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This article studies a problem of strategic network inspection, in which a defender (agency) is tasked with detecting the presence of multiple attacks in the network. An inspection strategy entails monitoring the network components,…

Computer Science and Game Theory · Computer Science 2022-05-30 Mathieu Dahan , Lina Sela , Saurabh Amin

We consider games of strategic substitutes and strategic complements on networks. We introduce two different evolutionary dynamics in order to refine their multiplicity of equilibria, and we analyse the system through a mean field approach.…

Physics and Society · Physics 2017-08-29 Giulio Cimini

In the field of international security, understanding the strategic interactions between countries within a networked context is crucial. Our previous research has introduced a ``games-on-signed graphs'' framework~\cite{LiMorse2022} to…

Computer Science and Game Theory · Computer Science 2025-12-01 Chuanzhe Zhang , Yuke Li , Wenjun Mei

Game theory is widely used as a behavioral model for strategic interactions in biology and social science. It is common practice to assume that players quickly converge to an equilibrium, e.g. a Nash equilibrium. This can be studied in…

Physics and Society · Physics 2018-09-20 Marco Pangallo , Torsten Heinrich , J Doyne Farmer

Various social contexts ranging from public goods provision to information collection can be depicted as games of strategic interactions, where a player's well-being depends on her own action as well as on the actions taken by her…

Physics and Society · Physics 2015-04-01 Giulio Cimini , Claudio Castellano , Angel Sánchez

Nash equilibrium is a solution concept in non-strictly competitive, non-cooperative game theory that finds applications in various scientific and engineering disciplines. A non-strictly competitive, non-cooperative game model is presented…

Quantum Physics · Physics 2015-02-05 Faisal Shah Khan

Game theory is appropriate for studying cyber conflict because it allows for an intelligent and goal-driven adversary. Applications of game theory have led to a number of results regarding optimal attack and defense strategies. However, the…

Cryptography and Security · Computer Science 2015-11-16 Erik M. Ferragut , Andrew C. Brady , Ethan J. Brady , Jacob M. Ferragut , Nathan M. Ferragut , Max C. Wildgruber

Strategic network formation arises where agents receive benefit from connections to other agents, but also incur costs for forming links. We consider a new network formation game that incorporates an adversarial attack, as well as…

Computer Science and Game Theory · Computer Science 2016-11-10 Sanjeev Goyal , Shahin Jabbari , Michael Kearns , Sanjeev Khanna , Jamie Morgenstern

Network Creation Games(NCGs) model the creation of decentralized communication networks like the Internet. In such games strategic agents corresponding to network nodes selfishly decide with whom to connect to optimize some objective…

Computer Science and Game Theory · Computer Science 2020-06-29 Hagen Echzell , Tobias Friedrich , Pascal Lenzner , Anna Melnichenko

Research in adversarial learning follows a cat and mouse game between attackers and defenders where attacks are proposed, they are mitigated by new defenses, and subsequently new attacks are proposed that break earlier defenses, and so on.…

Machine Learning · Computer Science 2020-11-13 Ambar Pal , René Vidal

We consider a zero-sum inspection game, in which a defender positions detectors across a critical system to detect multiple attacks caused by an attacker. We assume that detection is imperfect, and each detector location is associated with…

Computer Science and Game Theory · Computer Science 2025-10-14 Bastián Bahamondes , Mathieu Dahan

We address the challenge of designing optimal adversarial noise algorithms for settings where a learner has access to multiple classifiers. We demonstrate how this problem can be framed as finding strategies at equilibrium in a two-player,…

Machine Learning · Computer Science 2019-06-10 Juan C. Perdomo , Yaron Singer

Whilst network coordination games and network anti-coordination games have received a considerable amount of attention in the literature, network games with coexisting coordinating and anti-coordinating players are known to exhibit more…

Computer Science and Game Theory · Computer Science 2021-10-26 Laura Arditti , Giacomo Como , Fabio Fagnani , Martina Vanelli

In this work, we introduce a game-theoretic model that assesses the cyber-security risk of cloud networks and informs security experts on the optimal security strategies. Our approach combines game theory, combinatorial optimization, and…

Optimization and Control · Mathematics 2024-04-17 Gabriele Dragotto , Amine Boukhtouta , Andrea Lodi , Mehdi Taobane

It is well-known that for infinitely repeated games, there are computable strategies that have best responses, but no computable best responses. These results were originally proved for either specific games (e.g., Prisoner's dilemma), or…

Computer Science and Game Theory · Computer Science 2020-06-11 Jakub Dargaj , Jakob Grue Simonsen

We propose a new class of game-theoretic models for network formation in which strategies are not directly related to edge choices, but instead correspond more generally to the exertion of social effort. The observed social network is thus…

Computer Science and Game Theory · Computer Science 2010-09-23 Christian Borgs , Jennifer Chayes , Jian Ding , Brendan Lucier

Securing dynamic networks against adversarial actions is challenging because of the need to anticipate and counter strategic disruptions by adversarial entities within complex network structures. Traditional game-theoretic models, while…

Computational Complexity · Computer Science 2023-12-21 Dhananjay Raju , Georgios Bakirtzis , Ufuk Topcu

Approximating a Nash equilibrium is currently the best performing approach for creating poker-playing programs. While for the simplest variants of the game, it is possible to evaluate the quality of the approximation by computing the value…

Computer Science and Game Theory · Computer Science 2017-01-10 Viliam Lisy , Michael Bowling

We consider any network environment in which the "best shot game" is played. This is the case where the possible actions are only two for every node (0 and 1), and the best response for a node is 1 if and only if all her neighbors play 0. A…

Physics and Society · Physics 2010-02-19 L. Dall'Asta , P. Pin , A. Ramezanpour

Kleinberg proposed a family of small-world networks to explain the navigability of large-scale real-world social networks. However, the underlying mechanism that drives real networks to be navigable is not yet well understood. In this…

Social and Information Networks · Computer Science 2018-04-04 Zhi Yang , Wei Chen