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This article studies the conditions of use of a VLE (Virtual Learning Environment) by primary school teachers. It first presents a triangulated model to explore Virtual Learning Environments' adoption in primary schools. The theoretical…

Computers and Society · Computer Science 2019-10-28 Elena Codreanu , Christine Michel , Marc-Eric Bobillier-Chaumon , Olivier Vigneau

This article reports on a case study on teachers' video-enhanced education. Considering the fact that video exemplification is a thriving practice in the field although there is little consensus in the literature regarding its instructional…

Computers and Society · Computer Science 2016-10-07 Simon Flandin , Marine Auby , Luc Ria

Understanding and enhancing student engagement through digital platforms is critical in higher education. This study introduces a methodology for quantifying engagement across an entire module using virtual learning environment (VLE)…

Computers and Society · Computer Science 2024-12-17 Laura J. Johnston , Jim E. Griffin , Ioanna Manolopoulou , Takoua Jendoubi

With the rise of the gig economy, online language tutoring platforms are becoming increasingly popular. These platforms provide temporary and flexible jobs for native speakers as tutors and allow language learners to have one-on-one…

Human-Computer Interaction · Computer Science 2022-04-19 Meng Xia , Yankun Zhao , Jihyeong Hong , Mehmet Hamza Erol , Taewook Kim , Juho Kim

This research analyzes, models and develops a novel Digital Learning Environment (DLE) fortified by the innovative Private Learning Intelligence (PLI) framework. The proposed PLI framework leverages federated machine learning (FL)…

Human-Computer Interaction · Computer Science 2024-05-20 Sanjaya Khanal , Shiva Raj Pokhrel

Cybersecurity professionals need hands-on training to prepare for managing the current advanced cyber threats. To practice cybersecurity skills, training participants use numerous software tools in computer-supported interactive learning…

Computers and Society · Computer Science 2023-07-18 Valdemar Švábenský , Jan Vykopal , Pavel Čeleda , Lydia Kraus

Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…

Physics Education · Physics 2025-02-25 Ning Yulin , Solomon Danquah Danso

The purpose of this study is to explore students' backtracking patterns in using a digital textbook and reveal the relationship between backtracking behaviors and academic performance as well as learning styles. The study was carried out…

Human-Computer Interaction · Computer Science 2022-06-10 Bo Jiang , Meijun Gu , Chengjiu Yin

We propose in this paper a theoretical approach of teachers' professional development, focusing on teachers' interactions with resources, digital resources in particular. Documents, entailing resources and schemes of utilization of these…

History and Overview · Mathematics 2010-07-26 Ghislaine Gueudet , Luc Trouche

The study introduces a new analysis scheme to analyze trace data and visualize students' self-regulated learning strategies in a mastery-based online learning modules platform. The pedagogical design of the platform resulted in fewer event…

Physics Education · Physics 2021-12-06 Tom Zhang , Michelle Taub , Zhongzhou Chen

The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…

Computers and Society · Computer Science 2014-07-10 Ali Alowayr , Atta Badii

We described a study on the use of an online laboratory for self-directed learning by constructing and simulating conceptual models of ecological systems. In this study, we could observe only the modeling behaviors and outcomes; the…

Human-Computer Interaction · Computer Science 2022-09-07 Sungeun An , Spencer Rugaber , Jennifer Hammock , Ashok K. Goel

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

The purpose of this study is to discuss instructional design and technology (IDT) model strategies for developing learning and teaching environments, based on philosophical approaches to educational technology theory. The study begins with…

Computers and Society · Computer Science 2018-08-21 Ismail Ipek , Rushan Ziatdinov

The growth of Internet has led to new approaches for distance education. The main mechanisms involved in this process are distance learning and distance evaluation. Distance learning have multiple forms, from browsing and finding…

Computers and Society · Computer Science 2014-06-03 Stefan Gheorghe Pentiuc , Felicia Giza , Ovidiu Andrei Schipor

In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…

Computers and Society · Computer Science 2024-03-25 Laura J. Johnston , Takoua Jendoubi

Digital agents are considered a general-purpose technology. They spread quickly in private and organizational contexts, including education. Yet, research lacks a conceptual framing to describe interaction with such agents in a holistic…

Human-Computer Interaction · Computer Science 2024-08-09 Mateusz Dolata , Dzmitry Katsiuba , Natalie Wellnhammer , Gerhard Schwabe

The way of understanding online higher education has greatly changed due to the worldwide pandemic situation. Teaching is undertaken remotely, and the faculty incorporate lecture audio recordings as part of the teaching material. This new…

Computation and Language · Computer Science 2024-01-01 Oscar Sapena , Eva Onaindia

In recent times, online education and the usage of video-conferencing platforms have experienced massive growth. Due to the limited scope of a virtual classroom, it may become difficult for instructors to analyze learners' attention and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Sharva Gogawale , Madhura Deshpande , Parteek Kumar , Irad Ben-Gal

Dialogue plays a crucial role in educational settings, yet existing evaluation methods for educational applications of large language models (LLMs) primarily focus on technical performance or learning outcomes, often neglecting attention to…

Computation and Language · Computer Science 2025-10-21 Liqun He , Manolis Mavrikis , Mutlu Cukurova
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