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Related papers: GPU-accelerated real-time stixel computation

200 papers

Recent progress in advanced driver assistance systems and the race towards autonomous vehicles is mainly driven by two factors: (1) increasingly sophisticated algorithms that interpret the environment around the vehicle and react…

Computer Vision and Pattern Recognition · Computer Science 2017-04-04 Marius Cordts , Timo Rehfeld , Lukas Schneider , David Pfeiffer , Markus Enzweiler , Stefan Roth , Marc Pollefeys , Uwe Franke

Dense, robust and real-time computation of depth information from stereo-camera systems is a computationally demanding requirement for robotics, advanced driver assistance systems (ADAS) and autonomous vehicles. Semi-Global Matching (SGM)…

Computer Vision and Pattern Recognition · Computer Science 2016-10-14 Daniel Hernandez-Juarez , Alejandro Chacón , Antonio Espinosa , David Vázquez , Juan Carlos Moure , Antonio Manuel López

Real-time global illumination is key to enabling more dynamic and physically realistic worlds in performance-critical applications such as games or any other applications with real-time constraints.Hardware-accelerated ray tracing in modern…

This paper presents StixelNExT++, a novel approach to scene representation for monocular perception systems. Building on the established Stixel representation, our method infers 3D Stixels and enhances object segmentation by clustering…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Marcel Vosshans , Omar Ait-Aider , Youcef Mezouar , Markus Enzweiler

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational costs, and limited geometric accuracy. These core issues arise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yuanyuan Gao , Hao Li , Jiaqi Chen , Zhengyu Zou , Zhihang Zhong , Dingwen Zhang , Xiao Sun , Junwei Han

Graph representation is a powerful abstraction of real-world objects and relations. Computing the Graph Edit Distance (GED) between graphs is critical in domains such as bioinformatics, machine learning, and pattern recognition. GED…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-05 Adel Dabah , Andreas Herten

We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of…

Computer Vision and Pattern Recognition · Computer Science 2016-11-08 Victor Campmany , Sergio Silva , Antonio Espinosa , Juan Carlos Moure , David Vázquez , Antonio M. López

In this work we present a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel…

Computer Vision and Pattern Recognition · Computer Science 2017-07-19 Daniel Hernandez-Juarez , Lukas Schneider , Antonio Espinosa , David Vázquez , Antonio M. López , Uwe Franke , Marc Pollefeys , Juan C. Moure

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

In many Multimedia content analytics frameworks feature likelihood maps represented as histograms play a critical role in the overall algorithm. Integral histograms provide an efficient computational framework for extracting multi-scale…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-07 Mahdieh Poostchi , Kannappan Palaniappan , Da Li , Michela Becchi , Filiz Bunyak , Guna Seetharaman

This work presents and evaluates a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-04 Daniel Hernandez-Juarez , Lukas Schneider , Pau Cebrian , Antonio Espinosa , David Vazquez , Antonio M. Lopez , Uwe Franke , Marc Pollefeys , Juan C. Moure

High Dynamic Range (HDR) images are generated using multiple exposures of a scene. When a hand-held camera is used to capture a static scene, these images need to be aligned by globally shifting each image in both dimensions. For a fast and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Kadir Cenk Alpay , Kadir Berkay Aydemir , Alptekin Temizel

Traditional image stitching focuses on a single panorama frame without considering the spatial-temporal consistency in videos. The straightforward image stitching approach will cause temporal flicking and color inconstancy when it is…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Lu Yang , Zhenglun Kong , Ting Li , Xinyi Bai , Zhiye Lin , Hong Cheng

Voxel grids are a minimal and efficient environment representation that is used for robot motion planning in numerous tasks. Many state-of-the-art planning algorithms use voxel grids composed of free, occupied and unknown voxels. In this…

Robotics · Computer Science 2022-08-17 Charbel Toumieh , Alain Lambert

We introduce a parallel GPU implementation of the Simple Linear Iterative Clustering (SLIC) superpixel segmentation. Using a single graphic card, our implementation achieves speedups of up to $83\times$ from the standard sequential…

Computer Vision and Pattern Recognition · Computer Science 2015-09-15 Carl Yuheng Ren , Victor Adrian Prisacariu , Ian D Reid

We propose an optimization approach for determining both hardware and software parameters for the efficient implementation of a (family of) applications called dense stencil computations on programmable GPGPUs. We first introduce a simple,…

Hardware Architecture · Computer Science 2017-12-26 Nirmal Prajapati , Sanjay Rajopadhye , Hristo Djidjev , Nandkishore Santhi , Tobias Grosser , Rumen Andonov

This research proposes a practical method for detecting featureless objects by using image alignment approach with a robust similarity measure in industrial applications. This similarity measure is robust against occlusion, illumination…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Trung-Son Le , Chyi-Yeu Lin

Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge this persistent domain gap, we introduce a large-scale, dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zheng-Hui Huang , Zhixiang Wang , Jiaming Tan , Ruihan Yu , Yidan Zhang , Bo Zheng , Yu-Lun Liu , Yung-Yu Chuang , Kaipeng Zhang

We propose a layered street view model to encode both depth and semantic information on street view images for autonomous driving. Recently, stixels, stix-mantics, and tiered scene labeling methods have been proposed to model street view…

Computer Vision and Pattern Recognition · Computer Science 2015-07-30 Ming-Yu Liu , Shuoxin Lin , Srikumar Ramalingam , Oncel Tuzel

In this paper, we propose a low error rate and real-time stereo vision system on GPU. Many stereo vision systems on GPU have been proposed to date. In those systems, the error rates and the processing speed are in trade-off relationship. We…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Qiong Chang , Tsutomu Maruyama
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