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The tracking module of a visual-inertial SLAM system processes incoming image frames and IMU data to estimate the position of the frame in relation to the map. It is important for the tracking to complete in a timely manner for each frame…

Robotics · Computer Science 2025-09-16 Kimia Khabiri , Parsa Hosseininejad , Shishir Gopinath , Karthik Dantu , Steven Y. Ko

The optimization of submodular functions constitutes a viable way to perform clustering. Strong approximation guarantees and feasible optimization w.r.t. streaming data make this clustering approach favorable. Technically, submodular…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-22 Philipp-Jan Honysz , Sebastian Buschjäger , Katharina Morik

Efficient parallelization of algorithms on general-purpose GPUs is essential in many areas today. However, it is a non-trivial task for software engineers to utilize GPUs to improve the performance of high-level programs in general.…

Programming Languages · Computer Science 2024-07-09 Lars Hummelgren , John Wikman , Oscar Eriksson , Philipp Haller , David Broman

This paper presents an accurate density computation approach for large dark matter simulations, based on a recently introduced phase-space tessellation technique and designed for massively parallel, heterogeneous cluster architectures. We…

Computational Physics · Physics 2017-08-28 Ralf Kaehler

Pixel-wise street segmentation of photographs taken from a drivers perspective is important for self-driving cars and can also support other object recognition tasks. A framework called SST was developed to examine the accuracy and…

Computer Vision and Pattern Recognition · Computer Science 2015-11-03 Sebastian Bittel , Vitali Kaiser , Marvin Teichmann , Martin Thoma

We present WebSplatter, an end-to-end GPU rendering pipeline for the heterogeneous web ecosystem. Unlike naive ports, WebSplatter introduces a wait-free hierarchical radix sort that circumvents the lack of global atomics in WebGPU, ensuring…

Graphics · Computer Science 2026-02-04 Yudong Han , Chao Xu , Xiaodan Ye , Weichen Bi , Zilong Dong , Yun Ma

We present GIGA-Lens: a gradient-informed, GPU-accelerated Bayesian framework for modeling strong gravitational lensing systems, implemented in TensorFlow and JAX. The three components, optimization using multi-start gradient descent,…

Instrumentation and Methods for Astrophysics · Physics 2022-08-16 A. Gu , X. Huang , W. Sheu , G. Aldering , A. S. Bolton , K. Boone , A. Dey , A. Filipp , E. Jullo , S. Perlmutter , D. Rubin , E. F. Schlafly , D. J. Schlegel , Y. Shu , S. H. Suyu

As exascale systems reach unprecedented concurrency, traditional performance analysis tools struggle with the overhead of massive-scale telemetry. We present an accelerated infrastructure for the hpcanalysis framework that leverages a…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-12 Dragana Grbic

We propose a convolutional network with hierarchical classifiers for per-pixel semantic segmentation, which is able to be trained on multiple, heterogeneous datasets and exploit their semantic hierarchy. Our network is the first to be…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Panagiotis Meletis , Gijs Dubbelman

Path-Guiding algorithms for sampling scattering directions can drastically decrease the variance of Monte Carlo estimators of Light Transport Equation, but their usage was limited to offline rendering because of memory and computational…

Graphics · Computer Science 2021-12-21 Mikhail Derevyannykh

In this paper, we present an approach to reconstruct 3-D human motion from multi-cameras and track human skeleton using the reconstructed human 3-D point (voxel) cloud. We use an improved and more robust algorithm, probabilistic shape from…

Graphics · Computer Science 2013-11-28 Jian Song , Yatao Bian , Junchi Yan , Xu Zhao , Yuncai Liu

We focus on the challenging task of real-time semantic segmentation in this paper. It finds many practical applications and yet is with fundamental difficulty of reducing a large portion of computation for pixel-wise label inference. We…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Hengshuang Zhao , Xiaojuan Qi , Xiaoyong Shen , Jianping Shi , Jiaya Jia

Binary convolutional networks have lower computational load and lower memory foot-print compared to their full-precision counterparts. So, they are a feasible alternative for the deployment of computer vision applications on limited…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Mete Can Kaya , Alperen İnci , Alptekin Temizel

Global illumination combines direct and indirect lighting to create realistic lighting effects, bringing virtual scenes closer to reality. Static global illumination is a crucial component of virtual scene rendering, leveraging…

Graphics · Computer Science 2025-06-03 Junke Zhu , Zehan Wu , Qixing Zhang , Cheng Liao , Zhangjin Huang

The FastGeodis package provides an efficient implementation for computing Geodesic and Euclidean distance transforms (or a mixture of both), targeting efficient utilisation of CPU and GPU hardware. In particular, it implements the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Muhammad Asad , Reuben Dorent , Tom Vercauteren

In deep CNN based models for semantic segmentation, high accuracy relies on rich spatial context (large receptive fields) and fine spatial details (high resolution), both of which incur high computational costs. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 Ping Hu , Federico Perazzi , Fabian Caba Heilbron , Oliver Wang , Zhe Lin , Kate Saenko , Stan Sclaroff

Graph Neural Networks (GNNs) have shown great superiority on non-Euclidean graph data, achieving ground-breaking performance on various graph-related tasks. As a practical solution to train GNN on large graphs with billions of nodes and…

Machine Learning · Computer Science 2024-09-24 Zeyu Zhu , Peisong Wang , Qinghao Hu , Gang Li , Xiaoyao Liang , Jian Cheng

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

We design, implement, and evaluate GPU-based algorithms for the maximum cardinality matching problem in bipartite graphs. Such algorithms have a variety of applications in computer science, scientific computing, bioinformatics, and other…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-03-07 Mehmet Deveci , Kamer Kaya , Bora Ucar , Umit V. Catalyurek

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu