Related papers: SoundNet: Learning Sound Representations from Unla…
We consider the question: what can be learnt by looking at and listening to a large number of unlabelled videos? There is a valuable, but so far untapped, source of information contained in the video itself -- the correspondence between the…
Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to…
Recent single image unsupervised representation learning techniques show remarkable success on a variety of tasks. The basic principle in these works is instance discrimination: learning to differentiate between two augmented versions of…
We present a new method to learn video representations from unlabeled data. Given large-scale unlabeled video data, the objective is to benefit from such data by learning a generic and transferable representation space that can be directly…
In the last couple of years, weakly labeled learning has turned out to be an exciting approach for audio event detection. In this work, we introduce webly labeled learning for sound events which aims to remove human supervision altogether…
From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns…
Current methods for learning visually grounded language from videos often rely on text annotation, such as human generated captions or machine generated automatic speech recognition (ASR) transcripts. In this work, we introduce the…
We capitalize on large amounts of readily-available, synchronous data to learn a deep discriminative representations shared across three major natural modalities: vision, sound and language. By leveraging over a year of sound from video and…
Recent progress in network-based audio event classification has shown the benefit of pre-training models on visual data such as ImageNet. While this process allows knowledge transfer across different domains, training a model on large-scale…
In this paper, we work on a sound recognition system that continually incorporates new sound classes. Our main goal is to develop a framework where the model can be updated without relying on labeled data. For this purpose, we propose…
Self supervised representation learning has recently attracted a lot of research interest for both the audio and visual modalities. However, most works typically focus on a particular modality or feature alone and there has been very…
Humans are able to localize objects in the environment using both visual and auditory cues, integrating information from multiple modalities into a common reference frame. We introduce a system that can leverage unlabeled audio-visual data…
Is strong supervision necessary for learning a good visual representation? Do we really need millions of semantically-labeled images to train a Convolutional Neural Network (CNN)? In this paper, we present a simple yet surprisingly powerful…
Real-world sound scenes consist of time-varying collections of sound sources, each generating characteristic sound events that are mixed together in audio recordings. The association of these constituent sound events with their mixture and…
Learning an object detector or retrieval requires a large data set with manual annotations. Such data sets are expensive and time consuming to create and therefore difficult to obtain on a large scale. In this work, we propose to exploit…
Even in the absence of any explicit semantic annotation, vast collections of audio recordings provide valuable information for learning the categorical structure of sounds. We consider several class-agnostic semantic constraints that apply…
We present a new method to learn video representations from large-scale unlabeled video data. Ideally, this representation will be generic and transferable, directly usable for new tasks such as action recognition and zero or few-shot…
Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its…
Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…
Obtaining large-scale human-labeled datasets to train acoustic representation models is a very challenging task. On the contrary, we can easily collect data with machine-generated labels. In this work, we propose to exploit…