Related papers: SoundNet: Learning Sound Representations from Unla…
Annotated 3D scene data is scarce and expensive to acquire, while abundant unlabeled videos are readily available on the internet. In this paper, we demonstrate that carefully designed data engines can leverage web-curated, unlabeled videos…
The ability to localize and segment objects from unseen classes would open the door to new applications, such as autonomous object learning in active vision. Nonetheless, improving the performance on unseen classes requires additional…
Audio-visual pre-trained models have gained substantial attention recently and demonstrated superior performance on various audio-visual tasks. This study investigates whether pre-trained audio-visual models demonstrate non-arbitrary…
Our goal is to collect a large-scale audio-visual dataset with low label noise from videos in the wild using computer vision techniques. The resulting dataset can be used for training and evaluating audio recognition models. We make three…
Deep neural networks have gained tremendous success in a broad range of machine learning tasks due to its remarkable capability to learn semantic-rich features from high-dimensional data. However, they often require large-scale labelled…
Acoustic scene classification identifies an input segment into one of the pre-defined classes using spectral information. The spectral information of acoustic scenes may not be mutually exclusive due to common acoustic properties across…
The original ImageNet benchmark enforces a single-label assumption, despite many images depicting multiple objects. This leads to label noise and limits the richness of the learning signal. Multi-label annotations more accurately reflect…
Self-supervised learning (SSL) in audio holds significant potential across various domains, particularly in situations where abundant, unlabeled data is readily available at no cost. This is pertinent in bioacoustics, where biologists…
As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…
Most of the achievements in artificial intelligence so far were accomplished by supervised learning which requires numerous annotated training data and thus costs innumerable manpower for labeling. Unsupervised learning is one of the…
We study unsupervised video representation learning that seeks to learn both motion and appearance features from unlabeled video only, which can be reused for downstream tasks such as action recognition. This task, however, is extremely…
We present a novel approach to leverage large unlabeled datasets by pre-training state-of-the-art deep neural networks on randomly-labeled datasets. Specifically, we train the neural networks to memorize arbitrary labels for all the samples…
Audio perception is a key to solving a variety of problems ranging from acoustic scene analysis, music meta-data extraction, recommendation, synthesis and analysis. It can potentially also augment computers in doing tasks that humans do…
The recent success in deep learning has lead to various effective representation learning methods for videos. However, the current approaches for video representation require large amount of human labeled datasets for effective learning. We…
The intuitive interaction between the audio and visual modalities is valuable for cross-modal self-supervised learning. This concept has been demonstrated for generic audiovisual tasks like video action recognition and acoustic scene…
Audio classification has seen great progress with the increasing availability of large-scale datasets. These large datasets, however, are often only partially labeled as collecting full annotations is a tedious and expensive process. This…
Deep audio representation learning using multi-modal audio-visual data often leads to a better performance compared to uni-modal approaches. However, in real-world scenarios both modalities are not always available at the time of inference,…
Recent advances in using language models to obtain cross-modal audio-text representations have overcome the limitations of conventional training approaches that use predefined labels. This has allowed the community to make progress in tasks…
While deep learning has been incredibly successful in modeling tasks with large, carefully curated labeled datasets, its application to problems with limited labeled data remains a challenge. The aim of the present work is to improve the…
Recognizing sounds is a key aspect of computational audio scene analysis and machine perception. In this paper, we advocate that sound recognition is inherently a multi-modal audiovisual task in that it is easier to differentiate sounds…