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Examples of games between two partners with mixed strategies, calculated by the use of the probability amplitude as some vector in Hilbert space are given. The games are macroscopic, no microscopic quantum agent is supposed. The reason for…

Quantum Physics · Physics 2009-11-11 A. A. Grib , A. Yu. Khrennikov , G. N. Parfionov , K. A. Starkov

How many fair coin tosses to choose 1 of $n$ options with uniform probability? Although a probability problem, the solution is essentially number-theoretic, with special roles for Mersenne numbers, Fermat numbers, and the haupt exponent. We…

Number Theory · Mathematics 2018-08-27 Matthew Brand

In communication complexity the input of a function $f:X\times Y\rightarrow Z$ is distributed between two players Alice and Bob. If Alice knows only $x\in X$ and Bob only $y\in Y$, how much information must Alice and Bob share to be able to…

Computational Complexity · Computer Science 2026-04-15 Simon Mackenzie , Abdallah Saffidine

Given a set system $(E, \mathcal{P})$ with $\rho \in [0, 1]^E$ and $\pi \in [0,1]^{ \mathcal{P}}$, our goal is to find a probability distribution for a random set $S \subseteq E$ such that $\operatorname{Pr}[e \in S] = \rho_e$ for all $e…

Discrete Mathematics · Computer Science 2023-10-31 Jannik Matuschke

In this work, we present a novel characterization of approximate Nash equilibria in a class of convex games over the simplex. To achieve this, we regularize the utility functions using the Shannon entropy term, connect the solutions to the…

Optimization and Control · Mathematics 2025-07-18 Tatiana Tatarenko , S. Rasoul Etesami

What is the relationship between plausibility logic and the principle of maximum entropy? When does the principle give unreasonable or wrong results? When is it appropriate to use the rule `expectation = average'? Can plausibility logic…

Probability · Mathematics 2016-05-19 P. G. L. Porta Mana

Conventional noncooperative game theory hypothesizes that the joint strategy of a set of players in a game must satisfy an "equilibrium concept". All other joint strategies are considered impossible; the only issue is what equilibrium…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 David H. Wolpert

In the game of Matching Pennies, Alice and Bob each hold a penny, and at every tick of the clock they simultaneously display the head or the tail sides of their coins. If they both display the same side, then Alice wins Bob's penny; if they…

Computer Science and Game Theory · Computer Science 2018-02-05 Dusko Pavlovic , Peter-Michael Seidel , Muzamil Yahia

In two-player zero-sum stochastic games, where two competing players make decisions under uncertainty, a pair of optimal strategies is traditionally described by Nash equilibrium and computed under the assumption that the players have…

Optimization and Control · Mathematics 2019-07-30 Yagiz Savas , Mohamadreza Ahmadi , Takashi Tanaka , Ufuk Topcu

We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…

Quantum Physics · Physics 2010-11-30 Andrei Khrennikov

This paper studies the game of guessing riffle-shuffled cards with complete feedback. A deck of $n$ cards labelled 1 to $n$ is riffle-shuffled once and placed on a table. A player tries to guess the cards from top and is given complete…

Probability · Mathematics 2021-07-20 Pengda Liu

We consider coding schemes for computationally bounded channels, which can introduce an arbitrary set of errors as long as (a) the fraction of errors is bounded with high probability by a parameter $p$ and (b) the process which adds the…

Information Theory · Computer Science 2013-03-01 Venkatesan Guruswami , Adam Smith

We consider the following simple game: We are given a table with ten slots indexed one to ten. In each of the ten rounds of the game, three dice are rolled and the numbers are added. We then put this number into any free slot. For each…

Discrete Mathematics · Computer Science 2012-09-11 Sebastian Böcker

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2022-09-07 Pu Gao , Calum MacRury , Pawel Pralat

We help Alice play a certain "convergence game" against Bob and win the prize, which is a constructive solution to a problem by Erd\H{o}s and Graham, posed in their 1980 book on open questions in combinatorial number theory. Namely, after…

Number Theory · Mathematics 2025-11-11 Vjekoslav Kovač

The following game is played on a weighted graph: Alice selects a matching $M$ and Bob selects a number $k$. Alice's payoff is the ratio of the weight of the $k$ heaviest edges of $M$ to the maximum weight of a matching of size at most $k$.…

Discrete Mathematics · Computer Science 2017-05-19 Jannik Matuschke , Martin Skutella , José A. Soto

We study the problem of optimal portfolio selection under stochastic volatility within a continuous time reinforcement learning framework with portfolio constraints. Exploration is modeled through entropy-regularized relaxed controls, where…

Mathematical Finance · Quantitative Finance 2026-04-27 Thai Nguyen , Pertiny Nkuize

What is the value of a single bit to a guesser? We study this problem in a setup where Alice wishes to guess an i.i.d. random vector, and can procure one bit of information from Bob, who observes this vector through a memoryless channel. We…

Information Theory · Computer Science 2020-02-19 Nir Weinberger , Ofer Shayevitz

We study the extent to which it is possible to approximate the optimal value of a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally, we prove lower bounds against the accuracy of FPC-interpretations that map Unique…

Logic in Computer Science · Computer Science 2024-08-07 Jamie Tucker-Foltz

In this paper we study a cooperative card game called Hanabi from the viewpoint of algorithmic combinatorial game theory. In Hanabi, each card has one among $c$ colors and a number between $1$ and $n$. The aim is to make, for each color, a…

Discrete Mathematics · Computer Science 2017-03-09 Jean-Francois Baffier , Man-Kwun Chiu , Yago Diez , Matias Korman , Valia Mitsou , André van Renssen , Marcel Roeloffzen , Yushi Uno
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