Related papers: The social network model on infinite graphs
Random graphs with latent geometric structure are popular models of social and biological networks, with applications ranging from network user profiling to circuit design. These graphs are also of purely theoretical interest within…
A class A of labelled graphs is bridge-addable if for all graphs G in A and all vertices u and v in distinct connected components of G, the graph obtained by adding an edge between u and u is also in A; the class A is monotone if for all G…
We initiate the study of a fundamental combinatorial problem: Given a capacitated graph $G=(V,E)$, find a shortest walk ("route") from a source $s\in V$ to a destination $t\in V$ that includes all vertices specified by a set…
On a transient weighted graph, there are two models of random walk which continue after reaching infinity: random interlacements, and random walk reflected off of infinity, recently introduced in arXiv:2506.18827 [math.PR]. We prove these…
A common model for social networks are Geometric Inhomogeneous Random Graphs (GIRGs), in which vertices draw a random position in some latent geometric space, and the probability of two vertices forming an edge depends on their geometric…
We consider the Grover walk model on a connected finite graph with two infinite length tails and we set an $\ell^\infty$-infinite external source from one of the tails as the initial state. We show that for any connected internal graph, a…
In a landscape composed of N randomly distributed sites in Euclidean space, a walker (``tourist'') goes to the nearest one that has not been visited in the last \tau steps. This procedure leads to trajectories composed of a transient part…
We show that every connected graph can be approximated by a normal tree, up to some arbitrarily small error phrased in terms of neighbourhoods around its ends. The existence of such approximate normal trees has consequences of both…
Virtually all real-world networks are dynamical entities. In social networks, the propensity of nodes to engage in social interactions (activity) and their chances to be selected by active nodes (attractiveness) are heterogeneously…
We introduce a self-organized model of graph evolution associated with preferential network random walkers. The idea is developed by using two different types of walkers, the interactions of which lead to a dynamic graph. The walkers of the…
Directed covers of finite graphs are also known as periodic trees or trees with finitely many cone types. We expand the existing theory of directed covers of finite graphs to those of infinite graphs. While the lower growth rate still…
We consider a random object that is associated with both random walks and random media, specifically, the superposition of a configuration of subcritical Bernoulli percolation on an infinite connected graph and the trace of the simple…
We prove that the cut space of any transitive graph $G$ is a finitely generated ${\rm Aut}(G)$-module if the same is true for its cycle space. This confirms a conjecture of Diestel which says that every locally finite transitive graph whose…
In this paper, we investigate certain graphs defined on groups, with a focus on infinite groups. The graphs discussed are the power graph, the enhanced power graph, and the commuting graph whose vertex set is a group $G$. The power graph is…
Given a locally finite graph $\Gamma$, an amenable subgroup $G$ of graph automorphisms acting freely and almost transitively on its vertices, and a $G$-invariant activity function $\lambda$, consider the free energy $f_G(\Gamma,\lambda)$ of…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
We consider a continuous-time stochastic model of spiking neurons. In this model, we have a finite or countable number of neurons which are vertices in some graph $G$ where the edges indicate the synaptic connection between them. We focus…
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…
We consider a random walk on a $d$-regular graph $G$ where $d\to\infty$ and $G$ satisfies certain conditions. Our prime example is the $d$-dimensional hypercube, which has $n=2^d$ vertices. We explore the likely component structure of the…
A temporal graph is a graph whose edges only appear at certain points in time. Reachability in these graphs is defined in terms of paths that traverse the edges in chronological order (temporal paths). This form of reachability is neither…