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This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along…

Optimization and Control · Mathematics 2024-01-30 Luc Attia , Lyuben Lichev , Dieter Mitsche , Raimundo Saona , Bruno Ziliotto

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…

Combinatorics · Mathematics 2024-03-05 Natalie C. Behague , Trent G. Marbach , Pawel Pralat , Andrzej Rucinski

We study the problem of maintaining robust and sparse overlay networks in fully distributed settings where nodes continuously join and leave the system. This scenario closely models real-world unstructured peer-to-peer networks, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-16 Antonio Cruciani

Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…

Computational Complexity · Computer Science 2026-05-19 Grzegorz Gutowski , Konstanty Junosza-Szaniawski , Antonio Lauerbach , Alexander Wolff

We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…

In this paper we study the problem of maintaining the strongly connected components of a graph in the presence of failures. In particular, we show that given a directed graph $G=(V,E)$ with $n=|V|$ and $m=|E|$, and an integer value $k\geq…

Data Structures and Algorithms · Computer Science 2017-04-25 Surender Baswana , Keerti Choudhary , Liam Roditty

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

Computer Science and Game Theory · Computer Science 2013-11-15 R. Samal , T. Valla

Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…

Computer Science and Game Theory · Computer Science 2024-05-21 Ali Asadi , Krishnendu Chatterjee , Raimundo Saona , Jakub Svoboda

Graph exploration is one of the fundamental tasks performed by a mobile agent in a graph. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent, initially…

Data Structures and Algorithms · Computer Science 2023-03-21 Andrzej Pelc

Computing the winning set for B{\"u}chi objectives in alternating games on graphs is a central problem in computer aided verification with a large number of applications. The long standing best known upper bound for solving the problem is…

Computer Science and Game Theory · Computer Science 2015-03-19 Krishnendu Chatterjee , Monika Henzinger

Given a directed graph and a source vertex, the fully dynamic single-source reachability problem is to maintain the set of vertices that are reachable from the given vertex, subject to edge deletions and insertions. It is one of the most…

Data Structures and Algorithms · Computer Science 2020-02-04 Kathrin Hanauer , Monika Henzinger , Christian Schulz

Entanglement is a complexity measure of directed graphs that origins in fixed point theory. This measure has shown its use in designing efficient algorithms to verify logical properties of transition systems. We are interested in the…

Logic in Computer Science · Computer Science 2009-04-09 Walid Belkhir , Luigi Santocanale

Connectivity of temporal graphs has been widely studied both as graph theory and as gossip theory. In particular, it is well known that in order to connect every vertex to every other, a temporal graph needs to have at least $2n-4$ edges…

Data Structures and Algorithms · Computer Science 2026-05-01 Thomas Bellitto , Jules Bouton Popper , Justine Cauvi , Bruno Escoffier , Raphaëlle Maistre-Matus

A temporal graph $\mathcal{G}=(G,\lambda)$ can be represented by an underlying graph $G=(V,E)$ together with a function $\lambda$ that assigns to each edge $e\in E$ the set of time steps during which $e$ is present. The reachability graph…

Computational Complexity · Computer Science 2025-03-21 Thomas Erlebach , Othon Michail , Nils Morawietz

Reasoning about graphs evolving over time is a challenging concept in many domains, such as bioinformatics, physics, and social networks. We consider a common case in which edges can be short term interactions (e.g., messaging) or long term…

Machine Learning · Statistics 2020-06-22 Boris Knyazev , Carolyn Augusta , Graham W. Taylor

Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in an undirected graph, subject to edge insertions and deletions.…

Data Structures and Algorithms · Computer Science 2008-08-11 Timothy M. Chan , Mihai Patrascu , Liam Roditty

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

Interdicting a criminal with limited police resources is a challenging task as the criminal changes location over time. The size of the large transportation network further adds to the difficulty of this scenario. To tackle this issue, we…

Artificial Intelligence · Computer Science 2026-04-08 Sukanya Samanta , Kei Kimura , Makoto Yokoo , Palash Dey

Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph…

Computational Complexity · Computer Science 2018-04-23 Hans-Joachim Böckenhauer , Janosch Fuchs , Walter Unger

This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…

Cryptography and Security · Computer Science 2010-03-15 Kien C. Nguyen , Tansu Alpcan , Tamer Basar
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