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Consider the problem of maintaining source sink reachability($st$-Reachability), single source reachability(SSR) and strongly connected component(SCC) in an edge decremental directed graph. In particular, we design a randomized algorithm…

Data Structures and Algorithms · Computer Science 2015-05-19 Manoj Gupta

Finding patterns in graphs is a fundamental problem in databases and data mining. In many applications, graphs are temporal and evolve over time, so we are interested in finding durable patterns, such as triangles and paths, which persist…

Databases · Computer Science 2024-03-26 Pankaj K. Agarwal , Xiao Hu , Stavros Sintos , Jun Yang

A game-theoretic model for the study of dynamic networks is analyzed. The model is motivated by communication networks that are subject to failure of nodes and where the restoration needs resources. The corresponding two-player game is…

Computer Science and Game Theory · Computer Science 2011-06-08 Sten Grüner , Frank G. Radmacher , Wolfgang Thomas

Pebble games were originally formulated to study time-space tradeoffs in computation, modeled by games played on directed acyclic graphs (DAGs). Close connections between pebbling and cryptography have been known for decades. A series of…

Cryptography and Security · Computer Science 2018-03-13 Thaddeus Dryja , Quanquan C. Liu , Sunoo Park

The fully dynamic transitive closure problem asks to maintain reachability information in a directed graph between arbitrary pairs of vertices, while the graph undergoes a sequence of edge insertions and deletions. The problem has been…

Data Structures and Algorithms · Computer Science 2020-02-04 Kathrin Hanauer , Monika Henzinger , Christian Schulz

Temporal graphs are graphs with time-stamped edges. We study the problem of finding a small vertex set (the separator) with respect to two designated terminal vertices such that the removal of the set eliminates all temporal paths…

Data Structures and Algorithms · Computer Science 2018-07-26 Philipp Zschoche , Till Fluschnik , Hendrik Molter , Rolf Niedermeier

Inspired by Lelek's idea from [Disjoint mappings and the span of spaces, Fund. Math. 55 (1964), 199 -- 214], we introduce the novel notion of the span of graphs. Using this, we solve the problem of determining the \emph{maximal safety…

Combinatorics · Mathematics 2023-06-22 Iztok Banič , Andrej Taranenko

We present the first comprehensive analysis of temporal settings for directed temporal graphs, fully resolving their hierarchy with respect to support, reachability, and induced-reachability equivalence. These notions, introduced by…

Discrete Mathematics · Computer Science 2025-01-22 Michelle Döring

Temporal graphs are graphs where the edge set can change in each time step, and the vertex set stays the same. Exploration of temporal graphs whose snapshot in each time step is a connected graph, called connected temporal graphs, has been…

Data Structures and Algorithms · Computer Science 2024-07-19 Konstantinos Dogeas , Thomas Erlebach , Frank Kammer , Johannes Meintrup , William K. Moses

We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…

Data Structures and Algorithms · Computer Science 2026-05-18 Ivan Lahtin , Viktor Zamaraev

We provide a deterministic algorithm for computing the $5$-edge-connected components of an undirected multigraph in linear time. There were probably good indications that this computation can be performed in linear time, but no such…

Data Structures and Algorithms · Computer Science 2023-11-09 Evangelos Kosinas

We study a family of reachability problems under waiting-time restrictions in temporal and vertex-colored temporal graphs. Given a temporal graph and a set of source vertices, we find the set of vertices that are reachable from a source via…

Data Structures and Algorithms · Computer Science 2024-12-04 Suhas Thejaswi , Juho Lauri , Aristides Gionis

Vertex connectivity and its variants are among the most fundamental problems in graph theory, with decades of extensive study and numerous algorithmic advances. The directed variants of vertex connectivity are usually solved by manually…

Data Structures and Algorithms · Computer Science 2025-10-24 Olivier Fischer , Yonggang Jiang , Sagnik Mukhopadhyay , Sorrachai Yingchareonthawornchai

In this paper, we initiate the study of the dynamic maintenance of $2$-edge-connectivity relationships in directed graphs. We present an algorithm that can update the $2$-edge-connected blocks of a directed graph with $n$ vertices through a…

Data Structures and Algorithms · Computer Science 2016-07-26 Loukas Georgiadis , Giuseppe F. Italiano , Nikos Parotsidis

We present practical linear and almost linear-time algorithms to compute a chain decomposition of a directed acyclic graph (DAG), $G=(V,E)$. The number of vertex-disjoint chains computed is very close to the minimum. The time complexity of…

Data Structures and Algorithms · Computer Science 2022-12-09 Giorgos Kritikakis , Ioannis G. Tollis

Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…

Artificial Intelligence · Computer Science 2026-05-12 Krishnendu Chatterjee , Ehsan Kafshdar Goharshady , Mehrdad Karrabi , Maximilian Seeliger , Đorđe Žikelić

We study two-player multi-weighted reachability games played on a finite directed graph, where an agent, called P1, has several quantitative reachability objectives that he wants to optimize against an antagonistic environment, called P2.…

Computer Science and Game Theory · Computer Science 2025-09-08 Thomas Brihaye , Aline Goeminne

Connectivity query processing is a fundamental problem in graph processing. Given an undirected graph and two query vertices, the problem aims to identify whether they are connected via a path. Given frequent edge updates in real graph…

Databases · Computer Science 2026-01-27 Lantian Xu , Junhua Zhang , Dong Wen , Lu Qin , Ying Zhang , Xuemin Lin

We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…

Discrete Mathematics · Computer Science 2025-07-15 Tiziana Calamoneri , Federico Corò , Neeldhara Misra , Saraswati G. Nanoti , Giacomo Paesani

We consider monotonicity problems for graph searching games. Variants of these games - defined by the type of moves allowed for the players - have been found to be closely connected to graph decompositions and associated width measures such…

Discrete Mathematics · Computer Science 2008-02-18 Stephan Kreutzer , Sebastian Ordyniak