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Human beings possess the most sophisticated computational machinery in the known universe. We can understand language of rich descriptive power, and communicate in the same environment with astonishing clarity. Two of the many contributors…

Computation and Language · Computer Science 2021-01-01 Karthikeya Ramesh Kaushik , Andrea E. Martin

This paper analyzes the notion of causality in a conceptual model, mainly as applied in software engineering. Conceptual system modeling can be considered a three-level process that begins with building a static structural description to…

Software Engineering · Computer Science 2020-05-07 Sabah Al-Fedaghi

People naturally conduct spontaneous body motions to enhance their speeches while giving talks. Body motion generation from speech is inherently difficult due to the non-deterministic mapping from speech to body motions. Most existing works…

Computer Vision and Pattern Recognition · Computer Science 2022-03-07 Jing Xu , Wei Zhang , Yalong Bai , Qibin Sun , Tao Mei

"How can we animate 3D-characters from a movie script or move robots by simply telling them what we would like them to do?" "How unstructured and complex can we make a sentence and still generate plausible movements from it?" These are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Anindita Ghosh , Noshaba Cheema , Cennet Oguz , Christian Theobalt , Philipp Slusallek

This paper presents the design, development, and application of a novel space simulation environment for rapidly prototyping and testing flight software for distributed space systems. The environment combines the flexibility, determinism,…

Software Engineering · Computer Science 2025-05-20 Toby Bell , Simone D'Amico

Numerical applications and, more recently, machine learning applications rely on high-dimensional data that is typically organized into multi-dimensional tensors. Many existing frameworks, libraries, and domain-specific languages support…

Programming Languages · Computer Science 2018-01-29 Norman A. Rink

We propose a real-time system for synthesizing gestures directly from speech. Our data-driven approach is based on Generative Adversarial Neural Networks to model the speech-gesture relationship. We utilize the large amount of speaker video…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

Process modeling is usually done using imperative modeling languages like BPMN or EPCs. In order to cope with the complexity of human-centric and flexible business processes several declarative process modeling languages (DPMLs) have been…

Software Engineering · Computer Science 2016-03-22 Lars Ackermann , Stefan Schönig , Stefan Jablonski

Text-to-motion generation has advanced with diffusion models, yet existing systems often collapse complex multi-action prompts into a single embedding, leading to omissions, reordering, or unnatural transitions. In this work, we shift…

Graphics · Computer Science 2026-02-05 Seong-Eun Hong , JaeYoung Seon , JuYeong Hwang , JongHwan Shin , HyeongYeop Kang

Automated story generation is the problem of automatically selecting a sequence of events, actions, or words that can be told as a story. We seek to develop a system that can generate stories by learning everything it needs to know from…

Computation and Language · Computer Science 2023-01-19 Lara J. Martin , Prithviraj Ammanabrolu , Xinyu Wang , William Hancock , Shruti Singh , Brent Harrison , Mark O. Riedl

Given a series of natural language descriptions, our task is to generate 3D human motions that correspond semantically to the text, and follow the temporal order of the instructions. In particular, our goal is to enable the synthesis of a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Nikos Athanasiou , Mathis Petrovich , Michael J. Black , Gül Varol

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

Discrete event simulation specification (DEVS) is a formalism designed to describe both discrete state and continuous state systems. It is a powerful abstract mathematical notation. However, until recently it lacked proper graphical…

Other Computer Science · Computer Science 2007-05-23 Dmitry Zinoviev

In this paper we present a formal computational framework for modeling manipulation actions. The introduced formalism leads to semantics of manipulation action and has applications to both observing and understanding human manipulation…

Robotics · Computer Science 2015-12-07 Yezhou Yang , Yiannis Aloimonos , Cornelia Fermuller , Eren Erdal Aksoy

Realistic and diverse simulation scenarios with reactive and feasible agent behaviors can be used for validation and verification of self-driving system performance without relying on expensive and time-consuming real-world testing.…

Robotics · Computer Science 2022-04-01 Qichao Zhang , Yinfeng Gao , Yikang Zhang , Youtian Guo , Dawei Ding , Yunpeng Wang , Peng Sun , Dongbin Zhao

Stylized motion generation is actively studied in computer graphics, especially benefiting from the rapid advances in diffusion models. The goal of this task is to produce a novel motion respecting both the motion content and the desired…

Graphics · Computer Science 2026-01-27 Lei Zhong , Yi Yang , Changjian Li

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

Models of narrative schema knowledge have proven useful for a range of event-related tasks, but they typically do not capture the temporal relationships between events. We propose a single model that addresses both temporal ordering,…

Computation and Language · Computer Science 2021-07-02 Shih-Ting Lin , Nathanael Chambers , Greg Durrett

Text-to-motion generation has recently garnered significant research interest, primarily focusing on generating human motion sequences in blank backgrounds. However, human motions commonly occur within diverse 3D scenes, which has prompted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Ziyan Guo , Haoxuan Qu , Hossein Rahmani , Dewen Soh , Ping Hu , Qiuhong Ke , Jun Liu

Diffusion models have emerged as a widely utilized and successful methodology in human motion synthesis. Task-oriented diffusion models have significantly advanced action-to-motion, text-to-motion, and audio-to-motion applications. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yuduo Jin , Brandon Haworth