Related papers: A Direct Construction of Non-Transitive Dice Sets
Havet and Thomass\'{e} proved that every tournament of order $n\geq 8$ contains every oriented Hamiltonian path, which was conjectured by Rosenfeld. Recently, it was shown that in any tournament $T$ of order $n\geq 8$, there exists an arc…
A tournament is a complete directed graph. It is well known that every tournament contains at least one vertex v such that every other vertex is reachable from v by a path of length at most 2. All such vertices v are called *kings* of the…
We present a edge-coloured analogue of the duality theorem for transitive tournaments and directed paths. Given a edge-coloured path $P$ whose edges alternate blue and red, we construct a edge-coloured graph $D$ so that for any…
From a geometric viewpoint, billiard trajectories and geodesics are related by mutual approximation results. In one direction, it is known that every geodesic curve in the boundary of a smooth convex body can be approximated by a sequence…
We study (a:a) Maker-Breaker games played on the edge set of the complete graph on n vertices. In the following four games - perfect matching game, Hamilton cycle game, star factor game and path factor game, our goal is to determine the…
We prove a conjecture of Fox, Huang, and Lee that characterizes directed graphs that have constant density in all tournaments: they are disjoint unions of trees that are each constructed in a certain recursive way.
A large class of Positional Games are defined on the complete graph on $n$ vertices. The players, Maker and Breaker, take the edges of the graph in turns, and Maker wins iff his subgraph has a given -- usually monotone -- property. Here we…
For a geodesic ball with non-negative Ricci curvature and almost maximal volume, without using compactness argument, we construct an $\epsilon$-splitting map on a concentric geodesic ball with uniformly small radius. There are two new…
We consider the degree-diameter problem for undirected and directed circulant graphs. To date, attempts to generate families of large circulant graphs of arbitrary degree for a given diameter have concentrated mainly on the diameter 2 case.…
We prove that chess played on the infinite chessboard $\mathbb{Z}^2$ with infinitely many pieces is as powerful as it could possibly be, by showing that every open Gale-Stewart game with draws is strategically equivalent to some infinite…
We study a high-dimensional analog for the notion of an acyclic (aka transitive) tournament. We give upper and lower bounds on the number of $d$-dimensional $n$-vertex acyclic tournaments. In addition, we prove that every $n$-vertex…
We construct distance-regular graphs, including strongly regular graphs, admitting a transitive action of the Chevalley groups $G_2(4)$ and $G_2(5)$, the orthogonal group $O(7,3)$ and the Tits group $T=$$^2F_4(2)'$. Most of the constructed…
In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…
Ladder tournaments are widely used to rank individuals in real-world organizations and games. Their mathematical properties however are still poorly understood. We formalize the ranking rule generated by a ladder tournament, and we show…
We propose a new tournament structure that combines the popular knockout tournaments and the round-robin tournaments. As opposed to the extremes of divisive elimination and no elimination, our tournament aims to eliminate the participants…
We present a general approach connecting biased Maker-Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker-Breaker games.…
We study deterministic constructions of graphs for which the unique completion of low rank matrices is generically possible regardless of the values of the entries. We relate the completability to the presence of some patterns (particular…
This paper considers a game version of the general position problem in which a general position set is built through adversarial play. Two players in a graph, Builder and Blocker, take it in turns to add a vertex to a set, such that the…
The graph reconstruction conjecture asserts that every simple graph on at least three vertices is uniquely determined by its deck of vertex-deleted subgraphs. In this expository article we survey the conjecture and present an…
For a fixed finite set of finite tournaments ${\mathcal F}$, the ${\mathcal F}$-free orientation problem asks whether a given finite undirected graph $G$ has an $\mathcal F$-free orientation, i.e., whether the edges of $G$ can be oriented…