English
Related papers

Related papers: A new GPU implementation for lattice-Boltzmann sim…

200 papers

We describe a high-performance implementation of the lattice-Boltzmann method (LBM) for sparse geometries on graphic processors. In our implementation we cover the whole geometry with a uniform mesh of small tiles and carry out calculations…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-30 Tadeusz Tomczak , Roman G. Szafran

In this paper, a new progressive mesh algorithm is introduced in order to perform fast physical simulations by the use of a lattice Boltzmann method (LBM) on a single-node multi-GPU architecture. This algorithm is able to mesh automatically…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-14 Julien Duchateau , François Rousselle , Nicolas Maquignon , Gilles Roussel , Christophe Renaud

The performance of lattice-Boltzmann solver implementations usually depends mainly on memory access patterns. Achieving high performance requires then complex code which handles careful data placement and ordering of memory transactions. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-31 Tadeusz Tomczak

The Lattice Boltzmann method (LBM) for solving fluid flow is naturally well suited to an efficient implementation for massively parallel computing, due to the prevalence of local operations in the algorithm. This paper presents and analyses…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-04 Mark Mawson , Alistair Revell

Despite decades of research, creating accurate, robust, and efficient lattice Boltzmann methods (LBM) on non-uniform grids with seamless GPU acceleration remains challenging. This work introduces a novel strategy to address this challenge…

Computational Physics · Physics 2026-01-06 Christophe Coreixas , Jonas Latt

GPUs offer several times the floating point performance and memory bandwidth of current standard two socket CPU servers, e.g. NVIDIA C2070 vs. Intel Xeon Westmere X5650. The lattice Boltzmann method has been established as a flow solver in…

Performance · Computer Science 2011-12-06 Johannes Habich , Christian Feichtinger , Harald Köstler , Georg Hager , Gerhard Wellein

Current GPU-accelerated supercomputers promise to enable large-scale simulations of turbulent flows. Lattice Boltzmann Methods (LBM) are particularly well-suited to fulfilling this promise due to their intrinsic compatibility with highly…

Computational Physics · Physics 2025-06-30 Adrian Kummerländer , Fedor Bukreev , Yuji Shimojima , Shota Ito , Mathias J. Krause

We present thread-safe, highly-optimized lattice Boltzmann implementations, specifically aimed at exploiting the high memory bandwidth of GPU-based architectures. At variance with standard approaches to LB coding, the proposed strategy,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-14 Andrea Montessori , Marco Lauricella , Adriano Tiribocchi , Mihir Durve , Michele La Rocca , Giorgio Amati , Fabio Bonaccorso , Sauro Succi

We implement and analyse a sparse / indirect-addressing data structure for the Lattice Boltzmann Method to support efficient compute kernels for fluid dynamics problems with a high number of non-fluid nodes in the domain, such as in porous…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-14 Philipp Suffa , Markus Holzer , Harald Köstler , Ulrich Rüde

There exists an increasing interest for using immersed boundary methods (IBMs) (Peskin 2000) to model moving objects in computational fluid dynamics. Indeed, this approach is particularly efficient, because the fluid mesh does not require…

Computational Physics · Physics 2019-04-04 Joel Beny , Jonas Latt

Lattice Boltzmann method (LBM) is a promising approach to solving Computational Fluid Dynamics (CFD) problems, however, its nature of memory-boundness limits nearly all LBM algorithms' performance on modern computer architectures. This…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-11 Yuankun Fu , Fengguang Song

We present a novel, hardware-agnostic implementation strategy for lattice Boltzmann (LB) simulations, which yields massive performance on homogeneous and heterogeneous many-core platforms. Based solely on C++17 Parallel Algorithms, our…

Computational Physics · Physics 2021-05-11 Jonas Latt , Christophe Coreixas , Joël Beny

A GPU-accelerated version of the lattice Boltzmann method for efficient simulation of soft materials is introduced. Unlike standard approaches, this method reconstructs the distribution functions from available hydrodynamic variables…

We present a GPU-native mesh adaptation procedure that incorporates a complex geometry represented with a triangle mesh within a primary Cartesian computational grid organized as a forest of octrees. A C++/CUDA program implements the…

Computational Geometry · Computer Science 2025-02-25 Khodr Jaber , Ebenezer E. Essel , Pierre E. Sullivan

Memory-bound algorithms show complex performance and energy consumption behavior on multicore processors. We choose the lattice-Boltzmann method (LBM) on an Intel Sandy Bridge cluster as a prototype scenario to investigate if and how…

Performance · Computer Science 2015-05-25 Markus Wittmann , Georg Hager , Thomas Zeiser , Jan Treibig , Gerhard Wellein

In this work, we present a memory-efficient, high-performance GPU framework for moment-based lattice Boltzmann methods (LBM) with fluid-solid coupling. We introduce a split-kernel scheme that decouples fluid updates from solid boundary…

Graphics · Computer Science 2026-02-06 Yixin Chen , Wei Li , David I. W. Levin , Kui Wu

We present Sailfish, an open source fluid simulation package implementing the lattice Boltzmann method (LBM) on modern Graphics Processing Units (GPUs) using CUDA/OpenCL. We take a novel approach to GPU code implementation and use run-time…

Computational Physics · Physics 2015-06-17 Michal Januszewski , Marcin Kostur

In this work an optimized multicomponent lattice Boltzmann (LB) model is deployed to simulate axisymmetric turbulent jets of a fluid evolving in a quiescent, immiscible environment over a wide range of dynamic regimes. The implementation of…

Fluid Dynamics · Physics 2024-03-26 Andrea Montessori , Luiz A. Hegele , Marco Lauricella

Adaptive mesh refinement (AMR) reduces computational costs in CFD by concentrating resolution where needed, but efficiently embedding complex, non-aligned geometries on GPUs remains challenging. We present a GPU-native algorithm for…

Computational Engineering, Finance, and Science · Computer Science 2026-04-28 Khodr Jaber , Ebenezer E. Essel , Pierre E. Sullivan

We implement two novel algorithms for sparse-matrix dense-matrix multiplication (SpMM) on the GPU. Our algorithms expect the sparse input in the popular compressed-sparse-row (CSR) format and thus do not require expensive format conversion.…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-06-13 Carl Yang , Aydin Buluc , John D. Owens
‹ Prev 1 2 3 10 Next ›