Related papers: A Direct Construction of Non-Transitive Dice Sets
We settle a question of Bressoud concerning the existence of an explicit bijection from a class of oriented square-ice graphs to a class of tournaments. We give an algorithm constructing such a bijection.
Let $\vec{T}_k$ be the transitive tournament on $k$ vertices. We show that every oriented graph on $n=4m$ vertices with minimum total degree $(11/12+o(1))n$ can be partitioned into vertex disjoint $\vec{T}_4$'s, and this bound is…
A tournament $T$ is a tournament completion of a bipartite tournament $D$ if $D$ is a spanning subdigraph of $T$, i.e., $V(D)=V(T)$ and $A(D)\subseteq A(T)$. If $C$ is a $k$-dicycle (i.e., directed cycle of length $k$) in a tournament…
Recently, Dragani\'c, Munh\'a Correia, Sudakov and Yuster showed that every tournament on $(2+o(1))k^2$ vertices contains a $1$-subdivision of a transitive tournament on $k$ vertices, which is tight up to a constant factor. We prove a…
A tournament is an oriented complete graph. The problem of ranking tournaments was firstly investigated by P. Erd\H{o}s and J. W. Moon. By probabilistic methods, the existence of "unrankable" tournaments was proved. On the other hand, they…
Tournament solutions provide methods for selecting the "best" alternatives from a tournament and have found applications in a wide range of areas. Previous work has shown that several well-known tournament solutions almost never rule out…
We provide a detailed study of topological and combinatorial properties of sectionable tournaments. This class forms an inductively constructed family of tournaments grounded over simply disconnected tournaments, those tournaments whose…
A team of players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his or her own hat color by looking…
We describe computer searches that prove the graph reconstruction conjecture for graphs with up to 13 vertices and some limited classes on larger sizes. We also investigate the reconstructibility of tournaments up to 13 vertices, digraphs…
A tournament $H$ is said to force quasirandomness if it has the property that a sequence $(T_n)_{n\in \mathbb{N}}$ of tournaments of increasing orders is quasirandom if and only if the homomorphism density of $H$ in $T_n$ tends to…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
We give a new proof of the theorem of Boesch-Tindell and Farzad-Mahdian-Mahmoodian-Saberi-Sadri that a directed graph extends to a strongly connected digraph on the same vertex set if and only if it has no complete directed cut. Our proof…
A homogeneous tournament is a tournament with $4t+3$ vertices such that every arc is contained in exactly $t+1$ cycles of length $3$. Homogeneous tournaments are the first class of tournaments that are proved to be path extendable, which…
A celebrated unresolved conjecture of Erd\H{o}s and Hajnal states that for every undirected graph $H$ there exists $\epsilon(H)>0$ such that every undirected graph on $n$ vertices that does not contain $H$ as an induced subgraph contains a…
This is my dissertation about digraphs ordered by pp-constructability. We study in particular smooth digraphs, i.e., digraphs without sources or sinks, tournaments and semicomplete digraphs, orientations of paths and cycles, digraphs with…
Every sport needs rules. Tournament design refers to the rules that determine how a tournament, a series of games between a number of competitors, is organized. This study aims to provide an overview of the tournament design literature from…
Moser asked for a construction of explicit tournaments on $n$ vertices having at least $(\frac{n}{3e})^n$ Hamilton cycles. We show that he could have asked for rather more.
The classic Rock-Paper-Scissors game of size 3 and its extension, Rock-Paper-Scissors-Lizard-Spock, are modeled by directed graphs called tournaments. They can be further extended to any odd size. The extended games are regular tournaments…
A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a…
The converse of a tournament is obtained by reversing all arcs. If a tournament is isomorphic to its converse, it is called self--converse. Eplett provided a necessary and sufficient condition for a sequence of integers to be realisable as…