2017-12-18 Yafeng Liu , Shimin Feng , Zhikai Zhao , Enjie Ding

Video-based human action recognition is currently one of the most active research areas in computer vision. Various research studies indicate that the performance of action recognition is highly dependent on the type of features being…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Lei Wang , Du Q. Huynh , Piotr Koniusz

Human action recognition is one of the challenging tasks in computer vision. The current action recognition methods use computationally expensive models for learning spatio-temporal dependencies of the action. Models utilizing RGB channels…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Labina Shrestha , Shikha Dubey , Farrukh Olimov , Muhammad Aasim Rafique , Moongu Jeon

Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jeonghyeok Do , Munchurl Kim

In this paper, we proposed a effective but extensible residual one-dimensional convolution neural network as base network, based on the this network, we proposed four subnets to explore the features of skeleton sequences from each aspect.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Yangyang Xu , Lei Wang
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